decision tree changes
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parent
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188
Kamila.py
188
Kamila.py
@ -1,34 +1,38 @@
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import pandas as pd
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import time
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from sklearn.tree import DecisionTreeClassifier
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from sklearn.model_selection import train_test_split
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from sklearn import metrics
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import numpy
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header = ["hydration", "weeds", "empty", "ready", "TODO"]
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header = ["hydration", "weeds", "empty", "ready", "TODO"]
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work = ["Podlac", "Odchwascic", "Zasadzic", "Zebrac"]
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work = ["Podlac", "Odchwascic", "Zasadzic", "Zebrac"]
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order = [3, 1, 2, 0]
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def check(field):
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# ustalenie kolejnosci czynnosci
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# 3 - zebranie
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# 1 - odchwaszczenie
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# 2 - zasadzenie
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# 0 - podlanie
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def translate(field):
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if field == 0:
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if field == 0:
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return [[0, 0, 1, 0, "Zasadzic"], [0, 0, 1, 0, "Podlac"]]
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return [0, 0, 1, 0]
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elif field == 1:
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elif field == 1:
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return [[0, 1, 1, 0, "Odchwascic"], [0, 1, 1, 0, "Podlac"], [0, 1, 1, 0, "Zasadzic"]]
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return [0, 1, 1, 0]
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elif field == 2:
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elif field == 2:
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return [[0, 0, 0, 0, "Podlac"]]
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return [0, 0, 0, 0]
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elif field == 3:
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elif field == 3:
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return [[0, 1, 0, 0, "Odchwascic"], [0, 1, 0, 0, "Podlac"]]
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return [0, 1, 0, 0]
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elif field == 4:
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elif field == 4:
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return [[1, 0, 1, 0, "Zasadzic"]]
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return [1, 0, 1, 0]
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elif field == 5:
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elif field == 5:
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return [[1, 1, 1, 0, "Odchwascic"], [1, 1, 1, 0, "Zasadzic"]]
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return [1, 1, 1, 0]
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elif field == 6:
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elif field == 6:
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return []
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return [1, 0, 0, 0]
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elif field == 7:
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elif field == 7:
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return [[1, 1, 0, 0, "Odchwascic"]]
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return [1, 1, 0, 0]
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elif field == 8:
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elif field == 8:
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return [[0, 0, 0, 1, "Zebrac"], [0, 0, 0, 1, "Potem podlac"], [0, 0, 0, 1, "Potem zasadzic"]]
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return [0, 0, 0, 1]
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else:
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else:
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print("wrong field number")
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print("Błąd: Zły numer pola.")
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# liczenie ilości prac do wykonania
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# liczenie ilości prac do wykonania
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@ -56,13 +60,15 @@ class Question():
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def match(self, example):
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def match(self, example):
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val = example[self.column]
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val = example[self.column]
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if is_numeric(val):
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if is_numeric(val):
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return val >= self.value
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else:
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return val == self.value
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return val == self.value
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# wyświetlenie pytania
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# wyświetlenie pytania
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def __repr__(self):
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def __repr__(self):
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if is_numeric(self.value):
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if is_numeric(self.value):
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condition = "=="
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condition = "=="
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return "Is %s %s %s?" % (
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return "Czy %s %s %s?" % (
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header[self.column], condition, str(self.value)
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header[self.column], condition, str(self.value)
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)
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)
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@ -82,15 +88,15 @@ def partition(rows, question):
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def gini(rows):
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def gini(rows):
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counts = class_counts(rows)
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counts = class_counts(rows)
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impurity = 1
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impurity = 1
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for lbl in counts:
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for label in counts:
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prob_of_lbl = counts[lbl] / float(len(rows))
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prob_of_label = counts[label] / float(len(rows))
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impurity -= prob_of_lbl ** 2
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impurity -= prob_of_label ** 2
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return impurity
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return impurity
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def info_gain(left, right, current_uncertainty):
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def info_gain(true, false, current_uncertainty):
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p = float(len(left)) / (len(left) + len(right))
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p = float(len(true)) / (len(true) + len(false))
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return current_uncertainty - p * gini(left) - (1 - p) * gini(right)
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return current_uncertainty - p * gini(true) - (1 - p) * gini(false)
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# znalezienie najlepszego "miejsca" na podział danych
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# znalezienie najlepszego "miejsca" na podział danych
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@ -141,21 +147,38 @@ def build_tree(rows):
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return DecisionNode(question, true_branch, false_branch)
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return DecisionNode(question, true_branch, false_branch)
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# funcka wypisująca drzewo
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# funkcja wypisująca drzewo
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def print_tree(node, spacing=""):
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def print_tree(node, spacing=""):
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if isinstance(node, Leaf):
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if isinstance(node, Leaf):
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print(spacing + "Predict", node.predictions)
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print(spacing + "Przewidywana czynność:", node.predictions)
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return
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return
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print(spacing + str(node.question))
