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10 Commits

Author SHA1 Message Date
=
21021ea59a working version that was presented 2020-06-15 17:43:52 +02:00
a7d3f0b356 Adam T - Final Projektu 2020-06-15 13:14:46 +02:00
=
e6363ef448 added readme v2 2020-06-14 23:27:46 +02:00
=
8897568fa9 added readme 2020-06-14 23:26:50 +02:00
f895a4b637 added requirements 2020-06-14 20:01:14 +00:00
Mariia Kuzmenko
07d81b4553 Fix raports 2020-06-11 14:58:21 +03:00
Mariia Kuzmenko
0186ef8e00 Food clasification network 2020-06-11 14:54:53 +03:00
s444417
f5e403b331 integracja projektu genetycznego generatora stolików 2020-06-09 23:21:04 +02:00
=
0bfeeb2486 made relative path to model 2020-05-20 08:30:30 +02:00
=
6dbec012a7 added raport and jupyter notebook file. Sleep after passing orders 2020-05-18 09:49:24 +02:00
70 changed files with 2359 additions and 156 deletions

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@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="PYTHON_MODULE" version="4">
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$" />
<orderEntry type="inheritedJdk" />
<content url="file://$MODULE_DIR$">
<excludeFolder url="file://$MODULE_DIR$/venv" />
</content>
<orderEntry type="jdk" jdkName="Python 3.7 (ProjektAI)" jdkType="Python SDK" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

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@ -3,5 +3,5 @@
<component name="JavaScriptSettings">
<option name="languageLevel" value="ES6" />
</component>
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.6 (ProjektAI)" project-jdk-type="Python SDK" />
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.7 (ProjektAI)" project-jdk-type="Python SDK" />
</project>

26
README.md Normal file
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@ -0,0 +1,26 @@
## Table of contents
* [General info](#general-info)
* [Technologies](#technologies)
* [Setup](#setup)
## General info
This is AI project of autonomic waiter that recognizes images of placed ordes with CNN algorithm. Orders are generated using the decision tree algoritm while tables by generic algorithm.
Table of contents
* [General info](#general-info)
* [Technologies](#technologies)
* [Setup](#setup)
## Technologies
Project is created with:
* Python 64-bit: 3.6
* Tensorflow: 2.0.0
## Setup
The `requirements.txt` file should list all Python libraries that your notebooks
depend on, and they will be installed using:
```
pip install -r requirements.txt
```

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@ -0,0 +1,104 @@
class CrossingOverMethod:
FixedQuadrant = 0
SingleHorizontalDiv = 1
SingleVerticalDiv = 2
DoubleHorizontalDiv = 3
DoubleVerticalDiv = 4
RandomChoice = 5
class SelectionMethod:
Roulette = 0
Tournament = 1
class MutationMethod:
Flip = 0
Swap = 1
class GADefaults:
def __init__(self):
self.defSelectionMethods = [("ruletka", SelectionMethod.Roulette),
("turniej", SelectionMethod.Tournament)]
self.defCrossingOverMethods = [("pojedynczy poziomy", CrossingOverMethod.SingleHorizontalDiv),
("pojedynczy pionowy", CrossingOverMethod.SingleVerticalDiv),
("podwójny poziomy", CrossingOverMethod.DoubleHorizontalDiv),
("podwójny pionowy", CrossingOverMethod.DoubleVerticalDiv),
("ćwiartki", CrossingOverMethod.FixedQuadrant),
("losowe", CrossingOverMethod.RandomChoice)]
self.defMutationMethods = [("inwersja", MutationMethod.Flip),
("wymiana", MutationMethod.Swap)]
self.windowName = "Algorytm genetyczny - parametry"
self.windowGeometry = "400x400"
self.minTablesCount = 1
self.maxTablesCount = 100
self.defTablesCount = 20
self.runTablesCount = self.defTablesCount
self.sliderNameTablesCount = "stoliki"
self.minPopulationSize = 4
self.maxPopulationSize = 30
self.defPopulationSize = 5
self.runPopulationSize = self.defPopulationSize
self.sliderNamePopulationSize = "populacja"
self.minMutation = 0
self.maxMutation = 10
self.defMutation = 1
self.runMutation = self.defMutation
self.sliderNameMutation = "mutacje"
self.minGenerationsNumber = 1
self.maxGenerationsNumber = 1000
self.defGenerationsNumber = 20
self.runGenerationsNumber = self.defGenerationsNumber
self.sliderNameGenerationsNumber = "pokolenia"
self.defInfoFold = 5
self.runInfoFold = self.defInfoFold
self.sliderInfoFold = "co ile"
self.defSelectionMethod = SelectionMethod.Tournament
self.runSelectionMethod = self.defSelectionMethod
self.radioSelectionMethodName = "metoda selekcji"
self.defCrossingOverMethod = CrossingOverMethod.SingleHorizontalDiv
self.runCrossingOverMethod = self.defCrossingOverMethod
self.radioCrossingOverMethodName = "metoda krzyżowania"
self.defMutationMethod = MutationMethod.Swap
self.runMutationMethod = self.defMutationMethod
self.radioMutationMethodName = "metoda mutacji"
self.minElitism = 0
self.maxElitism = 50
self.defElitism = 0
self.runElitism = self.defElitism
self.sliderElitismName = "elitarność [%]"
self.buttonStartName = "generuj"
self.buttonDefaultsName = "przywróć"
self.__forbiddenPlaces = None
self.waiterPosition = None
self.kitchenPosition = None
def getForbiddenPlaces(self):
if self.__forbiddenPlaces is None:
self.__forbiddenPlaces = [self.waiterPosition, self.kitchenPosition]
return self.__forbiddenPlaces
def getInfo(self):
return "populacja: " + str(self.runPopulationSize) \
+ ", pokolenia: " + str(self.runGenerationsNumber) \
+ ", stoliki: " + str(self.runTablesCount) \
+ ", mutacje: " + str(self.runMutation)

