Kontrola czy dane pole jest osiągalne - messagebox
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@ -3,6 +3,10 @@ import random
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import time
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import queue
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import math
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from tkinter import messagebox
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import tkinter as tk
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root = tk.Tk()
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root.withdraw() #ukrycie okna tworzonego przez tkinter
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pygame.init()
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@ -350,6 +354,11 @@ class Waiter(object):
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def goByAStar(self, end):
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positionList = aStar(self.pos, end)
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print(positionList)
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if len(positionList) == 0:
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messagebox.showerror("BŁĄD!", "Wybrano nieosiągalne pole!")
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pygame.quit()
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exit()
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else:
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lenght = len(positionList) - 1
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for i in range(lenght):
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movex = positionList[i + 1][0] - positionList[i][0]
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@ -367,9 +376,6 @@ class Waiter(object):
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howToRotate = prevDirection - self.direction #działa!
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print(prevDirection)
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print(self.direction)
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print(howToRotate)
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if howToRotate < 0:
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self.rotate = "left"
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self.rotationNumber = abs(howToRotate)
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@ -380,13 +386,13 @@ class Waiter(object):
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self.rotate = "forward"
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self.rotationNumber = 0
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print(self.rotate)
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#print(self.rotate)
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for i in range(self.rotationNumber):
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redrawWindow(window)
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time.sleep(0.5)
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self.rotate = "forward"
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self.rotationNumber -= 0
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self.rotationNumber = 0
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self.goForward(movex, movey)
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redrawWindow(window)
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@ -471,7 +477,7 @@ def main():
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clock.tick(60)
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redrawWindow(window)
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#bot.moveRandomly()
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goal = (1, 5)
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goal = (1, 3)
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bot.goByAStar(goal)
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time.sleep(60)
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flag = False
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