import pygame from pygame.math import Vector2 class Traktor(object): def __init__(self, game): #przekazywanie okiektu gra obiektowi traktor self.game = game self.x = 0 self.y = 0 self.punkt = 0 self.canSteer = True self.myimage = pygame.image.load("./assets/player.png").convert() self.myimage = pygame.transform.scale(self.myimage, (99, 99)) self.screen = pygame.display.set_mode((500, 500)) def rysowanie(self): rect = self.myimage.get_rect() rect.center = (self.x+50, self.y+50) self.screen.blit(self.myimage, rect)