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print(spacing + str(node.question))
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print(spacing + '--> True: ')
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print(spacing + '--> Prawda: ')
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print_tree(node.true_branch, spacing + " ")
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print_tree(node.true_branch, spacing + " ")
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print(spacing + '--> False: ')
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print(spacing + '--> Fałsz: ')
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print_tree(node.false_branch, spacing + " ")
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print_tree(node.false_branch, spacing + " ")
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def classify(field, node):
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if isinstance(node, Leaf):
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return node.predictions
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if node.question.match(field):
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return classify(field, node.true_branch)
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else:
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return classify(field, node.false_branch)
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def print_leaf(counts):
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total = sum(counts.values()) * 1.0
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probs = {}
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for label in counts.keys():
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probs[label] = str(int(counts[label] / total * 100)) + "%"
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return probs
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class main():
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class main():
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def __init__(self, traktor, field, ui, path):
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def __init__(self, traktor, field, ui, path):
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self.traktor = traktor
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self.traktor = traktor
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@ -164,65 +187,62 @@ class main():
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self.path = path
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self.path = path
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self.best_action = 0
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self.best_action = 0
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def main(self):
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# tworzymy zbior uczacy, w ktorym podajemy wszystkie mozliwe pola i czynnosci
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# dane testowe
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training_data = [[0, 0, 1, 0, "Zasadzic"],
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array = ([[8, 8, 8, 8, 8, 8, 8, 8, 8, 8],
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[0, 1, 1, 0, "Odchwascic"],
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[7, 7, 7, 7, 7, 7, 7, 7, 7, 7],
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[0, 0, 0, 0, "Podlac"],
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[6, 6, 6, 6, 6, 6, 6, 6, 6, 6],
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[0, 1, 0, 0, "Odchwascic"],
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[5, 5, 5, 5, 5, 5, 5, 5, 5, 5],
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#[1, 0, 1, 0, "Zasadzic"],
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[4, 4, 4, 4, 4, 4, 4, 4, 4, 4],
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#[1, 1, 1, 0, "Odchwascic"],
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[3, 3, 3, 3, 3, 3, 3, 3, 3, 3],
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[1, 0, 0, 0, "Czekac"],
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[2, 2, 2, 2, 2, 2, 2, 2, 2, 2],
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#[1, 1, 0, 0, "Odchwascic"],
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[1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
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[0, 0, 0, 1, "Zebrac"]]
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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self.tree = build_tree(training_data)
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[0, 0, 0, 0, 0, 0, 0, 0, 0, 0]])
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print_tree(self.tree)
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print("------------------")
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print("TEST:")
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# for i in range(len(training_data)):
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# print("Przewidziania czynnosc: %s Czynnosc: %s"
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# % (print_leaf(classify(translate(i), self.tree)), training_data[i][-1]))
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# if training_data[i][-1] in self.work_field(classify(translate(i), self.tree)):
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# continue
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# else:
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# print("Testowanie zakonczone niepowodzeniem")
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# break
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print("Przewidziania czynnosc: %s Czynnosc: Zasadzic"
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% print_leaf(classify(translate(4), self.tree)))
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print("Przewidziania czynnosc: %s Czynnosc: Odchwascic"
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% print_leaf(classify(translate(5), self.tree)))
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print("Przewidziania czynnosc: %s Czynnosc: Odchwascic"
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% print_leaf(classify(translate(7), self.tree)))
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def main(self):
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for action in order:
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self.traktor.set_mode(action)
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self.search_field()
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while (True):
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self.find_best_action()
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if self.best_action == -1:
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break
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self.do_best_action()
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print("Koniec roboty")
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print("Koniec roboty")
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def find_best_action(self):
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def work_field(self, labels):
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testing_data = []
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works = []
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for label in labels:
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if labels[label] > 0:
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works.append(label)
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return works
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def search_field(self):
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matrix = self.field.get_matrix()
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matrix = self.field.get_matrix()
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matrix_todo = []
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for i in range(len(matrix)):
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# print(self.field)
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for j in range(len(matrix[i])):
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for i in range(10):
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print("Pole (%d,%d) Przewidziania czynnosc: %s"
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matrix_todo.append([])
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% (i, j, print_leaf(classify(translate(matrix[i][j]), self.tree))))
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verse = matrix[i]
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if work[self.traktor.get_mode()] in self.work_field(classify(translate(matrix[i][j]), self.tree)):
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for j in range(len(verse)):
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print("Zgodna z aktualnym trybem, czynnosc wykonywana")
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coord = (i, j)
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self.path.find_path(self.traktor, self.field, self.ui, [j, i])
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current_field = check(verse[j]) # czynnosci ktore trzeba jeszcze zrobic na kazdym polu
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self.ui.update()
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matrix_todo[i].append([])
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time.sleep(0.5)
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for action in current_field:
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matrix_todo[i][j].append(action[-1])
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testing_data.extend(current_field)
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# testing_data.append(current_field)
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if len(testing_data) > 0:
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x = build_tree(testing_data)
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print_tree(x)
