27 lines
875 B
Python
27 lines
875 B
Python
from pathlib import Path
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import pygame
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# TODO: Relative coords
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class TerrainTile(pygame.sprite.Sprite):
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def __init__(self, x, y, texture, tileSize, cost):
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"""
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Create a tile object.
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:param x: Absolute X coord
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:param y: Absolute Y coord
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:param texture: Texture name found in data/images/terrain
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:param tileSize: Size in px
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:param cost: Cost of getting into this tile
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"""
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super().__init__()
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terrainTexturesPath = Path("./data/images/terrain").resolve()
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self.image = pygame.image.load(str(terrainTexturesPath / texture)).convert()
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self.image = pygame.transform.scale(self.image, (tileSize, tileSize))
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self.rect = self.image.get_rect()
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self.x = x
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self.y = y
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self.rect.x = x * tileSize
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self.rect.y = y * tileSize
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self.cost = cost
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