128 lines
3.1 KiB
C++
128 lines
3.1 KiB
C++
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#include <iostream>
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#include <string>
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#include <vector>
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#include <set>
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#include <sstream>
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using namespace std;
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class Person;
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class Vehicle;
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class Entity {
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private:
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static int nextId;
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protected:
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static vector<Entity*> entities;
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int id;
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public:
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Entity(){
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id=nextId++;
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entities.push_back(this);
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}
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static Entity* getEntityById(int _id){
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for(Entity *entity : entities){
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if (entity->id==_id)
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return entity;
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}
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cout << "Could not find any entity with id " << _id << ".\n";
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return nullptr;
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}
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int getId(){
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return id;
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}
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virtual ~Entity(){
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for(unsigned int i=0; i<=entities.size(); i++){
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if (entities[i]->id==id)
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entities.erase(entities.begin()+i);
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}
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}
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};
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int Entity::nextId=0;
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vector <Entity*> Entity::entities;
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class Vehicle : public Entity {
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friend class Person;
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private:
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set<int> idsInside;
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const short unsigned int limit=5;
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public:
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void addPerson(Person &person);
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int occupiedSpaces(){
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return idsInside.size();
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}
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void whoIsInside(){
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cout << "People inside car " << id << ":\n";
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if(idsInside.size()==0)
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return;
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for(int pid : idsInside){
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cout << pid << endl;
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}
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return;
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}
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virtual ~Vehicle();
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};
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class Person : public Entity {
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friend class Vehicle;
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private:
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int vehicleId;
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bool isInVehicle;
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public:
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Person(){
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vehicleId=-1;
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isInVehicle=false;
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}
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void getOut(){
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if(vehicleId==-1){
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cout << "This person is not inside any vehicle.\n";
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return;
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}
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Vehicle* vehicle=(Vehicle*)getEntityById(vehicleId);
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vehicle->idsInside.erase(vehicle->idsInside.find(id));
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vehicleId=-1;
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isInVehicle=false;
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}
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virtual ~Person(){
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getOut();
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}
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};
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void Vehicle::addPerson(Person &person){
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if(idsInside.size()>=limit) {
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cout << "This vehicle has no more room for another passenger.\n";
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return;
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} else if (person.isInVehicle==true){
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cout << "The person is alredy in some other vehicle.\n";
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return;
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} else {
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idsInside.insert(person.getId());
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person.isInVehicle=true;
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person.vehicleId=id;
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}
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}
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Vehicle::~Vehicle(){
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for(int id : idsInside){
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Person* personInside=(Person*)getEntityById(id);
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personInside->getOut();
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}
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}
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int main(){
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vector<Person*> people;
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for(int i=0; i<10; i++)
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people.push_back(new Person);
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Vehicle* car1=new Vehicle();
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for(Person *newguy : people)
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car1->addPerson(*newguy);
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delete people[0];
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people.erase(people.begin());
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car1->whoIsInside();
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delete car1;
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Vehicle* car2=new Vehicle();
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for(Person *newguy : people)
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car2->addPerson(*newguy);
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car2->whoIsInside();
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}
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