639 lines
24 KiB
Python
639 lines
24 KiB
Python
# -*- coding: utf8 -*-
|
|
|
|
import sys
|
|
import unittest
|
|
|
|
import platform
|
|
IS_PYPY = 'PyPy' == platform.python_implementation()
|
|
|
|
try:
|
|
from pygame.tests.test_utils import arrinter
|
|
except NameError:
|
|
pass
|
|
import pygame
|
|
|
|
|
|
init_called = quit_called = 0
|
|
def __PYGAMEinit__(): #called automatically by pygame.init()
|
|
global init_called
|
|
init_called = init_called + 1
|
|
pygame.register_quit(pygame_quit)
|
|
def pygame_quit():
|
|
global quit_called
|
|
quit_called = quit_called + 1
|
|
|
|
|
|
quit_hook_ran = 0
|
|
def quit_hook():
|
|
global quit_hook_ran
|
|
quit_hook_ran = 1
|
|
|
|
|
|
class BaseModuleTest(unittest.TestCase):
|
|
|
|
def tearDown(self):
|
|
# Clean up after each test method.
|
|
pygame.quit()
|
|
|
|
def testAutoInit(self):
|
|
pygame.init()
|
|
pygame.quit()
|
|
self.assertEqual(init_called, 1)
|
|
self.assertEqual(quit_called, 1)
|
|
|
|
def test_get_sdl_byteorder(self):
|
|
"""Ensure the SDL byte order is valid"""
|
|
byte_order = pygame.get_sdl_byteorder()
|
|
expected_options = (pygame.LIL_ENDIAN, pygame.BIG_ENDIAN)
|
|
|
|
self.assertIn(byte_order, expected_options)
|
|
|
|
def test_get_sdl_version(self):
|
|
"""Ensure the SDL version is valid"""
|
|
self.assertEqual(len(pygame.get_sdl_version()), 3)
|
|
|
|
class ExporterBase(object):
|
|
def __init__(self, shape, typechar, itemsize):
|
|
import ctypes
|
|
|
|
ndim = len(shape)
|
|
self.ndim = ndim
|
|
self.shape = tuple(shape)
|
|
array_len = 1
|
|
for d in shape:
|
|
array_len *= d
|
|
self.size = itemsize * array_len
|
|
self.parent = ctypes.create_string_buffer(self.size)
|
|
self.itemsize = itemsize
|
|
strides = [itemsize] * ndim
|
|
for i in range(ndim - 1, 0, -1):
|
|
strides[i - 1] = strides[i] * shape[i]
|
|
self.strides = tuple(strides)
|
|
self.data = ctypes.addressof(self.parent), False
|
|
if self.itemsize == 1:
|
|
byteorder = '|'
|
|
elif sys.byteorder == 'big':
|
|
byteorder = '>'
|
|
else:
|
|
byteorder = '<'
|
|
self.typestr = byteorder + typechar + str(self.itemsize)
|
|
|
|
def assertSame(self, proxy, obj):
|
|
self.assertEqual(proxy.length, obj.size)
|
|
iface = proxy.__array_interface__
|
|
self.assertEqual(iface['typestr'], obj.typestr)
|
|
self.assertEqual(iface['shape'], obj.shape)
|
|
self.assertEqual(iface['strides'], obj.strides)
|
|
self.assertEqual(iface['data'], obj.data)
|
|
|
|
def test_PgObject_GetBuffer_array_interface(self):
|
|
from pygame.bufferproxy import BufferProxy
|
|
|
|
class Exporter(self.ExporterBase):
|
|
def get__array_interface__(self):
|
|
return {'version': 3,
|
|
'typestr': self.typestr,
|
|
'shape': self.shape,
|
|
'strides': self.strides,
|
|
'data': self.data}
|
|
__array_interface__ = property(get__array_interface__)
|
|
# Should be ignored by PgObject_GetBuffer
|
|
__array_struct__ = property(lambda self: None)
|
|
|
|
_shape = [2, 3, 5, 7, 11] # Some prime numbers
|
|
for ndim in range(1, len(_shape)):
|
|
o = Exporter(_shape[0:ndim], 'i', 2)
|
|
v = BufferProxy(o)
|
|
self.assertSame(v, o)
|
|
ndim = 2
|
|
shape = _shape[0:ndim]
|
|
for typechar in ('i', 'u'):
|
|
for itemsize in (1, 2, 4, 8):
|
|
o = Exporter(shape, typechar, itemsize)
|
|
v = BufferProxy(o)
|
|
self.assertSame(v, o)
|
|
for itemsize in (4, 8):
|
|
o = Exporter(shape, 'f', itemsize)
|
|
v = BufferProxy(o)
|
|
self.assertSame(v, o)
