AL-2020/shelf.py
2020-06-10 11:58:27 +02:00

39 lines
798 B
Python

import pygame
class Shelf:
def __init__(self, field, color):
self.field = field
self.color = color
self.level1 = []
self.level2 = []
self.level3 = []
def add_product(self, product):
if product[7] == 1:
self.level1.append(product)
elif product[7] == 2:
self.level2.append(product)
else:
self.level3.append(product)
def get_field(self):
return self.field
def get_color(self):
return self.color
def levels(self):
r = ''
str = [0, 0, 0]
if len(self.level1) > 0:
str[0] = 1
if len(self.level2) > 0:
str[1] = 1
if len(self.level1) > 0:
str[2] = 1
r.join(str)
return r