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if isinstance(x, Leaf):
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self.best_action = self.find_remaining_action(matrix_todo)
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return
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self.best_action = x.question.column
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print(header[x.question.column])
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print(x.question.value)
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else:
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self.best_action = self.find_remaining_action(matrix_todo)
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return
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def do_best_action(self):
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self.traktor.set_mode(self.best_action)
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while self.path.pathfinding(self.traktor, self.field, self.ui) != 0:
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pass
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def find_remaining_action(self, matrix_todo):
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for row in matrix_todo:
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for field in row:
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for action in field:
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print(action)
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return work.index(action)
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return -1
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4
main.py
4
main.py
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import pygame, sys
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import pygame, sys
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import tractor,pathfinding,field,ui,Justyna,Kamila,Marcin,Piotrek
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import tractor, pathfinding, field, ui, Justyna, Kamila, Marcin, Piotrek, pathfinding_decision
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from pygame.locals import *
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from pygame.locals import *
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pole = field.field()
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pole = field.field()
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@ -7,7 +7,7 @@ path = pathfinding.pathfinding()
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traktor = tractor.tractor(pole)
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traktor = tractor.tractor(pole)
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UI = ui.game_ui(traktor,pole)
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UI = ui.game_ui(traktor,pole)
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j = Justyna.main(traktor,pole,UI,path)
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j = Justyna.main(traktor,pole,UI,path)
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k = Kamila.main(traktor,pole,UI,path)
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k = Kamila.main(traktor,pole,UI,pathfinding_decision.pathfinding_dec())
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neuro = Marcin.main(traktor,pole,UI,path)
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neuro = Marcin.main(traktor,pole,UI,path)
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p = Piotrek.main(traktor,pole,UI,path)
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p = Piotrek.main(traktor,pole,UI,path)
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pygame.init()
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pygame.init()
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98
pathfinding_decision.py
Normal file
98
pathfinding_decision.py
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from queue import PriorityQueue
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import time
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class pathfinding_dec():
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def __init__(self):
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pass
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def heuristic(self,a, b):
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(x1, y1) = a
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(x2, y2) = b
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return abs(x1 - x2) + abs(y1 - y2)
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def points(self, point):
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self.point = []
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for i in [[point[0],point[1]-1],[point[0]-1,point[1]],[point[0],point[1]+1],[point[0]+1,point[1]]]:
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if i[0] in [-1,10] or i[1] in [-1,10]:
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pass
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else:
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self.point.append(i)
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return self.point
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def find_path(self, traktor, field, ui, destination):
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self.ui = ui
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self.traktor = traktor
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self.activity = self.traktor.get_mode()
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self.start_position = self.traktor.get_poz()
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self.field = field
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self.end_point = destination
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if self.start_position == self.end_point:
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self.traktor.work()
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else:
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self.route = self.a_star(self.start_position,self.end_point)
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for i in self.route[::-1]:
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self.poz = self.traktor.get_poz()
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if i[1]> self.poz[1]:
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self.traktor.move_down()
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elif i[1]< self.poz[1]:
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self.traktor.move_up()
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elif i[0]> self.poz[0]:
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self.traktor.move_right()
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elif i[0]< self.poz[0]:
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self.traktor.move_left()
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self.ui.update()
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time.sleep(0.1)
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self.traktor.work()
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def a_star(self,start, end):
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self.a_queue = PriorityQueue()
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self.a_queue.put(start,0)
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self.cost = {tuple(start): 0}
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self.path_from = {tuple(start): None}
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self.finall_path = [tuple(end)]
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self.found = 0
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while not self.a_queue.empty():
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self.current = tuple(self.a_queue.get())
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if self.current == tuple(end):
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break
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for self.next in self.points(self.current):
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self.new_cost = self.cost[tuple(self.current)] + self.field.get_value(self.next)
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if tuple(self.next) not in self.cost or self.new_cost < self.cost[tuple(self.next)]:
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self.cost[tuple(self.next)] = self.new_cost
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self.priority = self.new_cost + self.heuristic(end, self.next)
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self.a_queue.put(self.next,self.priority)
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self.path_from[tuple(self.next)] = self.current
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if self.next == end:
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self.found = 1
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break
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if self.found:
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break
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self.pth = self.path_from[tuple(end)]
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while not self.pth==tuple(start):
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self.finall_path.append(self.pth)
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self.pth = self.path_from[self.pth]
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return self.finall_path
|
||||||
|
|
||||||
|
|
||||||
|
def search(self,start,value):
|
||||||
|
self.checked = []
|
||||||
|
self.visited = [start]
|
||||||
|
while self.visited:
|
||||||
|
if self.field.get_value(self.visited[0]) in value:
|
||||||
|
# print("Znaleziono pole: "+str(self.visited[0]))
|
||||||
|
return self.visited[0]
|
||||||
|
else:
|
||||||
|
self.p = self.points(self.visited[0])
|
||||||
|
for i in self.p:
|
||||||
|
if i not in self.checked:
|
||||||
|
self.visited.append(i)
|
||||||
|
self.checked.append(self.visited[0])
|
||||||
|
del self.visited[0]
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user