|
|
|
|
# Is the dict received from an exporting object properly released?
|
|
# The dict should be freed before PgObject_GetBuffer returns.
|
|
# When the BufferProxy v's length property is referenced, v calls
|
|
# PgObject_GetBuffer, which in turn references Exporter2 o's
|
|
# __array_interface__ property. The Exporter2 instance o returns a
|
|
# dict subclass for which it keeps both a regular reference and a
|
|
# weak reference. The regular reference should be the only
|
|
# remaining reference when PgObject_GetBuffer returns. This is
|
|
# verified by first checking the weak reference both before and
|
|
# after the regular reference held by o is removed.
|
|
|
|
import weakref, gc
|
|
|
|
class NoDictError(RuntimeError):
|
|
pass
|
|
|
|
class WRDict(dict):
|
|
"""Weak referenceable dict"""
|
|
pass
|
|
|
|
class Exporter2(Exporter):
|
|
def get__array_interface__2(self):
|
|
self.d = WRDict(Exporter.get__array_interface__(self))
|
|
self.dict_ref = weakref.ref(self.d)
|
|
return self.d
|
|
__array_interface__ = property(get__array_interface__2)
|
|
def free_dict(self):
|
|
self.d = None
|
|
def is_dict_alive(self):
|
|
try:
|
|
return self.dict_ref() is not None
|
|
except AttributeError:
|
|
raise NoDictError("__array_interface__ is unread")
|
|
|
|
o = Exporter2((2, 4), 'u', 4)
|
|
v = BufferProxy(o)
|
|
self.assertRaises(NoDictError, o.is_dict_alive)
|
|
length = v.length
|
|
self.assertTrue(o.is_dict_alive())
|
|
o.free_dict()
|
|
gc.collect()
|
|
self.assertFalse(o.is_dict_alive())
|
|
|
|
def test_GetView_array_struct(self):
|
|
from pygame.bufferproxy import BufferProxy
|
|
|
|
class Exporter(self.ExporterBase):
|
|
def __init__(self, shape, typechar, itemsize):
|
|
super(Exporter, self).__init__(shape, typechar, itemsize)
|
|
self.view = BufferProxy(self.__dict__)
|
|
|
|
def get__array_struct__(self):
|
|
return self.view.__array_struct__
|
|
__array_struct__ = property(get__array_struct__)
|
|
# Should not cause PgObject_GetBuffer to fail
|
|
__array_interface__ = property(lambda self: None)
|
|
|
|
_shape = [2, 3, 5, 7, 11] # Some prime numbers
|
|
for ndim in range(1, len(_shape)):
|
|
o = Exporter(_shape[0:ndim], 'i', 2)
|
|
v = BufferProxy(o)
|
|
self.assertSame(v, o)
|
|
ndim = 2
|
|
shape = _shape[0:ndim]
|
|
for typechar in ('i', 'u'):
|
|
for itemsize in (1, 2, 4, 8):
|
|
o = Exporter(shape, typechar, itemsize)
|
|
v = BufferProxy(o)
|
|
self.assertSame(v, o)
|
|
for itemsize in (4, 8):
|
|
o = Exporter(shape, 'f', itemsize)
|
|
v = BufferProxy(o)
|
|
self.assertSame(v, o)
|
|
|
|
# Check returned cobject/capsule reference count
|
|
try:
|
|
from sys import getrefcount
|
|
except ImportError:
|
|
# PyPy: no reference counting
|
|
pass
|
|
else:
|
|
o = Exporter(shape, typechar, itemsize)
|
|
self.assertEqual(getrefcount(o.__array_struct__), 1)
|
|
|
|
if pygame.HAVE_NEWBUF:
|
|
from pygame.tests.test_utils import buftools
|
|
|
|
def NEWBUF_assertSame(self, proxy, exp):
|
|
buftools = self.buftools
|
|
Importer = buftools.Importer
|
|
self.assertEqual(proxy.length, exp.len)
|
|
imp = Importer(proxy, buftools.PyBUF_RECORDS_RO)
|
|
