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'/usr/lib/python3.7/site-packages/pygame/.libs/libSDL_ttf-2-a37ff1d4.0.so.0.10.1', + 'BINARY'), + ('base_library.zip', + '/home/marcin/Documents/Python Project/build/mygame/base_library.zip', + 'DATA'), + ('include/python3.7m/pyconfig.h', + '/usr/include/python3.7m/pyconfig.h', + 'DATA'), + ('lib/python3.7/config-3.7m-x86_64-linux-gnu/Makefile', + '/usr/lib/python3.7/config-3.7m-x86_64-linux-gnu/Makefile', + 'DATA')], + False, + False, + False) diff --git a/build/mygame/PYZ-00.pyz b/build/mygame/PYZ-00.pyz new file mode 100644 index 0000000..4e01c15 Binary files /dev/null and b/build/mygame/PYZ-00.pyz differ diff --git a/build/mygame/PYZ-00.toc b/build/mygame/PYZ-00.toc new file mode 100644 index 0000000..960bda2 --- /dev/null +++ b/build/mygame/PYZ-00.toc @@ -0,0 +1,229 @@ +('/home/marcin/Documents/Python Project/build/mygame/PYZ-00.pyz', + [('pkg_resources', + '/usr/lib/python3.7/site-packages/pkg_resources/__init__.py', + 'PYMODULE'), + ('sysconfig', 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('pygame.ftfont', + '/usr/lib/python3.7/site-packages/pygame/ftfont.py', + 'PYMODULE'), + ('pygame.threads', + '/usr/lib/python3.7/site-packages/pygame/threads/__init__.py', + 'PYMODULE'), + ('queue', '/usr/lib/python3.7/queue.py', 'PYMODULE'), + ('pygame.sprite', + '/usr/lib/python3.7/site-packages/pygame/sprite.py', + 'PYMODULE'), + ('pygame.cursors', + '/usr/lib/python3.7/site-packages/pygame/cursors.py', + 'PYMODULE'), + ('pygame.compat', + '/usr/lib/python3.7/site-packages/pygame/compat.py', + 'PYMODULE'), + ('pygame.version', + '/usr/lib/python3.7/site-packages/pygame/version.py', + 'PYMODULE'), + ('os', '/usr/lib/python3.7/os.py', 'PYMODULE'), + ('events', '/home/marcin/Documents/Python Project/events.py', 'PYMODULE'), + ('maps', '/home/marcin/Documents/Python Project/maps.py', 'PYMODULE'), + ('colours', '/home/marcin/Documents/Python Project/colours.py', 'PYMODULE'), + ('sprites', '/home/marcin/Documents/Python Project/sprites.py', 'PYMODULE'), + ('config', 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b/build/mygame/localpycos/struct.pyo new file mode 100644 index 0000000..d2d3ef6 Binary files /dev/null and b/build/mygame/localpycos/struct.pyo differ diff --git a/build/mygame/warn-mygame.txt b/build/mygame/warn-mygame.txt new file mode 100644 index 0000000..4e11200 --- /dev/null +++ b/build/mygame/warn-mygame.txt @@ -0,0 +1,50 @@ + +This file lists modules PyInstaller was not able to find. This does not +necessarily mean this module is required for running you program. Python and +Python 3rd-party packages include a lot of conditional or optional module. For +example the module 'ntpath' only exists on Windows, whereas the module +'posixpath' only exists on Posix systems. + +Types if import: +* top-level: imported at the top-level - look at these first +* conditional: imported within an if-statement +* delayed: imported from within a function +* optional: imported within a try-except-statement + +IMPORTANT: Do NOT post this list to the issue-tracker. Use it as a basis for + yourself tracking down the missing module. Thanks! + +missing module named pyimod03_importers - imported by /usr/lib/python3.7/site-packages/PyInstaller/loader/rthooks/pyi_rth_pkgres.py (top-level) +missing module named __main__ - imported by pkg_resources (delayed, optional) +missing module named 'win32com.shell' - imported by appdirs (conditional, optional) +missing module named 'com.sun' - imported by appdirs (delayed, conditional, optional) +missing module named com - imported by appdirs (delayed) +missing module named win32api - imported by appdirs (delayed, conditional, optional) +missing module named six.moves.filter - imported by six.moves (top-level), pkg_resources (top-level) +missing module named six.moves.map - imported by six.moves (top-level), pkg_resources (top-level) +missing module named 'six.moves.urllib' - imported by 'six.moves.urllib' (top-level) +runtime module named six.moves - imported by pkg_resources (top-level) +missing module named StringIO - imported by six (conditional) +excluded module named _frozen_importlib - imported by importlib (optional), importlib.abc (optional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named _frozen_importlib_external - imported by importlib._bootstrap (delayed), importlib (optional), importlib.abc (optional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named _winreg - imported by platform (delayed, optional), pygame (conditional), pygame.sysfont (conditional), appdirs (delayed, conditional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named _scproxy - imported by urllib.request (conditional) +missing module named java - imported by platform (delayed), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named 'java.lang' - imported by platform (delayed, optional), /home/marcin/Documents/Python Project/mygame.py (top-level), xml.sax._exceptions (conditional) +missing module named vms_lib - imported by platform (delayed, conditional, optional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named msvcrt - imported by subprocess (conditional), /home/marcin/Documents/Python Project/mygame.py (top-level), getpass (optional) +missing module named _winapi - imported by encodings (delayed, conditional, optional), subprocess (conditional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named winreg - imported by platform (delayed, optional), mimetypes (optional), pygame.sysfont (conditional), appdirs (delayed, conditional), /home/marcin/Documents/Python Project/mygame.py (top-level), urllib.request (delayed, conditional, optional) +missing module named nt - imported by os (conditional, optional), ntpath (conditional, optional), shutil (conditional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named 'org.python' - imported by pickle (optional), /home/marcin/Documents/Python Project/mygame.py (top-level), xml.sax (delayed, conditional) +missing module named org - imported by copy (optional), /home/marcin/Documents/Python Project/mygame.py (top-level) +missing module named copy_reg - imported by cStringIO (top-level), pygame (conditional) +missing module named 'pygame._view' - imported by pygame (delayed) +missing module named pygame.sdlmain_osx - imported by pygame (top-level), pygame.macosx (top-level) +missing module named OpenGL - imported by pygame (delayed) +missing module named numpy - imported by pygame._numpysurfarray (top-level), pygame._numpysndarray (top-level), pygame (delayed) +missing module named 'pygame.movie' - imported by pygame (optional) +missing module named pygame.SRCALPHA - imported by pygame (top-level), pygame.ftfont (top-level) +missing module named Queue - imported by pygame.threads (conditional) +missing module named Py25Queue - imported by pygame.threads (conditional) +missing module named cStringIO - imported by pygame.compat (conditional) diff --git a/build/mygame/xref-mygame.html b/build/mygame/xref-mygame.html new file mode 100644 index 0000000..cf8d2f3 --- /dev/null +++ b/build/mygame/xref-mygame.html @@ -0,0 +1,10046 @@ + +
+