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import tkinter
from tkinter import *
from kelner.gui.GAdialog.GADefaults import CrossingOverMethod
class GADialog:
def __init__(self, defaults):
self.__defaults = defaults
self.window = tkinter.Tk()
self.window.attributes('-topmost', 'true')
self.window.title(defaults.windowName)
self.__sliderTablesCount = self.__getSlider(0, defaults.minTablesCount, defaults.maxTablesCount, defaults.runTablesCount, defaults.sliderNameTablesCount)
self.__sliderPopulationSize = self.__getSlider(1, defaults.minPopulationSize, defaults.maxPopulationSize, defaults.runPopulationSize, defaults.sliderNamePopulationSize)
self.__sliderMutation = self.__getSlider(2, defaults.minMutation, defaults.maxMutation, defaults.runMutation, defaults.sliderNameMutation)
self.__sliderGenerationsNumber = self.__getSlider(3, defaults.minGenerationsNumber, defaults.maxGenerationsNumber, defaults.runGenerationsNumber, defaults.sliderNameGenerationsNumber)
self.__sliderInfoFold = self.__getSlider(4, defaults.minGenerationsNumber, defaults.maxGenerationsNumber, defaults.runInfoFold, defaults.sliderInfoFold)
self.__sliderElitism = self.__getSlider(5, defaults.minElitism, defaults.maxElitism, defaults.runElitism, defaults.sliderElitismName)
self.__radioSelectionMethodValue = IntVar()
self.__radioSelectionMethodValue.set(self.__defaults.runSelectionMethod)
self.__getRadioButton(6, defaults.defSelectionMethods, self.__radioSelectionMethodValue, defaults.radioSelectionMethodName)
self.__radioCrossingOverMethodValue = IntVar()
self.__radioCrossingOverMethodValue.set(self.__defaults.runCrossingOverMethod)
self.__getRadioButton(8, defaults.defCrossingOverMethods, self.__radioCrossingOverMethodValue, defaults.radioCrossingOverMethodName)
self.__radioMutationMethodValue = IntVar()
self.__radioMutationMethodValue.set(self.__defaults.runMutationMethod)
self.__getRadioButton(12, defaults.defMutationMethods, self.__radioMutationMethodValue, defaults.radioMutationMethodName)
self.__buttonDefaults = self.__getButton(15, 0, W, defaults.buttonDefaultsName, self.__setDefaults)
self.__buttonStart = self.__getButton(15, 1, E, defaults.buttonStartName, self.__getAllValues)
self.window.mainloop()
def __getSlider(self, rowNum, minVal, maxVal, runVal, labText):
label = Label(self.window, text = labText)
label.grid(row = rowNum, column = 0, sticky = S + W, padx = 5, pady = 5)
slider = Scale(self.window, variable = IntVar(), from_ = minVal, to = maxVal, orient=HORIZONTAL, length = 200)
slider.grid(row = rowNum, column = 1, sticky = E, padx = 5, pady = 3)
slider.set(runVal)
return slider
def __getButton(self, rowNum, colNum, stickPos, btnText, action):
button = Button(self.window, text = btnText, command = action)
button.grid(row = rowNum, column = colNum, stick = stickPos, columnspan = 2, padx=60, pady=5)
return button
def __getRadioButton(self, rowNum, methods, variable, labText):
label = LabelFrame(self.window, text = labText)
label.grid(row=rowNum, column=0, columnspan=2, padx=5, pady=5, sticky=W)
rowNum += 1
iteration = 0
for text, mode in methods:
radio = Radiobutton(label, text = text, variable = variable, value = mode)
radio.grid(row = rowNum, column = iteration % 2, sticky = W, padx = 5, pady = 3)
rowNum += iteration % 2
iteration += 1
def __setDefaults(self):
self.__sliderTablesCount.set(self.__defaults.defTablesCount)
self.__sliderPopulationSize.set(self.__defaults.defPopulationSize)
self.__sliderMutation.set(self.__defaults.defMutation)
self.__sliderGenerationsNumber.set(self.__defaults.defGenerationsNumber)
self.__sliderInfoFold.set(self.__defaults.defInfoFold)
self.__sliderElitism.set(self.__defaults.defElitism)
self.__radioSelectionMethodValue.set(self.__defaults.defSelectionMethod)
self.__radioCrossingOverMethodValue.set(self.__defaults.defCrossingOverMethod)
self.__radioMutationMethodValue.set(self.__defaults.defMutationMethod)
def __getAllValues(self):
self.__defaults.runTablesCount = self.__sliderTablesCount.get()
self.__defaults.runPopulationSize = self.__sliderPopulationSize.get()
self.__defaults.runMutation = self.__sliderMutation.get()
self.__defaults.runGenerationsNumber = self.__sliderGenerationsNumber.get()
self.__defaults.runInfoFold = self.__sliderInfoFold.get()
self.__defaults.runElitism = self.__sliderElitism.get()
self.__defaults.runSelectionMethod = self.__radioSelectionMethodValue.get()
self.__defaults.runCrossingOverMethod = self.__radioCrossingOverMethodValue.get()
self.__defaults.runMutationMethod = self.__radioMutationMethodValue.get()
self.window.destroy()

22
kelner/gui/chart/Plots.py Normal file
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import matplotlib.pyplot as plt
class Plots:
def __init__(self, generationNumber, bestFitnesses, bestTabless, worstFitnesses, worstTables, title):
self.__generationsNumber = generationNumber
self.__bestFitnesses = bestFitnesses
self.__bestTables = bestTabless
self.__worstTables = worstTables
self.__worstFitnesses = worstFitnesses
self.__title = title
def draw(self):
generations = [i for i in range(self.__generationsNumber + 1)]
plt.figure(num = self.__title)
plt.plot(generations, self.__bestTables, label = "stoliki najlepszego")
plt.plot(generations, self.__bestFitnesses, label="fitness najlepszego")
plt.plot(generations, self.__worstTables, label = "stoliki najgorszego")
plt.plot(generations, self.__worstFitnesses, label = "fitness najgorszego")
plt.legend()
plt.show()

