AdamT_Podprojekt_v4

This commit is contained in:
s444496 2020-05-07 18:36:20 +02:00
parent 5ea5322cbc
commit a45ebf5e92
18 changed files with 177 additions and 13 deletions

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@ -2,7 +2,7 @@
<module type="PYTHON_MODULE" version="4"> <module type="PYTHON_MODULE" version="4">
<component name="NewModuleRootManager"> <component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$" /> <content url="file://$MODULE_DIR$" />
<orderEntry type="jdk" jdkName="Python 3.7 (venv)" jdkType="Python SDK" /> <orderEntry type="jdk" jdkName="Python 3.7 (ProjektAI) (4)" jdkType="Python SDK" />
<orderEntry type="sourceFolder" forTests="false" /> <orderEntry type="sourceFolder" forTests="false" />
</component> </component>
<component name="TestRunnerService"> <component name="TestRunnerService">

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@ -3,5 +3,5 @@
<component name="JavaScriptSettings"> <component name="JavaScriptSettings">
<option name="languageLevel" value="ES6" /> <option name="languageLevel" value="ES6" />
</component> </component>
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.7 (venv)" project-jdk-type="Python SDK" /> <component name="ProjectRootManager" version="2" project-jdk-name="Python 3.7 (ProjektAI) (4)" project-jdk-type="Python SDK" />
</project> </project>

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@ -7,6 +7,7 @@ from kelner.src.managers.MenuManager import MenuManager
from kelner.src.managers.TableManager import TableManager from kelner.src.managers.TableManager import TableManager
from kelner.src.managers.WaiterManager import WaiterManager from kelner.src.managers.WaiterManager import WaiterManager
# create screen consts # create screen consts
Scale = 2 # scale for all images used within project Scale = 2 # scale for all images used within project
CellSize = round(50 * Scale) # pixel size of 1 square cell in the grid CellSize = round(50 * Scale) # pixel size of 1 square cell in the grid
@ -25,12 +26,15 @@ drawableManager = DrawableCollection()
# initialize menu manager # initialize menu manager
menuManager = MenuManager() menuManager = MenuManager()
# initialize waiter component # initialize waiter component
waiter1 = Waiter(0, 0, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset) waiter1 = Waiter(0, 0, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
waiter2 = Waiter(0, GridCountY - 1, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset) waiter2 = Waiter(0, GridCountY - 1, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
waiter3 = Waiter(GridCountX - 1, 0, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset) waiter3 = Waiter(GridCountX - 1, 0, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
waiter4 = Waiter(GridCountX - 1, GridCountY - 1, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset) waiter4 = Waiter(GridCountX - 1, GridCountY - 1, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
# adds waiter to drawable collection # adds waiter to drawable collection
drawableManager.add(waiter1) drawableManager.add(waiter1)
drawableManager.add(waiter2) drawableManager.add(waiter2)

