# import all files from config import * from sprites import * from colours import * import events # import modules import os, sys import pygame from pygame.locals import * # JEChANE # initialization pygame.init() pygame.mixer.init() screen=pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT)) pygame.display.set_caption(WIN_NAME) clock=pygame.time.Clock() # initialize two players events.players.append(Player('asd', 400, 100, 5)) events.players.append(Player('qwe', 400, 500, 5)) all_sprites.add(events.players) events.running=True # game loop while events.running: clock.tick(FPS) # events pygame.event.pump() events.event_handler() # update all_sprites.update() screen.fill(BLACK) # draw all_sprites.draw(screen) pygame.display.flip() pygame.quit() sys.exit()