added figures for Windows
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f018058248
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78901ce84f
27
Figures/Makefile
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27
Figures/Makefile
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TARGET := figures
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BUILD_DIR := bin
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SRC_DIR := source
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INC_DIR := include
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SRCS := $(shell find $(SRC_DIR) -name *.cpp)
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OBJS := $(SRCS:%=$(BUILD_DIR)/%.o)
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INC_FLAGS := $(addprefix -I,$(INC_DIR))
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CPPFLAGS := $(INC_FLAGS) --std=c++14
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$(BUILD_DIR)/$(TARGET): $(OBJS)
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echo $(LDFLAGS)
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$(CXX) $(OBJS) -o $@ $(LDFLAGS)
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$(BUILD_DIR)/%.cpp.o: %.cpp
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mkdir -p $(dir $@)
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$(CXX) $(CPPFLAGS) $(CXXFLAGS) -c $< -o $@
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.PHONY: clean
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clean:
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rm -rf $(BUILD_DIR)/*
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BIN
Figures/bin/a.exe
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BIN
Figures/bin/a.exe
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Binary file not shown.
13
Figures/include/Circle.h
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13
Figures/include/Circle.h
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#pragma once
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#include "Figure.h"
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#include <string>
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class Circle : public Figure {
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public:
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float r;
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Circle();
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Circle(float _r);
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virtual std::string type() const;
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virtual float area() const;
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};
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9
Figures/include/Figure.h
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9
Figures/include/Figure.h
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@ -0,0 +1,9 @@
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#pragma once
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#include <string>
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class Figure {
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public:
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virtual std::string type() const = 0;
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virtual float area() const = 0;
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};
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13
Figures/include/Rectangle.h
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13
Figures/include/Rectangle.h
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@ -0,0 +1,13 @@
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#pragma once
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#include "Figure.h"
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#include <string>
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class Rectangle : public Figure {
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public:
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float w,h;
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Rectangle();
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Rectangle(float _w, float _h);
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virtual std::string type() const;
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virtual float area() const;
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};
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19
Figures/source/Circle.cpp
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19
Figures/source/Circle.cpp
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@ -0,0 +1,19 @@
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#include "../include/Circle.h"
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#include <string>
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#define PI 3.141592653589793238463
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using namespace std;
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Circle::Circle(){r=0;}
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Circle::Circle(float _r){r=_r;}
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string Circle::type() const {
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return "Circle";
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}
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float Circle::area() const {
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return PI * r * r;
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}
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16
Figures/source/Rectangle.cpp
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16
Figures/source/Rectangle.cpp
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#include "../include/Rectangle.h"
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#include <string>
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using namespace std;
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Rectangle::Rectangle() : w(0), h(0) {}
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Rectangle::Rectangle(float _w, float _h) : w(_w), h(_h) {}
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string Rectangle::type() const {
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return "Rectangle";
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}
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float Rectangle::area() const {
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return w * h;
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}
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18
Figures/source/main.cpp
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18
Figures/source/main.cpp
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#include "../include/Circle.h"
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#include "../include/Rectangle.h"
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#include <iostream>
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#include <vector>
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using namespace std;
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int main(){
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vector<Figure*> figures = {
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(Figure*)new Rectangle(10, 2),
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(Figure*)new Rectangle(3, 3),
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(Figure*)new Circle(5),
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(Figure*)new Circle(1)
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};
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for (Figure *f : figures) {
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cout << f->type() << ": area = " << f->area() << "\n";
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}
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return 0;
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}
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@ -1,9 +0,0 @@
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cpp1
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cpp2
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ilovecpp
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linuxoverwindows
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123
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456
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789
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abc
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qwe
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@ -1,9 +0,0 @@
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cpp1
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cpp2
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ilovecpp
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linuxoverwindows
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123
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456
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789
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abc
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qwe
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22
zad7_3.cpp
22
zad7_3.cpp
@ -5,16 +5,22 @@ using namespace std;
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template <typename type>
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class Array {
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private:
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type* ptrs;
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Array(){}
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~Array(){}
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type* basePtr;
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Array(unsigned int n){
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basePtr=(type*)malloc(sizeof(type)*n); //allocate the memory
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}
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~Array(){
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free(basePtr);
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}
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public:
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Array& operator new [](){
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Array();
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Array& operator new [](unsigned int n){
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Array(n);
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return *this;
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}
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void operator delete [](){
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void* operator delete [](unsigned int n){
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~Array();
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}
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}
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type operator[](){
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return
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}
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};
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