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@ -1,20 +1,20 @@
import pygame
from kelner.src.components.GridBoard import GridBoard
from kelner.src.components.Waiter import Waiter
from kelner.src.components.Table import Table
from kelner.src.components.Kitchen import Kitchen
from kelner.src.managers.DrawableCollection import DrawableCollection
# create screen consts
from kelner.src.managers.MenuManager import MenuManager
from kelner.src.managers.TableManager import TableManager
from kelner.src.managers.WaiterManager import WaiterManager
from kelner.src.managers.TableGenerator import TableGenerator
from kelner.src.algorithms.DecisionTree import Tree_Builder
from kelner.src.managers.KitchenManager import KitchenManager
from kelner.src.algorithms.CNN.PrepareData import LoadModelThread
from kelner.src.algorithms.FoodNet import classify
import kelner.src.settings as settings
import time
# create screen consts
Scale = 2 # scale for all images used within project
Scale = 1.5 # scale for all images used within project
CellSize = round(50 * Scale) # pixel size of 1 square cell in the grid
PaintOffset = CellSize # pixel size of paint offset for all drawables
GridCountX = 15 # number of columns in grid
@ -26,6 +26,8 @@ running_tasks = {'table': [], 'waiter': []}
# initialize background
gridBoard = GridBoard(ScreenWidth, ScreenHeight)
classify.join('/src/algorithms/FoodNet/classify.py')
# start loading prediction model
settings.init()
load_model_thread = LoadModelThread()
@ -34,8 +36,10 @@ load_model_thread.start()
# joining this thread to main thread. Man thread will be started after this finish
load_model_thread.join()
kitchenManager = KitchenManager(gridBoard)
# initialize drawable objects manager
drawableManager = DrawableCollection()
drawableManager = DrawableCollection(kitchenManager)
# initialize menu manager
menuManager = MenuManager()
@ -75,48 +79,16 @@ else:
print("test4: fail")
# initialize waiter component
waiter1 = Waiter(0, 0, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
# waiter2 = Waiter(0, GridCountY - 1, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
# waiter3 = Waiter(GridCountX - 1, 0, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
# waiter4 = Waiter(GridCountX - 1, GridCountY - 1, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
waiter1 = Waiter(7, 4, 0, GridCountX - 1, 0, GridCountY - 1, CellSize, PaintOffset)
# adds waiter to drawable collection
drawableManager.add(waiter1)
# drawableManager.add(waiter2)
# drawableManager.add(waiter3)
# drawableManager.add(waiter4)
kitchen = Kitchen(5, GridCountX - 5, 5, GridCountY - 5, CellSize, PaintOffset)
kitchen = Kitchen(14, 0, 5, GridCountX - 5, 5, GridCountY - 5, CellSize, PaintOffset)
drawableManager.add(kitchen)
kitchenManager = KitchenManager(drawableManager, gridBoard)
# My comment
# initialize a number of tables given in range
for i in range(0, 40):
table = Table(1, GridCountX - 2, 1, GridCountY - 2, CellSize, PaintOffset)
if drawableManager.generatePosition(table):
drawableManager.add(table)
# new thread controlling tables
tableTask = TableManager(drawableManager, menuManager)
tableTask.start()
running_tasks['table'].append(tableTask)
# new thread controlling waiter
waiter1Task = WaiterManager(drawableManager, [waiter1], kitchenManager, menuManager, tableTask)
waiter1Task.start()
running_tasks['waiter'].append(tableTask)
# waiter2Task = WaiterManager(drawableManager, [waiter2])
# waiter2Task.start()
#
# waiter3Task = WaiterManager(drawableManager, [waiter3])
# waiter3Task.start()
#
# waiter4Task = WaiterManager(drawableManager, [waiter4])
# waiter4Task.start()
tableGenerator = TableGenerator(GridCountX, GridCountY, 1, GridCountX - 2, 1, GridCountY - 2, CellSize, PaintOffset, drawableManager)
tableGenerator.start()
# main loop
running = True
@ -124,56 +96,12 @@ while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
tableTask.stop()
waiter1Task.stop()
# waiter2Task.stop()
# waiter3Task.stop()
# waiter4Task.stop()
tableGenerator.stop()
drawableManager.stop()
running = False
# handles keyboard events
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
# checks if new waiter's position to the left is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX() - 1, waiter1.getY()):
waiter1.moveLeft()
if event.key == pygame.K_RIGHT:
# checks if new waiter's position to the right is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX() + 1, waiter1.getY()):
waiter1.moveRight()
if event.key == pygame.K_UP:
# checks if new waiter's position up is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX(), waiter1.getY() - 1):
waiter1.moveUp()
if event.key == pygame.K_DOWN:
# checks if new waiter's position down is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX(), waiter1.getY() + 1):
waiter1.moveDown()
if event.key == pygame.K_w:
# checks if new waiter's position to the left is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX() - 1, waiter1.getY() - 1):
waiter1.moveLeft()
waiter1.moveUp()
if event.key == pygame.K_d:
# checks if new waiter's position to the right is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX() + 1, waiter1.getY() - 1):
waiter1.moveRight()
waiter1.moveUp()
if event.key == pygame.K_s:
# checks if new waiter's position up is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX() + 1, waiter1.getY() + 1):
waiter1.moveDown()
waiter1.moveRight()
if event.key == pygame.K_a:
# checks if new waiter's position down is not occupied by other object
if drawableManager.isPositionAvailable(waiter1.getX() - 1, waiter1.getY() + 1):
waiter1.moveDown()
waiter1.moveLeft()
drawableManager.forceRepaint()
# repaints all objects to the screen
# is set only on initial paint or after keyboard event or call to forceRepaint()
# is set only on initial paint or call to forceRepaint()
if drawableManager.mustRepaint():
if not kitchenManager.is_running():
gridBoard.reinitialize()

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@ -8,9 +8,9 @@ from tensorflow.keras.models import load_model
import kelner.src.settings as settings
# currently all images are not stored in repo because of big weight (5 GB)
data_dir = 'D:\\Nauka\\Studia\\4_sem\\SztucznaInteligencja\\A_star\\CNN\\foodRecognitionCNN\\food-101\\images'
folder_dir = 'D:\\Nauka\\Studia\\4_sem\\SztucznaInteligencja\\A_star\\CNN\\foodRecognitionCNN\\food-101'
foods_sorted = sorted(os.listdir(data_dir))
#data_dir = 'D:\\Nauka\\Studia\\4_sem\\SztucznaInteligencja\\A_star\\CNN\\foodRecognitionCNN\\food-101\\images'
#folder_dir = 'D:\\Nauka\\Studia\\4_sem\\SztucznaInteligencja\\A_star\\CNN\\foodRecognitionCNN\\food-101'
#foods_sorted = sorted(os.listdir(data_dir))
food_id = 0
@ -103,7 +103,10 @@ class LoadModelThread(threading.Thread):
self.__runThread = True
def run(self):
model_path = 'D:\\Nauka\\Studia\\4_sem\\SztucznaInteligencja\\ProjektAI\\kelner\\src\\algorithms\\CNN\\trainedModels\\big_model_trained_3class.hdf5'
cwd = os.getcwd()
print(cwd)
model_path = os.path.join(cwd, 'src', 'algorithms', 'CNN', 'trainedModels', 'big_model_trained_3class.hdf5')
# model_path = 'D:\\Nauka\\Studia\\4_sem\\SztucznaInteligencja\\ProjektAI\\kelner\\src\\algorithms\\CNN\\trainedModels\\big_model_trained_3class.hdf5'
model = load_model(model_path)
settings.tensorflowModel = model
print("---MODEL LOADED---")