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@ -0,0 +1,140 @@
import random
training_db = [
[1, 0, 0, 'A'],
[1, 1, 0,'B'],
[0, 1, 0, 'C'],
[0, 1, 1, 'B'],
[0, 0, 1, 'D'],
[1, 1, 0, 'B'],
]
kolumny = ["sport", "czytanie", "lucznictwo", "jedzenie"]
def kolumny_wartosci(rows, col):
return set([row[col] for row in rows])
def kolumny_wartosci_ilosc(rows):
wartosci_ilosc = {}
for row in rows:
jedzenie = row[-1]
if jedzenie not in wartosci_ilosc:
wartosci_ilosc[jedzenie] = 0
wartosci_ilosc[jedzenie] += 1
return wartosci_ilosc
def czy_numer(value):
return isinstance(value, int) or isinstance(value, float)
class Question:
def __init__(self, column, value):
self.column = column
self.value = value
def match(self, example):
val = example[self.column]
if czy_numer(val):
return val >= self.value
else:
return val == self.value
def kolumny_podzial(rows, question):
true_rows, false_rows = [], []
for row in rows:
if question.match(row):
true_rows.append(row)
else:
false_rows.append(row)
return true_rows, false_rows
def gini(rows):
wartosci_ilosc = kolumny_wartosci_ilosc(rows)
impurity = 1
for lbl in wartosci_ilosc:
prob_of_lbl = wartosci_ilosc[lbl] / float(len(rows))
impurity -= prob_of_lbl * prob_of_lbl
return impurity
def info_gain(left, right, current_uncertainty):
p = float(len(left)) / (len(left) + len(right))
return current_uncertainty - p * gini(left) - (1 - p) * gini(right)
def find_best_split(rows):
best_gain = 0
best_question = None
current_uncertainty = gini(rows)
n_features = len(rows[0]) - 1
for col in range(n_features):
values = set([row[col] for row in rows])
for val in values:
question = Question(col, val)
true_rows, false_rows = kolumny_podzial(rows, question)
if len(true_rows) == 0 or len(false_rows) == 0:
continue
gain = info_gain(true_rows, false_rows, current_uncertainty)
if gain >= best_gain:
best_gain, best_question = gain, question
return best_gain, best_question
class Leaf:
def __init__(self, rows):
a = random.randrange(0, len(rows))
self.predictions = rows[a][-1]
class Decision_Node:
def __init__(self, question, true_branch, false_branch):
self.question = question
self.true_branch = true_branch
self.false_branch = false_branch
def build_tree(rows):
gain, question = find_best_split(rows)
if gain == 0:
return Leaf(rows)
true_rows, false_rows = kolumny_podzial(rows, question)
true_branch = build_tree(true_rows)
false_branch = build_tree(false_rows)
return Decision_Node(question, true_branch, false_branch)
print(spacing + '--> False:')
print_tree(node.false_branch, spacing + " ")
def zgadnij(row, node):
if isinstance(node, Leaf):
return node.predictions
if node.question.match(row):
return zgadnij(row, node.true_branch)
else:
return zgadnij(row, node.false_branch)

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@ -3,7 +3,7 @@ from enum import Enum
from threading import Lock from threading import Lock
from kelner.src.components.Drawable import Drawable from kelner.src.components.Drawable import Drawable
from kelner.src.managers.ImageCache import ImageCache, Images from kelner.src.managers.ImageCache import ImageCache, Images
from kelner.src.algorithms.DecisionTree import Tree_Builder
# status of the table # status of the table
class Status(Enum): class Status(Enum):
@ -22,6 +22,26 @@ class Table(Drawable):
self.__order = [] self.__order = []
self.__guests = self.__getRandomGuests() self.__guests = self.__getRandomGuests()
self.__tableLock = Lock() self.__tableLock = Lock()
self.__zainteresowania = []
# Build a Decision Tree
self.Decision_Tree = Tree_Builder.build_tree(Tree_Builder.training_db)
#Generates Hobbys
for a in range(len(self.__guests)):
sport = random.randint(0,1)
czytanie = random.randint(0,1)
lucznictwo = random.randint(0,1)
jedzenie = random.randint(0,1)
self.__zainteresowania.append([sport,czytanie,lucznictwo,jedzenie, "A"])
def getOrder(self):
# Generates order
order = []
for a in range(0,len(self.__guests)):
order.append(Tree_Builder.zgadnij(self.__zainteresowania[a], self.Decision_Tree))
print("Zamowienie: " + str(order))
return order
@staticmethod @staticmethod
def __getRandomGuests(): def __getRandomGuests():
@ -33,16 +53,16 @@ class Table(Drawable):
return guests return guests
# waiter collects orders from table # waiter collects orders from table
def getOrder(self): ##def getOrder(self):
order = None ## order = None
if self.__tableLock.acquire(False): ## if self.__tableLock.acquire(False):
try: ## try:
if self.isStatus(Status.Ready) and self.hasOrder(): ## if self.isStatus(Status.Ready) and self.hasOrder():
order = self.__order ## order = self.__order
self.setOrder([]) ## self.setOrder([])
finally: ## finally:
self.__tableLock.release() ## self.__tableLock.release()
return order ## return order
def setOrder(self, order): def setOrder(self, order):
self.__order = order self.__order = order