Commit Graph

20 Commits

Author SHA1 Message Date
Mateusz
14850cd230 random first population - herbs random spawn works 2020-05-28 23:57:27 +02:00
Mateusz
87a341744c spawn 10 transparent herbs 2020-05-26 13:23:13 +02:00
Mateusz
1eb62c3382 when player pickup all herbs, his statistics reset 2020-05-26 12:31:55 +02:00
d31e03050e Buffed firepit 2020-05-17 10:16:45 +02:00
878f9b9523 All interactables are now reachable 2020-05-17 01:29:08 +02:00
b9997a0a93 Changed entities 2020-05-17 00:15:09 +02:00
1c8b21bf2c Changed fatigue 2020-05-16 16:23:49 +02:00
d27986045d Added type field to classify entities 2020-05-16 09:46:41 +02:00
82081212ac More level design 2020-04-06 11:12:31 +02:00
e49ef3013c Firepit regenerates more stamina 2020-04-06 11:07:20 +02:00
4a33b6e761 Level design i guess 2020-04-06 10:55:47 +02:00
2b9a9d3c0c Added drinkable river 2020-04-06 10:47:10 +02:00
02ca45748a Added firepit that replenishes your stamina 2020-04-06 10:40:39 +02:00
49666ee664 Changed entity effect values 2020-04-06 00:53:20 +02:00
Wirus
752284a90d transparent textures 2020-04-06 00:43:20 +02:00
Wirus
b2b7c7810d delete ',' after false 2020-04-06 00:07:13 +02:00
Wirus
e8e9cca0bb Merge remote-tracking branch 'origin/passingEvents' into passingEvents
# Conflicts:
#	data/mapdata/mapEntities.json
2020-04-06 00:03:06 +02:00
Wirus
38b6adc8a1 add bush and rabbit in mapEntities 2020-04-06 00:01:16 +02:00
jonspacz
c7793f5c43 added rock as a non-pickupable entity 2020-04-05 23:59:07 +02:00
617ee0c2c2 Added sample entities 2020-04-05 23:14:34 +02:00