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@ -0,0 +1,99 @@
import tensorflow as tf
from PIL import Image
import sys, numpy
from os import listdir
from os.path import isfile, join
from tensorflow import keras
import matplotlib.pyplot as plt
MACARONS_DIR = './././images/dataset/macarons'
PIZZA_DIR = './././images/dataset/pizza'
FFRIES_DIR = './././images/dataset/ffries'
PEAS_DIR = './././images/dataset/peas'
COUNT = 10
SIZE = 128, 128
def getFileList(folder):
return [f for f in listdir(folder) if isfile(join(folder, f))]
def conv(arr):
res = []
for i in arr:
res.append([j[0] for j in i])
return numpy.array(res)
def getArray(filename):
pic = Image.open(filename).convert('LA').resize(SIZE, Image.ANTIALIAS)
return numpy.array([conv(numpy.array(pic)) / 255.0])
macaronsImages = getFileList(MACARONS_DIR)
pizzaImages = getFileList(PIZZA_DIR)
ffriesImages = getFileList(FFRIES_DIR)
peasImages = getFileList(PEAS_DIR)
train_images = []
train_labels = []
test_images = []
test_labels = []
for i in range(COUNT):
pic = Image.open(MACARONS_DIR + '/' + macaronsImages[i]).convert('LA').resize(SIZE, Image.ANTIALIAS)
train_images.append(conv(numpy.array(pic)) / 255.0)
train_labels.append(0)
if i < COUNT / 10:
test_images.append(conv(numpy.array(pic)) / 255.0)
test_labels.append(0)
pic = Image.open(PIZZA_DIR + '/' + pizzaImages[i]).convert('LA').resize(SIZE, Image.ANTIALIAS)
train_images.append(conv(numpy.array(pic)) / 255.0)
train_labels.append(1)
if i < COUNT / 10:
test_images.append(conv(numpy.array(pic)) / 255.0)
test_labels.append(1)
pic = Image.open(FFRIES_DIR + '/' + ffriesImages[i]).convert('LA').resize(SIZE, Image.ANTIALIAS)
train_images.append(conv(numpy.array(pic)) / 255.0)
train_labels.append(2)
if i < COUNT / 10:
test_images.append(conv(numpy.array(pic)) / 255.0)
test_labels.append(2)
pic = Image.open(PEAS_DIR + '/' + peasImages[i]).convert('LA').resize(SIZE, Image.ANTIALIAS)
train_images.append(conv(numpy.array(pic)) / 255.0)
train_labels.append(3)
if i < COUNT / 10:
test_images.append(conv(numpy.array(pic)) / 255.0)
test_labels.append(3)
train_i = numpy.array(train_images)
train_l = numpy.array(train_labels)
test_i = numpy.array(test_images)
test_l = numpy.array(test_labels)
class_names = ['macarons', 'pizza', 'ffries', 'peas']
model = keras.Sequential([
keras.layers.Flatten(input_shape=SIZE),
keras.layers.Dense(128, activation=tf.nn.relu),
keras.layers.Dense(4, activation=tf.nn.softmax)
])
model.compile(optimizer=tf.compat.v1.train.AdamOptimizer(),
loss='sparse_categorical_crossentropy',
metrics=['accuracy'])
model.fit(train_i, train_l, epochs=15)
test_loss, test_acc = model.evaluate(test_i, test_l)
print('Test accuracy:', test_acc)
predictions = model.predict(test_i)
if len(sys.argv) > 1:
predictions = model.predict([getArray(sys.argv[1])])
if numpy.max(predictions) > 0.5:
print(class_names[numpy.argmax(predictions)])
else:
print('mix')
print(numpy.max(predictions))