self.assertEqual(imp.readonly, exp.readonly)
|
|
self.assertEqual(imp.format, exp.format)
|
|
self.assertEqual(imp.itemsize, exp.itemsize)
|
|
self.assertEqual(imp.ndim, exp.ndim)
|
|
self.assertEqual(imp.shape, exp.shape)
|
|
self.assertEqual(imp.strides, exp.strides)
|
|
self.assertTrue(imp.suboffsets is None)
|
|
|
|
@unittest.skipIf(not pygame.HAVE_NEWBUF, 'newbuf not implemented')
|
|
def test_newbuf(self):
|
|
from pygame.bufferproxy import BufferProxy
|
|
|
|
Exporter = self.buftools.Exporter
|
|
_shape = [2, 3, 5, 7, 11] # Some prime numbers
|
|
for ndim in range(1, len(_shape)):
|
|
o = Exporter(_shape[0:ndim], '=h')
|
|
v = BufferProxy(o)
|
|
self.NEWBUF_assertSame(v, o)
|
|
ndim = 2
|
|
shape = _shape[0:ndim]
|
|
for format in ['b', 'B', '=h', '=H', '=i', '=I', '=q', '=Q', 'f', 'd',
|
|
'1h', '=1h', 'x', '1x', '2x', '3x', '4x', '5x', '6x',
|
|
'7x', '8x', '9x']:
|
|
o = Exporter(shape, format)
|
|
v = BufferProxy(o)
|
|
self.NEWBUF_assertSame(v, o)
|
|
|
|
@unittest.skipIf(not pygame.HAVE_NEWBUF, 'newbuf not implemented')
|
|
def test_bad_format(self):
|
|
from pygame.bufferproxy import BufferProxy
|
|
from pygame.newbuffer import BufferMixin
|
|
from ctypes import create_string_buffer, addressof
|
|
|
|
buftools = self.buftools
|
|
Exporter = buftools.Exporter
|
|
Importer = buftools.Importer
|
|
PyBUF_FORMAT = buftools.PyBUF_FORMAT
|
|
|
|
for format in ['', '=', '1', ' ', '2h', '=2h',
|
|
'0x', '11x', '=!', 'h ', ' h', 'hh', '?']:
|
|
exp = Exporter((1,), format, itemsize=2)
|
|
b = BufferProxy(exp)
|
|
self.assertRaises(ValueError, Importer, b, PyBUF_FORMAT)
|
|
|
|
@unittest.skipIf(not pygame.HAVE_NEWBUF, 'newbuf not implemented')
|
|
def test_PgDict_AsBuffer_PyBUF_flags(self):
|
|
from pygame.bufferproxy import BufferProxy
|
|
|
|
is_lil_endian = pygame.get_sdl_byteorder() == pygame.LIL_ENDIAN
|
|
fsys, frev = ('<', '>') if is_lil_endian else ('>', '<')
|
|
buftools = self.buftools
|
|
Importer = buftools.Importer
|
|
a = BufferProxy({'typestr': '|u4',
|
|
'shape': (10, 2),
|
|
'data': (9, False)}) # 9? No data accesses.
|
|
b = Importer(a, buftools.PyBUF_SIMPLE)
|
|
self.assertEqual(b.ndim, 0)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, a.length)
|
|
self.assertEqual(b.itemsize, 4)
|
|
self.assertTrue(b.shape is None)
|
|
self.assertTrue(b.strides is None)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, 9)
|
|
b = Importer(a, buftools.PyBUF_WRITABLE)
|
|
self.assertEqual(b.ndim, 0)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, a.length)
|
|
self.assertEqual(b.itemsize, 4)
|
|
self.assertTrue(b.shape is None)
|
|
self.assertTrue(b.strides is None)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, 9)
|
|
b = Importer(a, buftools.PyBUF_ND)
|
|
self.assertEqual(b.ndim, 2)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, a.length)
|
|
self.assertEqual(b.itemsize, 4)
|
|
self.assertEqual(b.shape, (10, 2))
|
|
self.assertTrue(b.strides is None)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, 9)
|
|
a = BufferProxy({'typestr': fsys + 'i2',
|
|
'shape': (5, 10),
|
|
'strides': (24, 2),
|
|
'data': (42, False)}) # 42? No data accesses.
