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a8ef08b3ef
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Added sphinx documentation generator
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2020-05-14 14:40:53 +02:00 |
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844397191a
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Added tooltips to getCoords and SetCoords
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2020-05-14 12:56:33 +02:00 |
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fed30b0ade
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Added tooltips
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2020-05-14 12:44:27 +02:00 |
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cc98db0a96
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Methods now use relative coords
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2020-05-14 12:39:09 +02:00 |
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776be8fb90
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A* uses relative coords
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2020-05-14 12:38:48 +02:00 |
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95972ac969
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Entities now load with relative coords
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2020-05-14 12:11:57 +02:00 |
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065111dee9
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Changed default param
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2020-05-14 12:11:46 +02:00 |
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dac8583665
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Changed tooltips
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2020-05-14 12:07:35 +02:00 |
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824a7e33ea
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draw method sets mapOffset field properly
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2020-05-14 12:05:52 +02:00 |
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93f4e9f53d
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Changed tooltip
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2020-05-14 12:05:32 +02:00 |
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2618bbdf9c
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moveForward method uses relative coords
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2020-05-14 12:05:12 +02:00 |
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7ed974b194
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Added newlines in docstrings
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2020-05-14 11:46:52 +02:00 |
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269e376756
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getFacingCoord can now return non-relative coords
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2020-05-14 11:46:06 +02:00 |
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107bd0d8f7
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Changed constructor
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2020-05-14 11:32:13 +02:00 |
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1eb75fc354
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Fixed abysmal draw method
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2020-05-14 11:27:54 +02:00 |
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e66b0d4a59
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Removed redundant draw method params
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2020-05-14 11:24:51 +02:00 |
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6ed8423463
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Added setter method usage
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2020-05-14 11:23:04 +02:00 |
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823eefac86
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Fixed relative coord update
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2020-05-14 11:18:58 +02:00 |
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2bf0ed035b
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Added map coord offset
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2020-05-14 11:15:27 +02:00 |
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f224c8c657
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Removed removeSprite method
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2020-05-14 11:13:29 +02:00 |
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ce50622b89
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Removed removeSprite method
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2020-05-14 11:13:09 +02:00 |
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57b95e10df
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Added relative coords
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2020-05-14 11:03:50 +02:00 |
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cba207f98c
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Changed item pickup method
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2020-05-13 20:17:32 +02:00 |
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649b61a84e
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Added pickup to move method
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2020-05-13 20:17:17 +02:00 |
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b3d38403ad
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Added documentation
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2020-05-13 19:50:53 +02:00 |
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93472900b9
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Removed A* calls from game
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2020-05-13 19:48:51 +02:00 |
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48e81e206b
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Enums refactor
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2020-05-13 19:48:08 +02:00 |
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effa48d7c3
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Fixing item pickup action after completing the movement
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2020-05-13 19:47:53 +02:00 |
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a51661ae6e
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on_interaction method now removes the entity itself
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2020-05-13 19:45:52 +02:00 |
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28d9013983
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Enums refactor
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2020-05-13 19:36:06 +02:00 |
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d6cf76f6bc
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Updated A* function calls
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2020-05-13 19:34:16 +02:00 |
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3ac188103a
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Player's movement adds fatigue
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2020-05-13 19:32:52 +02:00 |
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549c4f207f
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Movement moved to Entity
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2020-05-13 19:31:51 +02:00 |
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81bed4adeb
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All entities can now move
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2020-05-13 19:25:08 +02:00 |
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25345ae317
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Removed objective implementation
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2020-05-13 19:02:31 +02:00 |
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dcdb4ac87e
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Fixed major bug
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2020-05-13 19:00:33 +02:00 |
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e270360690
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Added non-objective implementation
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2020-05-13 18:08:22 +02:00 |
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11b467db32
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Added pickup action in Movement enum
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2020-05-13 17:36:54 +02:00 |
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45e7c412f8
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rotation field and getFacingCoord method moved from Player to Entity
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2020-05-13 17:33:45 +02:00 |
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16bb2cd311
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Cleanup
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2020-05-10 14:25:30 +02:00 |
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f104e90a0f
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Added documentation
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2020-05-10 13:27:06 +02:00 |
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0eea13331f
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Added documentation & code beautification
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2020-05-10 13:17:11 +02:00 |
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01ce5796da
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Removed timer
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2020-05-10 12:53:08 +02:00 |
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a76965cd91
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Player now keeps track of the movement delay
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2020-05-09 22:54:15 +02:00 |
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752c3daa24
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Added TODO markers
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2020-05-09 22:30:21 +02:00 |
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fc47c697df
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Added more comments
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2020-05-09 22:03:36 +02:00 |
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Mateusz
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d537eb089d
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Merge remote-tracking branch 'origin/master'
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2020-04-27 14:18:02 +02:00 |
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Mateusz
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c96ecc64d8
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README.md add A* information in Sterowanie
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2020-04-27 14:17:48 +02:00 |
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389183a4c2
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Zaktualizuj 'route-planning.md'
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2020-04-27 12:14:02 +00:00 |
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Mateusz
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b433b588f5
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route-planning.md change screenshots to code mark
delete screenshots files
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2020-04-27 14:06:23 +02:00 |
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