View File

@ -0,0 +1,304 @@
import random
import math
from queue import PriorityQueue
from kelner.src.algorithms.GATableGenerator.Individual import Individual
from kelner.src.algorithms.AStar.Finder import Finder
from kelner.gui.GAdialog.GADefaults import GADefaults, CrossingOverMethod, MutationMethod, SelectionMethod
class GATableGenerator:
def __init__(self, gridCols, gridRows, params):
self.gridCols = gridCols
self.gridRows = gridRows
self.params = params
self.currentGenerationNumber = 0
self.population = None
self.bestFitnessScores = []
self.worstFitnessScores = []
self.bestTables = []
self.worstTables = []
def generateTables(self):
table = [[0] * self.gridCols for i in range(self.gridRows)]
for _ in range(self.params.runTablesCount):
isPositionUnique = False
while not isPositionUnique:
x = random.randint(0, self.gridCols - 1)
y = random.randint(0, self.gridRows - 1)
if (x, y) not in self.params.getForbiddenPlaces() and table[y][x] == 0:
isPositionUnique = True
table[y][x] = 1
table[self.params.kitchenPosition[1]][self.params.kitchenPosition[0]] = 1
return table
def getIndividual(self, table):
origin = self.params.waiterPosition
finder = Finder(table)
fitnessScore = 0
tablesCount = 0
for y in range(self.gridRows):
for x in range(self.gridCols):
if table[y][x] == 1:
tablesCount += 1
targets = finder.getNeighbours((x, y), False)
for target in targets:
if origin == target:
fitnessScore += 1
break
else:
path = finder.getPath(origin, target, True)
if path:
fitnessScore += 1
break
individual = Individual(table, fitnessScore - (tablesCount - fitnessScore), tablesCount)
return individual
def updateStats(self):
bestIndividual = self.getBestIndividual()
worstIndividual = self.getWorstIndividual()
self.bestFitnessScores.append(bestIndividual.getFitness())
self.bestTables.append(bestIndividual.getTablesCount())
self.worstFitnessScores.append(worstIndividual.getFitness())
self.worstTables.append(worstIndividual.getTablesCount())
def firstPopulation(self):
self.population = PriorityQueue()
for _ in range(self.params.runPopulationSize):
self.population.put(self.getIndividual(self.generateTables()))
self.currentGenerationNumber = 0
self.bestFitnessScores = []
self.worstFitnessScores = []
self.bestTables = []
self.worstTables = []
self.updateStats()
def getPopulationQueue(self):
queue = PriorityQueue()
for item in self.population.queue:
queue.put(item)
return queue
def getPopulationSortedArray(self):
queue = self.getPopulationQueue()
array = []
while not queue.empty():
array.append(queue.get())
return array
def arrayToQueue(self, array):
queue = PriorityQueue()
for item in array:
queue.put(item)
return queue
def selectParentsByRoulette(self):
populationArray = self.getPopulationSortedArray()
parents = []
delta = populationArray[len(populationArray) - 1].getFitness()
if delta > 0:
delta = 0
else:
delta = abs(delta) + 1
fitnessSum = 0
for individual in populationArray:
fitnessSum += individual.getFitness() + delta
for _ in range(2):
draw = random.uniform(0, 1)
accumulated = 0
for individual in populationArray:
probability = float(individual.getFitness() + delta) / fitnessSum
accumulated += probability
if draw <= accumulated:
parents.append(individual)
fitnessSum -= (individual.getFitness() + delta)
populationArray.remove(individual)
break
return parents
def selectParentsByTournament(self):
parents = []
competitorsNum = math.ceil(0.25 * self.params.runPopulationSize)
if competitorsNum < self.params.minPopulationSize:
competitorsNum = self.params.minPopulationSize - 1
population = self.getPopulationSortedArray()
parent = self.arrayToQueue(random.sample(population, competitorsNum)).get()
population.remove(parent)
parents.append(parent)
parents.append(self.arrayToQueue(random.sample(population, competitorsNum)).get())
return parents
def quadrant(self, parentL, parentR):
childTables = [[0] * self.gridCols for i in range(self.gridRows)]
for row in range(self.gridRows):
for col in range(self.gridCols):
if (row <= math.floor((self.gridRows - 1) / 2.0)) and (col <= math.ceil((self.gridCols - 1) / 2.0)) or \
(row > math.floor((self.gridRows - 1) / 2.0)) and (col > math.ceil((self.gridCols - 1) / 2.0)):
childTables[row][col] = parentL.getTables()[row][col]
else:
childTables[row][col] = parentR.getTables()[row][col]
return childTables
def singleVerticalDiv(self, parentL, parentR):
childTables = [[0] * self.gridCols for i in range(self.gridRows)]
divX = random.randint(1, self.gridCols - 2)
for row in range(self.gridRows):
for col in range(self.gridCols):
if col <= divX:
childTables[row][col] = parentL.getTables()[row][col]
else:
childTables[row][col] = parentR.getTables()[row][col]
return childTables
def singleHorizontalDiv(self, parentL, parentR):
childTables = [[0] * self.gridCols for i in range(self.gridRows)]
divY = random.randint(1, self.gridRows - 2)
for row in range(self.gridRows):
for col in range(self.gridCols):
if row <= divY:
childTables[row][col] = parentL.getTables()[row][col]
else:
childTables[row][col] = parentR.getTables()[row][col]
return childTables
def doubleVerticalDiv(self, parentL, parentR):
childTables = [[0] * self.gridCols for i in range(self.gridRows)]
divC = math.ceil((self.gridCols - 1) / 2)
divX1 = random.randint(1, divC - 1)
divX2 = random.randint(divC + 1, self.gridCols - 2)
for row in range(self.gridRows):
for col in range(self.gridCols):
if divX1 <= col < divX2:
childTables[row][col] = parentL.getTables()[row][col]
else:
childTables[row][col] = parentR.getTables()[row][col]
return childTables
def doubleHorizontalDiv(self, parentL, parentR):
childTables = [[0] * self.gridCols for i in range(self.gridRows)]
divC = math.ceil((self.gridRows - 1) / 2)
divY1 = random.randint(1, divC - 1)
divY2 = random.randint(divC + 1, self.gridRows - 2)
for row in range(self.gridRows):
for col in range(self.gridCols):
if divY1 <= row < divY2:
childTables[row][col] = parentL.getTables()[row][col]
else:
childTables[row][col] = parentR.getTables()[row][col]
return childTables
def randomChoice(self, parentL, parentR):
childTables = [[0] * self.gridCols for i in range(self.gridRows)]
parents = [parentL.getTables(), parentR.getTables()]
for row in range(self.gridRows):
for col in range(self.gridCols):
childTables[row][col] = random.choice(parents)[row][col]
return childTables
def procreate(self):
if self.params.runSelectionMethod == SelectionMethod.Roulette:
parentLeft, parentRight = self.selectParentsByRoulette()
elif self.params.runSelectionMethod == SelectionMethod.Tournament:
parentLeft, parentRight = self.selectParentsByTournament()
child = None
if self.params.runCrossingOverMethod == CrossingOverMethod.FixedQuadrant:
child = self.quadrant(parentLeft, parentRight)
elif self.params.runCrossingOverMethod == CrossingOverMethod.SingleVerticalDiv:
child = self.singleVerticalDiv(parentLeft, parentRight)
elif self.params.runCrossingOverMethod == CrossingOverMethod.SingleHorizontalDiv:
child = self.singleHorizontalDiv(parentLeft, parentRight)
elif self.params.runCrossingOverMethod == CrossingOverMethod.DoubleVerticalDiv:
child = self.doubleVerticalDiv(parentLeft, parentRight)
elif self.params.runCrossingOverMethod == CrossingOverMethod.DoubleHorizontalDiv:
child = self.doubleHorizontalDiv(parentLeft, parentRight)
elif self.params.runCrossingOverMethod == CrossingOverMethod.RandomChoice:
child = self.randomChoice(parentLeft, parentRight)
return child
def getRandTuple(self):
isPlaceAvailable = False
while not isPlaceAvailable:
randX = random.randint(0, self.gridCols - 1)
randY = random.randint(0, self.gridRows - 1)
isPlaceAvailable = (randX, randY) not in self.params.getForbiddenPlaces()
return randX, randY
def mutateFlip(self, tables):
mutatedTables = tables
numberOfMutation = random.randint(0, self.params.runMutation)
for _ in range(numberOfMutation):
randX, randY = self.getRandTuple()
if mutatedTables[randY][randX] == 1:
mutatedTables[randY][randX] = 0
else:
mutatedTables[randY][randX] = 1
return mutatedTables
def mutateSwap(self, tables):
mutatedTables = tables
numberOfMutation = random.randint(0, self.params.runMutation)
for _ in range(numberOfMutation):
randX1, randY1 = self.getRandTuple()
randX2, randY2 = self.getRandTuple()
value = mutatedTables[randY1][randX1]
mutatedTables[randY1][randX1] = mutatedTables[randY2][randX2]
mutatedTables[randY2][randX2] = value
return mutatedTables
def makeNextGeneration(self):
tablesArray = []
eliteSize = math.ceil((self.params.runPopulationSize * self.params.runElitism) / 100.0)
for _ in range(self.params.runPopulationSize - eliteSize):
if self.params.runMutationMethod == MutationMethod.Flip:
mutated = self.mutateFlip(self.procreate())
elif self.params.runMutationMethod == MutationMethod.Swap:
mutated = self.mutateSwap(self.procreate())
tablesArray.append(mutated)
eliteArray = []
for _ in range(eliteSize):
eliteArray.append(self.population.get())
self.population = PriorityQueue()
for individual in eliteArray:
self.population.put(individual)
for table in tablesArray:
self.population.put(self.getIndividual(table))
self.currentGenerationNumber += 1
self.updateStats()
def canGenerate(self):
return self.currentGenerationNumber < self.params.runGenerationsNumber
def getBestIndividual(self):
population = self.getPopulationQueue()
return population.get()
def getWorstIndividual(self):
population = self.getPopulationSortedArray()
return population[len(population) - 1]
def printBest(self):
populationBest = self.getBestIndividual()
populationBest.print(self.currentGenerationNumber)
def printPopulation(self):
queue = self.getPopulationQueue()
while not queue.empty():
individual = queue.get()
individual.print(self.currentGenerationNumber)
print('---------------------------------------')
def makeAllGenerations(self):
self.printBest()
while self.canGenerate():
self.makeNextGeneration()
self.printBest()
"""
params = GADefaults()
generator = GATableGenerator(15, 9, params)
generator.firstPopulation()
generator.printPopulation()
while generator.canGenerate():
generator.makeNextGeneration()
generator.printPopulation()
"""