|
|
b = Importer(a, buftools.PyBUF_STRIDES)
|
|
self.assertEqual(b.ndim, 2)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, 100)
|
|
self.assertEqual(b.itemsize, 2)
|
|
self.assertEqual(b.shape, (5, 10))
|
|
self.assertEqual(b.strides, (24, 2))
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, 42)
|
|
b = Importer(a, buftools.PyBUF_FULL_RO)
|
|
self.assertEqual(b.ndim, 2)
|
|
self.assertEqual(b.format, '=h')
|
|
self.assertEqual(b.len, 100)
|
|
self.assertEqual(b.itemsize, 2)
|
|
self.assertEqual(b.shape, (5, 10))
|
|
self.assertEqual(b.strides, (24, 2))
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, 42)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_C_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_F_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_ANY_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_C_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_F_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_ANY_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
|
|
a = BufferProxy({'typestr': frev + 'i2',
|
|
'shape': (3, 5, 10),
|
|
'strides': (120, 24, 2),
|
|
'data': (1000000, True)}) # 1000000? No data accesses.
|
|
b = Importer(a, buftools.PyBUF_FULL_RO)
|
|
self.assertEqual(b.ndim, 3)
|
|
self.assertEqual(b.format, frev + 'h')
|
|
self.assertEqual(b.len, 300)
|
|
self.assertEqual(b.itemsize, 2)
|
|
self.assertEqual(b.shape, (3, 5, 10))
|
|
self.assertEqual(b.strides, (120, 24, 2))
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertTrue(b.readonly)
|
|
self.assertEqual(b.buf, 1000000)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_FULL)
|
|
|
|
@unittest.skipIf(IS_PYPY or (not pygame.HAVE_NEWBUF), 'newbuf with ctypes')
|
|
def test_PgObject_AsBuffer_PyBUF_flags(self):
|
|
from pygame.bufferproxy import BufferProxy
|
|
import ctypes
|
|
|
|
is_lil_endian = pygame.get_sdl_byteorder() == pygame.LIL_ENDIAN
|
|
fsys, frev = ('<', '>') if is_lil_endian else ('>', '<')
|
|
buftools = self.buftools
|
|
Importer = buftools.Importer
|
|
e = arrinter.Exporter((10, 2), typekind='f',
|
|
itemsize=ctypes.sizeof(ctypes.c_double))
|
|
a = BufferProxy(e)
|
|
b = Importer(a, buftools.PyBUF_SIMPLE)
|
|
self.assertEqual(b.ndim, 0)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, e.len)
|
|
self.assertEqual(b.itemsize, e.itemsize)
|
|
self.assertTrue(b.shape is None)
|
|
self.assertTrue(b.strides is None)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, e.data)
|
|
b = Importer(a, buftools.PyBUF_WRITABLE)
|
|
self.assertEqual(b.ndim, 0)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, e.len)
|
|
self.assertEqual(b.itemsize, e.itemsize)
|
|
self.assertTrue(b.shape is None)
|
|
self.assertTrue(b.strides is None)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, e.data)
|
|
b = Importer(a, buftools.PyBUF_ND)
|
|
self.assertEqual(b.ndim, e.nd)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, a.length)
|
|
self.assertEqual(b.itemsize, e.itemsize)
|
|
self.assertEqual(b.shape, e.shape)
|
|
self.assertTrue(b.strides is None)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, e.data)
|
|
e = arrinter.Exporter((5, 10), typekind='i', itemsize=2,
|
|
strides=(24, 2))
|
|
a = BufferProxy(e)
|
|
b = Importer(a, buftools.PyBUF_STRIDES)
|
|
self.assertEqual(b.ndim, e.nd)
|
|
self.assertTrue(b.format is None)
|
|
self.assertEqual(b.len, e.len)
|
|
self.assertEqual(b.itemsize, e.itemsize)
|
|
self.assertEqual(b.shape, e.shape)
|
|
self.assertEqual(b.strides, e.strides)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, e.data)
