66 lines
2.2 KiB
C
66 lines
2.2 KiB
C
/*
|
|
pygame - Python Game Library
|
|
Copyright (C) 2000-2001 Pete Shinners
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Library General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Library General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Library General Public
|
|
License along with this library; if not, write to the Free
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
Pete Shinners
|
|
pete@shinners.org
|
|
*/
|
|
|
|
#include <Python.h>
|
|
#include <SDL_mixer.h>
|
|
#include <structmember.h>
|
|
|
|
|
|
/* test mixer initializations */
|
|
#define MIXER_INIT_CHECK() \
|
|
if(!SDL_WasInit(SDL_INIT_AUDIO)) \
|
|
return RAISE(pgExc_SDLError, "mixer not initialized")
|
|
|
|
|
|
#define PYGAMEAPI_MIXER_FIRSTSLOT 0
|
|
#define PYGAMEAPI_MIXER_NUMSLOTS 7
|
|
typedef struct {
|
|
PyObject_HEAD
|
|
Mix_Chunk *chunk;
|
|
Uint8 *mem;
|
|
PyObject *weakreflist;
|
|
} pgSoundObject;
|
|
typedef struct {
|
|
PyObject_HEAD
|
|
int chan;
|
|
} pgChannelObject;
|
|
#define pgSound_AsChunk(x) (((pgSoundObject*)x)->chunk)
|
|
#define pgChannel_AsInt(x) (((pgChannelObject*)x)->chan)
|
|
|
|
#ifndef PYGAMEAPI_MIXER_INTERNAL
|
|
#define pgSound_Check(x) ((x)->ob_type == (PyTypeObject*)pgMIXER_C_API[0])
|
|
#define pgSound_Type (*(PyTypeObject*)pgMIXER_C_API[0])
|
|
#define pgSound_New (*(PyObject*(*)(Mix_Chunk*))pgMIXER_C_API[1])
|
|
#define pgSound_Play (*(PyObject*(*)(PyObject*, PyObject*))pgMIXER_C_API[2])
|
|
#define pgChannel_Check(x) ((x)->ob_type == (PyTypeObject*)pgMIXER_C_API[3])
|
|
#define pgChannel_Type (*(PyTypeObject*)pgMIXER_C_API[3])
|
|
#define pgChannel_New (*(PyObject*(*)(int))pgMIXER_C_API[4])
|
|
#define pgMixer_AutoInit (*(PyObject*(*)(PyObject*, PyObject*))pgMIXER_C_API[5])
|
|
#define pgMixer_AutoQuit (*(void(*)(void))pgMIXER_C_API[6])
|
|
|
|
#define import_pygame_mixer() \
|
|
_IMPORT_PYGAME_MODULE(mixer, MIXER, pgMIXER_C_API)
|
|
|
|
static void* pgMIXER_C_API[PYGAMEAPI_MIXER_NUMSLOTS] = {NULL};
|
|
#endif
|
|
|