View File

@ -0,0 +1,33 @@
class Individual:
def __init__(self, table, fitnessScore, tablesCount):
self.__table = table
self.__fitnessScore = fitnessScore
self.__tablesCount = tablesCount
# operator (>) for PriorityQueue comparison (determines the objects order)
def __gt__(self, other):
return self.__fitnessScore < other.__fitnessScore
def getTables(self):
return self.__table
def getTablesCount(self):
return self.__tablesCount
def getFitness(self):
return self.__fitnessScore
def getInfo(self, generation):
return f"GENERATION: {generation}, FITNESS: {self.__fitnessScore}, TABLES: {self.__tablesCount}"
def print(self, generation):
print(self.getInfo(generation))
cols = len(self.__table[0])
rows = len(self.__table)
for row in range(rows):
for col in range(cols):
v = self.__table[row][col]
v = ' ' if v == 0 else '#' if v == 1 else 'O'
print('|', v, sep='', end='')
print('|')

View File

@ -1,5 +1,3 @@
from kelner.src.managers.ImageCache import ImageCache, Images
class Drawable:
@ -62,15 +60,3 @@ class Drawable:
def drawAux(self, screen):
pass
def getImage(self, imageKind, img_path=None):
if imageKind in [Images.Guest1, Images.Guest2, Images.Guest3, Images.Plate]:
size = int(self.getCellSize() / 3)
elif imageKind in [Images.Kitchen, Images.Dishes]:
size = int(self.getCellSize())
else:
size = int(1.4 * self.getCellSize())
if img_path:
return ImageCache.getInstance().getImage(imageKind, size, size, img_path)
else:
return ImageCache.getInstance().getImage(imageKind, size, size)

View File

@ -1,18 +1,15 @@
import random
from enum import Enum
from threading import Lock
from kelner.src.components.Drawable import Drawable
from kelner.src.managers.ImageCache import ImageCache, Images
from kelner.src.algorithms.DecisionTree import Tree_Builder
import os
import copy
import time
import pygame
class Kitchen(Drawable):
def __init__(self, minX, maxX, minY, maxY, cellSize, offset):
def __init__(self, x, y, minX, maxX, minY, maxY, cellSize, offset):
# call base class constructor
super().__init__(14, 0, minX, maxX, minY, maxY, cellSize, offset)
super().__init__(x, y, minX, maxX, minY, maxY, cellSize, offset)
self._preparing_orders = None
self._ready_orders = None
self._photos_path = os.path.join(os.getcwd(), 'foodImages')
@ -92,7 +89,17 @@ class Kitchen(Drawable):
# print("Image drawing: {}".format(img_path))
return img_paths
def getImage(self, imageKind, img_path=None):
if imageKind in [Images.Guest1, Images.Guest2, Images.Guest3, Images.Plate]:
size = int(self.getCellSize() / 3)
elif imageKind in [Images.Kitchen, Images.Dishes]:
size = int(self.getCellSize())
else:
size = int(1.4 * self.getCellSize())
if img_path:
return ImageCache.getInstance().getImage(imageKind, size, size, img_path)
else:
return ImageCache.getInstance().getImage(imageKind, size, size)
def draw(self, screen):
xBase = self.getX() * self.getCellSize() + self.getOffset()

View File

@ -111,7 +111,7 @@ class Table(Drawable):
self.__status = status
def __getImage(self, imageKind):
if imageKind in [Images.Guest1, Images.Guest2, Images.Guest3, Images.Plate]:
if imageKind in [Images.Guest1, Images.Guest2, Images.Guest3, Images.Plate, Images.Chicken]:
size = int(self.getCellSize() / 3)
else:
size = int(1.4 * self.getCellSize())
@ -164,3 +164,15 @@ class Table(Drawable):
screen.blit(imagePlate, (xBase + guest1XOffset, yBase + platesYOffset))
screen.blit(imagePlate, (xBase + guest2XOffset, yBase + platesYOffset))
screen.blit(imagePlate, (xBase + guest3XOffset, yBase + platesYOffset))
elif self.isStatus(Status.Served):
platesYOffset = int(0.3 * self.getCellSize())
imageChicken = self.__getImage(Images.Chicken)
if len(self.__guests) == 1:
screen.blit(imageChicken, (xBase + guest2XOffset, yBase + platesYOffset))
elif len(self.__guests) == 2:
screen.blit(imageChicken, (xBase + guest4XOffset, yBase + platesYOffset))
screen.blit(imageChicken, (xBase + guest5XOffset, yBase + platesYOffset))
elif len(self.__guests) == 3:
screen.blit(imageChicken, (xBase + guest1XOffset, yBase + platesYOffset))
screen.blit(imageChicken, (xBase + guest2XOffset, yBase + platesYOffset))
screen.blit(imageChicken, (xBase + guest3XOffset, yBase + platesYOffset))