|
|
b = Importer(a, buftools.PyBUF_FULL_RO)
|
|
self.assertEqual(b.ndim, e.nd)
|
|
self.assertEqual(b.format, '=h')
|
|
self.assertEqual(b.len, e.len)
|
|
self.assertEqual(b.itemsize, e.itemsize)
|
|
self.assertEqual(b.shape, e.shape)
|
|
self.assertEqual(b.strides, e.strides)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertFalse(b.readonly)
|
|
self.assertEqual(b.buf, e.data)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_WRITABLE)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_WRITABLE)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_C_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_F_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_ANY_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_C_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_F_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a,
|
|
buftools.PyBUF_ANY_CONTIGUOUS)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
|
|
e = arrinter.Exporter((3, 5, 10), typekind='i', itemsize=2,
|
|
strides=(120, 24, 2),
|
|
flags=arrinter.PAI_ALIGNED)
|
|
a = BufferProxy(e)
|
|
b = Importer(a, buftools.PyBUF_FULL_RO)
|
|
self.assertEqual(b.ndim, e.nd)
|
|
self.assertEqual(b.format, frev + 'h')
|
|
self.assertEqual(b.len, e.len)
|
|
self.assertEqual(b.itemsize, e.itemsize)
|
|
self.assertEqual(b.shape, e.shape)
|
|
self.assertEqual(b.strides, e.strides)
|
|
self.assertTrue(b.suboffsets is None)
|
|
self.assertTrue(b.readonly)
|
|
self.assertEqual(b.buf, e.data)
|
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_FULL)
|
|
|
|
def test_PgObject_GetBuffer_exception(self):
|
|
# For consistency with surfarray
|
|
from pygame.bufferproxy import BufferProxy
|
|
|
|
bp = BufferProxy(1)
|
|
self.assertRaises(ValueError, getattr, bp, 'length')
|
|
|
|
def not_init_assertions(self):
|
|
self.assertFalse(pygame.get_init(), "pygame shouldn't be initialized")
|
|
self.assertFalse(pygame.display.get_init(),
|
|
"display shouldn't be initialized")
|
|
|
|
if 'pygame.mixer' in sys.modules:
|
|
self.assertFalse(pygame.mixer.get_init(),
|
|
"mixer shouldn't be initialized")
|
|
|
|
if 'pygame.font' in sys.modules:
|
|
self.assertFalse(pygame.font.get_init(),
|
|
"init shouldn't be initialized")
|
|
|
|
## !!! TODO : Remove when scrap works for OS X
|
|
import platform
|
|
if platform.system().startswith('Darwin'):
|
|
return
|
|
|
|
try:
|
|
self.assertRaises(pygame.error, pygame.scrap.get)
|
|
except NotImplementedError:
|
|
# Scrap is optional.
|
|
pass
|
|
|
|
# pygame.cdrom
|
|
# pygame.joystick
|
|
|
|
def init_assertions(self):
|
|
self.assertTrue(pygame.get_init())
|
|
self.assertTrue(pygame.display.get_init())
|
|
|
|
if 'pygame.mixer' in sys.modules:
|
|
self.assertTrue(pygame.mixer.get_init())
|
|
|
|
if 'pygame.font' in sys.modules:
|
|
self.assertTrue(pygame.font.get_init())
|
|
|
|
def test_quit__and_init(self):
|
|
# __doc__ (as of 2008-06-25) for pygame.base.quit:
|
|
|
|
# pygame.quit(): return None
|
|
# uninitialize all pygame modules
|
|
|
|
# Make sure everything is not init
|
|
self.not_init_assertions()
|
|
|
|
# Initiate it
|
|
pygame.init()
|
|
|
|
# Check
|
|
self.init_assertions()
|
|
|
|
# Quit
|
|
pygame.quit()
|
|
|
|
# All modules have quit
|
|
self.not_init_assertions()
|
|
|
|
def test_register_quit(self):
|
|
"""Ensure that a registered function is called on quit()"""
|
|
self.assertFalse(quit_hook_ran)
|
|
|
|
pygame.init()
|
|
pygame.register_quit(quit_hook)
|
|
pygame.quit()
|
|
|
|
self.assertTrue(quit_hook_ran)
|
|
|
|
def test_get_error(self):
