96 lines
2.2 KiB
Python
96 lines
2.2 KiB
Python
import pygame
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import sys
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from pygame.locals import *
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import config
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def quit():
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print("Zamykanie...")
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pygame.quit()
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sys.exit()
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def pressed(key, traktor_poz):
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if key[K_d]:
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return(move_right())
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if key[K_s]:
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return(move_down())
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if key[K_a]:
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return(move_left())
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if key[K_w]:
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return(move_up())
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if key[K_SPACE]:
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work(traktor_poz)
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if key[K_1]:
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config.activity.activity_val(0)
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print("123")
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print(config.activity.activity_get_value())
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if key[K_2]:
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config.activity.activity_val(1)
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print("123")
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print(config.activity.activity_get_value())
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if key[K_3]:
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config.activity.activity_val(2)
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if key[K_4]:
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config.activity.activity_val(3)
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def move_left():
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if config.TRAKTOR_POZ[0]==config.POLE_POZ[1]:
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pass
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else:
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config.TRAKTOR_POZ[0]-=70
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config.ILE_RUCHOW = 21
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return 1
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def move_up():
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if config.TRAKTOR_POZ[1]==config.POLE_POZ[0]:
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pass
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else:
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config.TRAKTOR_POZ[1]-=70
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return 1
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def move_right():
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if config.TRAKTOR_POZ[0]==705:
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pass
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else:
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config.TRAKTOR_POZ[0]+=70
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return 1
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def move_down():
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if config.TRAKTOR_POZ[1]==705:
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pass
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else:
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config.TRAKTOR_POZ[1]+=70
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return 1
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def work(traktor_poz):
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if config.activity.activity_get_value()==0:
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water(traktor_poz)
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if config.activity.activity_get_value()==1:
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weeds(traktor_poz)
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if config.activity.activity_get_value()==2:
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plant(traktor_poz)
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if config.activity.activity_get_value()==3:
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harvest(traktor_poz)
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def water(position):
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if config.POLE_STAN[position[0],position[1]] in [0,1,2,3]:
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config.mat_val([position[0],position[1]],4)
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def weeds(position):
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if config.POLE_STAN[position[0], position[1]] in [0,2,4,6]:
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config.mat_val([position[0], position[1]], 1)
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def plant(position):
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if config.POLE_STAN[position[0], position[1]] in [0,1,4,5]:
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config.mat_val([position[0], position[1]], 2)
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def harvest(position):
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if config.POLE_STAN[position[0], position[1]] == 8:
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config.mat_val([position[0], position[1]], -8) |