View File

@ -7,16 +7,43 @@ from kelner.src.components.Kitchen import Kitchen
# drawable objects manager
from kelner.src.managers.MenuManager import MenuManager
from kelner.src.managers.TableManager import TableManager
from kelner.src.managers.WaiterManager import WaiterManager
class DrawableCollection:
# const, minimal distance between objects
__MinDistanceX = 1
__MinDistanceY = 0
def __init__(self):
def __init__(self, kitchenManager):
# collection that holds all drawable objects
self.__mustRepaint = True
self.__drawables = []
self.__waiterLock = Lock()
self.__tasks = []
self.__kitchenManager = kitchenManager
def start(self):
# initialize menu manager
menuManager = MenuManager()
# new thread controlling tables
tableTask = TableManager(self, menuManager)
self.__tasks.append(tableTask)
waiters = self.getWaiters()
for waiter in waiters:
# new thread controlling waiter
waiterTask = WaiterManager(self, [waiter], self.__kitchenManager, menuManager, tableTask)
self.__tasks.append(waiterTask)
for task in self.__tasks:
task.start()
def stop(self):
for task in self.__tasks:
task.stop()
# adds drawable objects to the collection
def add(self, drawable):
@ -52,6 +79,10 @@ class DrawableCollection:
break
return isPositionAvailable
# deletes all tables
def delTables(self):
self.__drawables = [drawable for drawable in self.__drawables if not isinstance(drawable, Table)]
# gets all tables by status from collection
def getTables(self, status):
result = []
@ -61,11 +92,10 @@ class DrawableCollection:
return result
def get_kitchen(self):
kitchen = None
for item in self.__drawables:
if isinstance(item, Kitchen):
kitchen = item
return kitchen
return item
return None
def lock(self):
self.__waiterLock.acquire()
@ -101,7 +131,7 @@ class DrawableCollection:
nearestTables = []
tables = self.getTables(tableStatus)
for table in tables:
if (table.getX() == waiter.getX() and abs(table.getY() - waiter.getY()) == 1) or \
if (table.getX() == waiter.getX() and abs(table.getY() - waiter.getY()) == 1) or\
(table.getY() == waiter.getY() and abs(table.getX() - waiter.getX()) == 1):
nearestTables.append(table)
return nearestTables

View File

@ -23,6 +23,7 @@ class Images(Enum):
ToolTip = 16
Kitchen = 17
Dishes = 18
Chicken = 19
class ImageCache:
@ -60,7 +61,8 @@ class ImageCache:
Images.Guest3: './images/wiking_rudy2.png',
Images.ToolTip: './images/tooltip.png',
Images.Kitchen: './images/kitchen.png',
Images.Dishes: './images/testDishes/'
Images.Dishes: './images/testDishes/',
Images.Chicken: './images/kurczak.png'
}
def __getFont(self):

View File

@ -6,9 +6,8 @@ import sys
# creates new thread
class KitchenManager(threading.Thread):
def __init__(self, drawable_manager, gridboard):
def __init__(self, gridboard):
super().__init__()
self._drawable_manager = drawable_manager
self._gridboard = gridboard
self.__runThread = False

View File

@ -0,0 +1,120 @@
import threading
from tkinter import messagebox, Tk
from kelner.src.components.Table import Table
from kelner.src.algorithms.GATableGenerator.GATableGenerator import GATableGenerator
from kelner.gui.GAdialog.GADialog import GADialog
from kelner.gui.GAdialog.GADefaults import GADefaults
from kelner.gui.chart.Plots import Plots
# creates new thread
class TableGenerator (threading.Thread):
def __init__(self, gridCols, gridRows, minX, maxX, minY, maxY, cellSize, paintOffset, drawableManager):
super().__init__()
self.__minX = minX
self.__maxX = maxX
self.__minY = minY
self.__maxY = maxY
self.__cellSize = cellSize
self.__paintOffset = paintOffset
self.__drawableManager = drawableManager
self.__runThread = True
self.__defaults = GADefaults()
self.__defaults.waiterPosition = self.__getDefaultWaiterPosition()
self.__defaults.kitchenPosition = self.__getDefaultKitchenPosition()
self.__gaTableGenerator = GATableGenerator(gridCols, gridRows, self.__defaults)
def __getDefaultWaiterPosition(self):
waiters = self.__drawableManager.getWaiters()
if waiters:
return waiters[0].getX(), waiters[0].getY()
return None
def __getDefaultKitchenPosition(self):
kitchen = self.__drawableManager.get_kitchen()
if kitchen is not None:
return kitchen.getX(), kitchen.getY()
return None
def __randomTables(self):
# initialize a number of tables given in range
for i in range(0, 40):
table = Table(self.__minX, self.__maxX, self.__minY, self.__maxY, self.__cellSize, self.__paintOffset)
if self.__drawableManager.generatePosition(table):
self.__drawableManager.add(table)
def __geneticTables(self):
bestIndividual = self.__gaTableGenerator.getBestIndividual()
for row in range(self.__gaTableGenerator.gridRows):
for col in range(self.__gaTableGenerator.gridCols):
if bestIndividual.getTables()[row][col] == 1 and \
(row != self.__defaults.kitchenPosition[1] or col != self.__defaults.kitchenPosition[0]):
table = Table(0, self.__gaTableGenerator.gridCols - 1, 0, self.__gaTableGenerator.gridRows - 1, self.__cellSize, self.__paintOffset)
table.setX(col)
table.setY(row)
self.__drawableManager.add(table)
def __askIfGA(self):
window = Tk()
window.attributes('-topmost', 'true')
window.wm_withdraw()
result = messagebox.askquestion("Rodzaj algorytmu", "Czy uruchomić algorytm genetyczny?", parent=window)
window.destroy()
return result == 'yes'
def __ask(self, info):
window = Tk()
window.attributes('-topmost', 'true')
window.wm_withdraw()
result = messagebox.askquestion(info + '\n', "Czy nowa generacja?", parent=window)
window.destroy()
return result == 'yes'
def __askIfAgain(self):
window = Tk()
window.attributes('-topmost', 'true')
window.wm_withdraw()
result = messagebox.askquestion("Potwierdź", "Czy powtórzyć proces?", parent=window)
window.destroy()
return result == 'yes'
def __plot(self):
plot = Plots(self.__gaTableGenerator.currentGenerationNumber,
self.__gaTableGenerator.bestFitnessScores, self.__gaTableGenerator.bestTables,
self.__gaTableGenerator.worstFitnessScores, self.__gaTableGenerator.worstTables,
self.__defaults.getInfo())
plot.draw()
def run(self):
if self.__askIfGA():
while self.__runThread:
again = True
GADialog(self.__defaults)
self.__gaTableGenerator.firstPopulation()
while again:
self.__drawableManager.delTables()
self.__geneticTables()
self.__drawableManager.forceRepaint()
if self.__gaTableGenerator.canGenerate():
if self.__gaTableGenerator.currentGenerationNumber % self.__defaults.runInfoFold != 0 or\
self.__ask(self.__gaTableGenerator.getBestIndividual().getInfo(self.__gaTableGenerator.currentGenerationNumber)):
self.__gaTableGenerator.makeNextGeneration()
else:
self.__drawableManager.start()
self.stop()
again = False
self.__plot()
else:
self.__plot()
if not self.__askIfAgain():
self.__drawableManager.start()
self.stop()
again = False
else:
self.__randomTables()
self.__drawableManager.forceRepaint()
self.__drawableManager.start()
def stop(self):
self.__runThread = False

