Rozpoznawanie banknotów

This commit is contained in:
Kinga 2020-05-17 16:40:57 +02:00
parent 7756e4ac6f
commit f82a9369f2
4 changed files with 438 additions and 29 deletions

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</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/../README.md">
<provider selected="true" editor-type-id="split-provider[text-editor;markdown-preview-editor]">
<state split_layout="SPLIT">
<first_editor />
<second_editor />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/main.py">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="4">
<caret line="20" column="51" lean-forward="true" selection-start-line="20" selection-start-column="51" selection-end-line="20" selection-end-column="51" />
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View File

@ -123,7 +123,7 @@ class Dish(object):
self.dishName = dishName
self.preparationTime = prepTime
self.eatingTime = eatTime
self.price = price
self.price = int(price)
self.fatContent = random.randint(0, 16)
self.fiberContent = random.randint(0, 16)
self.spicy = random.randint(0, 1)
@ -185,12 +185,12 @@ class Kitchen(object):
class Client(object):
def __init__(self, age, sex, budget, table):
def __init__(self, age, sex, table, budget):
self.age = age
self.sex = sex
self.myPlate = None
self.budget = budget
self.myTable = table #domyślnie klient nie siedzi przy żadnym stole
self.budget = budget
def takePlateAndEat(self, plate):
self.myPlate = plate
@ -204,6 +204,9 @@ class Client(object):
self.myPlate = None
return plate
def pay(self, image):
load = Image.open(image)
load.show()
class Table(object):
def __init__(self, pos, capacity):
@ -476,6 +479,65 @@ def evaluate(b):
pass
def payment(c):
if c == 1:
dish_1 = Dish("obiad", 40, 20, 150)
dish_2 = Dish("deser", 25, 10, 75)
dish_3 = Dish("obiad 2", 30, 25, 49)
dish_4 = Dish("obiad 2", 15, 25, 14)
plate_1 = Plate(dish_1, "Sara/data/validation/food/dirty004.png")
plate_2 = Plate(dish_2, "Sara/data/validation/food/dirty010.png")
plate_3 = Plate(dish_3, "Sara/data/validation/dirty/dirty001.png")
plate_4 = Plate(dish_4, "Sara/data/validation/dirty/dirty009.png")
client_1 = Client(21, 1, 1, 200)
client_2 = Client(44, 0, 4, 100)
client_3 = Client(27, 1, 5, 50)
client_4 = Client(19, 0, 8, 0) #karta
client_1.takePlateAndEat(plate_1)
client_2.takePlateAndEat(plate_2)
client_3.takePlateAndEat(plate_3)
client_4.takePlateAndEat(plate_4)
bot.goByAStar((tables[1].pos[0] + 1, tables[1].pos[1]))
messagebox.showinfo("Rachunek", "Proszę o zapłatę " + str(dish_1.price) + " zł.")
client_1.pay('Kinga/data/examine/200/examine_056.png')
#classify image#
#if img == 1:
# messagebox.showinfo("Rachunek", "Dziękuję, należy się reszta: " + str(client_1.budget - dish_1.price) + " zł.")
#else: #karta
# messagebox.showinfo("Uwaga", "Niestety, nie przyjmujemy zapłaty kartą.")
bot.goByAStar((tables[4].pos[0] + 1, tables[4].pos[1]))
messagebox.showinfo("Rachunek", "Proszę o zapłatę " + str(dish_2.price) + " zł.")
client_2.pay("Kinga/data/examine/100/examine_036.png")
#tak samo
#messagebox.showinfo("Rachunek", "Dziękuję, należy się reszta: " + str(client_2.budget - dish_2.price) + " zł.")
bot.goByAStar((tables[5].pos[0] + 1, tables[5].pos[1]))
messagebox.showinfo("Rachunek", "Proszę o zapłatę " + str(dish_3.price) + " zł.")
client_3.pay("Kinga/data/examine/50/examine_029.png")
#messagebox.showinfo("Rachunek", "Dziękuję, należy się reszta: " + str(client_3.budget - dish_3.price) + " zł.")
bot.goByAStar((tables[8].pos[0] + 1, tables[8].pos[1]))
messagebox.showinfo("Rachunek", "Proszę o zapłatę " + str(dish_4.price) + " zł.")
client_4.pay("Kinga/data/examine/cards/card_008.png")
#messagebox.showinfo("Rachunek", "Dziękuję, należy się reszta: " + str(client_4.budget - dish_4.price) + " zł.")
messagebox.showinfo("Uwaga", "Niestety, nie przyjmujemy zapłaty kartą.")
messagebox.showinfo("Informacja końcowa", "Zakończono trasę.")
pygame.quit()
exit()
else:
pass
def text_objects(text, font):
textSurface = font.render(text, True, black)
return textSurface, textSurface.get_rect()
@ -513,6 +575,7 @@ def redrawWindow(surface):
drawGrid(width, rows, surface)
button("Rozpoznawanie talerzy", 0, width + 1, 198, 48, light_beige, white)
button("Ciężkostrawność dań", 200, width + 1, 198, 48, light_beige, white)
button("Rozpoznawanie banknotów", 400, width + 1, 198, 48, light_beige, white)
pygame.display.update()
@ -612,6 +675,7 @@ def main():
quit()
button("Rozpoznawanie talerzy", 0, width + 1, 198, 48, light_beige, white, classify)
button("Ciężkostrawność dań", 200, width + 1, 198, 48, light_beige, white, evaluate)
button("Rozpoznawanie banknotów", 400, width + 1, 198, 48, light_beige, white, payment)
redrawWindow(window)
pygame.quit()