Usuń 'tractor.py'

This commit is contained in:
Cezary Adamczak 2021-03-28 23:51:53 +02:00
parent f96607e8a0
commit 69fe1fb1cd

View File

@ -1,60 +0,0 @@
import pygame
from pygame.locals import (
K_UP,
K_DOWN,
K_LEFT,
K_RIGHT,
K_ESCAPE,
K_SPACE,
K_c,
KEYDOWN,
QUIT
)
from dimensions import *
from colors import *
class Tractor(pygame.sprite.Sprite):
def __init__(self, field):
super(Tractor, self).__init__()
self.surf = pygame.Surface((WIDTH, HEIGHT))
self.surf.fill(RED)
self.position = field.position
self.rect = self.surf.get_rect(
topleft=((MARGIN + WIDTH) * self.position[0] + MARGIN, (MARGIN + HEIGHT) * self.position[1] + MARGIN))
self.field = field
def update(self, pressed_keys):
if pressed_keys[K_UP]:
self.rect.move_ip(0, -(HEIGHT + MARGIN))
self.position[1] -= 1
if self.rect.top <= MARGIN:
self.rect.top = MARGIN
self.position[1] = 0
if pressed_keys[K_DOWN]:
self.rect.move_ip(0, HEIGHT + MARGIN)
self.position[1] += 1
if self.rect.bottom >= SCREEN_HEIGHT-MARGIN:
self.rect.bottom = SCREEN_HEIGHT-MARGIN
self.position[1] = GSIZE-1
if pressed_keys[K_LEFT]:
self.rect.move_ip(-(WIDTH + MARGIN), 0)
self.position[0] -= 1
if self.rect.left < MARGIN:
self.rect.left = MARGIN
self.position[0] = 0
if pressed_keys[K_RIGHT]:
self.rect.move_ip(WIDTH + MARGIN, 0)
self.position[0] += 1
if self.rect.right > SCREEN_WIDTH-MARGIN:
self.rect.right = SCREEN_WIDTH-MARGIN
self.position[0] = GSIZE-1
def hydrate(self, field, pressed_keys):
if pressed_keys[K_SPACE]:
field[self.position[0]][self.position[1]].hydrate()
def cut(self, field, pressed_keys):
if pressed_keys[K_c]:
field[self.position[0]][self.position[1]].free()