View File

@ -33,10 +33,14 @@ class TableManager(threading.Thread):
tables = self.__drawableManager.getTables(Status.Waiting)
for table in tables:
if (table.getX(), table.getY()) == position:
return table
def pause(self):
self._active = False
def stop(self):
self.__runThread = False
def resume(self):
self._active = True

View File

@ -1,6 +1,7 @@
import threading
import time
import sys
from math import sqrt
from kelner.src.components.Table import Status
from kelner.src.algorithms.AStar.Finder import Finder
from kelner.src.algorithms.BFS.BFS import BFS
@ -20,24 +21,39 @@ class WaiterManager(threading.Thread):
self._menu_manager = menu_manager
self._table_manager = table_manager
def __getNearestTargetPath(self, waiter, target):
distance = sys.maxsize
nearestTargetPath = None
reservedPlaces = self.__drawableManager.getReservedPlaces(waiter)
def __getDistance(self, waiter, tupleXY):
dx = waiter.getX() - tupleXY[0]
dy = waiter.getY() - tupleXY[1]
return sqrt(dx * dx + dy * dy)
def __sortTargets(self, waiter, targets):
return sorted(targets, key=lambda target: self.__getDistance(waiter, (target[0], target[1])))
def __getTargets(self, waiter, finder):
found = []
tables = self.__drawableManager.getTables(Status.Ready)
finder = Finder(reservedPlaces)
origin = (waiter.getX(), waiter.getY())
if target == 'kitchen':
path = finder.getPath(origin, (14, 1), True)
path2 = finder.getPath(origin, (13, 0), True)
path = path2 if len(path) > len(path2) else path
return path
if tables:
origin = (waiter.getX(), waiter.getY())
for table in tables:
if table.hasOrder():
targets = finder.getNeighbours((table.getX(), table.getY()), False)
for target in targets:
if target is not None:
if target == origin:
return []
else:
found.append(target)
return self.__sortTargets(waiter, found)
def __getNearestTargetPath(self, waiter, targets=None):
distance = sys.maxsize
nearestTargetPath = None
reservedPlaces = self.__drawableManager.getReservedPlaces(waiter)
finder = Finder(reservedPlaces)
origin = (waiter.getX(), waiter.getY())
if targets is None:
targets = self.__getTargets(waiter, finder)
for target in targets:
if distance > self.__getDistance(waiter, target):
path = finder.getPath(origin, target, True)
if path:
result = len(path)
@ -48,15 +64,22 @@ class WaiterManager(threading.Thread):
return nearestTargetPath
def get_specified_path(self, waiter, table):
distance = sys.maxsize
nearestTargetPath = None
reserved_places = self.__drawableManager.getReservedPlaces(waiter)
finder = Finder(reserved_places)
origin = (waiter.getX(), waiter.getY())
targets = finder.getNeighbours((table[0], table[1]), False)
for target in targets:
if target is not None:
if distance > self.__getDistance(waiter, target):
path = finder.getPath(origin, target, True)
if path:
return path
result = len(path)
if result < distance:
distance = result
nearestTargetPath = path
return nearestTargetPath
def __changeWaiterDirection(self, waiter, x, y):
targetDirection = x - waiter.getX(), y - waiter.getY()
@ -131,6 +154,7 @@ class WaiterManager(threading.Thread):
for img_path in paths:
predicted_dish = image_predictor.predict_class(img_path)
predicted_dishes.append(predicted_dish)
time.sleep(2)
self.__drawableManager.forceRepaint()
return predicted_dishes
@ -171,13 +195,14 @@ class WaiterManager(threading.Thread):
if len(waiter.getAcceptedOrders()) > 1:
waiter.set_target('kitchen')
path = self.__getNearestTargetPath(waiter, target=waiter.get_target())
path = self.__getNearestTargetPath(waiter, [(14, 1), (13, 0)])
waiter.make_busy()
else:
if waiter.get_target() == 'return_order' and waiter.isPathEmpty():
print("Order returned")
table = self._table_manager.get_table(waiter.get_remaining_positions()[0])
table.setStatus(Status.Served)
self.__changeWaiterDirection(waiter, table.getX(), table.getY())
waiter.get_remaining_positions().pop(0)
time.sleep(2)
@ -186,7 +211,7 @@ class WaiterManager(threading.Thread):
path = self.get_specified_path(waiter, waiter.get_remaining_positions()[0])
else:
waiter.set_target('table')
path = self.__getNearestTargetPath(waiter, target='table')
path = self.__getNearestTargetPath(waiter)
waiter.setPath([] if path is None else path)
@ -200,6 +225,7 @@ class WaiterManager(threading.Thread):
if waiter.get_target() == 'kitchen':
self._table_manager.pause()
kitchen = self.__drawableManager.get_kitchen()
self.__changeWaiterDirection(waiter, kitchen.getX(), kitchen.getY())
waiter_orders = waiter.getAcceptedOrders()
# print("Waiter near kitchen. Collected orders: {}".format(waiter_orders))
kitchen.add_orders(waiter_orders)

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6
requirements.txt Normal file
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@ -0,0 +1,6 @@
tensorflow==2.0.0
pygame==1.9.6
numpy==1.18.4
Pillow==7.1.2
Keras-Applications==1.0.8
Keras-Preprocessing==1.1.0