|
|
|
|
# __doc__ (as of 2008-08-02) for pygame.base.get_error:
|
|
|
|
# pygame.get_error(): return errorstr
|
|
# get the current error message
|
|
#
|
|
# SDL maintains an internal error message. This message will usually
|
|
# be given to you when pygame.error is raised. You will rarely need to
|
|
# call this function.
|
|
#
|
|
|
|
# The first error could be all sorts of nonsense or empty.
|
|
e = pygame.get_error()
|
|
pygame.set_error("hi")
|
|
self.assertEqual(pygame.get_error(), "hi")
|
|
pygame.set_error("")
|
|
self.assertEqual(pygame.get_error(), "")
|
|
|
|
|
|
|
|
def test_set_error(self):
|
|
|
|
# The first error could be all sorts of nonsense or empty.
|
|
e = pygame.get_error()
|
|
pygame.set_error("hi")
|
|
self.assertEqual(pygame.get_error(), "hi")
|
|
pygame.set_error("")
|
|
self.assertEqual(pygame.get_error(), "")
|
|
|
|
def test_unicode_error(self):
|
|
if sys.version_info.major > 2:
|
|
pygame.set_error(u'你好')
|
|
self.assertEqual(u'你好', pygame.get_error())
|
|
else:
|
|
# no unicode objects for now
|
|
pygame.set_error(u'你好')
|
|
encstr = u'你好'.encode('utf8')
|
|
self.assertEqual(encstr, pygame.get_error())
|
|
|
|
def test_init(self):
|
|
|
|
# __doc__ (as of 2008-08-02) for pygame.base.init:
|
|
|
|
# pygame.init(): return (numpass, numfail)
|
|
# initialize all imported pygame modules
|
|
#
|
|
# Initialize all imported Pygame modules. No exceptions will be raised
|
|
# if a module fails, but the total number if successful and failed
|
|
# inits will be returned as a tuple. You can always initialize
|
|
# individual modules manually, but pygame.init is a convenient way to
|
|
# get everything started. The init() functions for individual modules
|
|
# will raise exceptions when they fail.
|
|
#
|
|
# You may want to initalise the different modules seperately to speed
|
|
# up your program or to not use things your game does not.
|
|
#
|
|
# It is safe to call this init() more than once: repeated calls will
|
|
# have no effect. This is true even if you have pygame.quit() all the
|
|
# modules.
|
|
#
|
|
|
|
|
|
|
|
# Make sure everything is not init
|
|
self.not_init_assertions()
|
|
|
|
# Initiate it
|
|
pygame.init()
|
|
|
|
# Check
|
|
self.init_assertions()
|
|
|
|
# Quit
|
|
pygame.quit()
|
|
|
|
# All modules have quit
|
|
self.not_init_assertions()
|
|
|
|
def test_get_init(self):
|
|
# Test if get_init() gets the init state.
|
|
self.assertFalse(pygame.get_init())
|
|
|
|
def test_get_init__after_init(self):
|
|
# Test if get_init() gets the init state after pygame.init() called.
|
|
pygame.init()
|
|
|
|
self.assertTrue(pygame.get_init())
|
|
|
|
def test_get_init__after_quit(self):
|
|
# Test if get_init() gets the init state after pygame.quit() called.
|
|
pygame.init()
|
|
pygame.quit()
|
|
|
|
self.assertFalse(pygame.get_init())
|
|
|
|
def todo_test_segfault(self):
|
|
|
|
# __doc__ (as of 2008-08-02) for pygame.base.segfault:
|
|
|
|
# crash
|
|
|
|
self.fail()
|
|
|
|
if __name__ == '__main__':
|
|
unittest.main()
|