Added dynamic graph updating & drawing
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03d02a7c3f
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@ -1,6 +1,19 @@
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import random
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import networkx as nx
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import matplotlib.pyplot as plt
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from matplotlib import animation
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class Node:
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def __init__(self):
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self.is_infected = False
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def __init__(self, is_infected=False):
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self.id = random.randint(1, 2000000)
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self.is_infected = is_infected
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def as_tuple(self):
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return self.id, self.is_infected
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def __repr__(self):
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return f'id: {self.id}, infected: {self.is_infected}'
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class Edge:
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@ -9,6 +22,9 @@ class Edge:
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self.node_b = node_b
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self.weight = weight
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def as_tuple(self):
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return self.node_a, self.node_b, {'weight': self.weight}
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class Graph:
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def __init__(self):
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@ -16,3 +32,47 @@ class Graph:
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def add_edge(self, edge: Edge):
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self.edges.append(edge)
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def add_edges(self, edges: [Edge]):
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[self.edges.append(e) for e in edges]
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def update(num, layout, g_repr, ax, our_graph):
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"""
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This function is called every 'step', so if you wish to update the graph, do it here
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"""
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ax.clear()
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nx.draw_networkx(g_repr, ax=ax, pos=layout)
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def do_graph_animation(output_file_name: str, in_graph: Graph, frame_count: int):
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g_repr = nx.Graph()
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# Convert our graph class into tuples understood by networkx
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g_repr.add_edges_from([e.as_tuple() for e in in_graph.edges])
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layout = nx.spring_layout(g_repr)
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fig, ax = plt.subplots()
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anim = animation.FuncAnimation(fig, update, frames=frame_count, fargs=(layout, g_repr, ax, in_graph))
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anim.save(output_file_name)
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plt.show()
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def main():
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network = Graph()
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nodes = [Node(True), Node(), Node(), Node(True), Node()]
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network.add_edges([
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Edge(nodes[1], nodes[0], 0.02),
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Edge(nodes[1], nodes[2], 0.2),
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Edge(nodes[2], nodes[0], 0.7),
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Edge(nodes[3], nodes[2], 0.2),
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Edge(nodes[3], nodes[1], 0.2),
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Edge(nodes[4], nodes[3], 0.2)
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])
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do_graph_animation('test.gif', network, 1)
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if __name__ == "__main__":
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main()
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