Sztuczna_Inteligencja_2020/src/main.py

81 lines
2.0 KiB
Python
Raw Normal View History

2020-03-23 20:55:52 +01:00
import sys
import pygame
2020-04-02 22:28:30 +02:00
# WAITER
class Waiter(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.moveX = 0
self.moveY = 0
self.clearX = 0
self.clearY = 0
2020-04-02 22:28:30 +02:00
self.frame = 0
self.imageWaiter = waiter
self.imageFloor = floor
2020-04-02 22:28:30 +02:00
def move(self, x, y):
self.moveX += x
self.moveY -= y
def clear(self, x, y):
cx = self.moveX + x
cy = self.moveY + y
screen.blit(self.imageFloor, (cx * block_size, cy * block_size))
2020-04-02 22:28:30 +02:00
def update(self):
screen.blit(self.imageWaiter, (self.moveX * block_size, self.moveY * block_size))
2020-04-02 22:28:30 +02:00
# SETUP
2020-03-23 20:55:52 +01:00
pygame.init()
screen = pygame.display.set_mode((700, 750))
2020-03-23 20:55:52 +01:00
done = False
block_size = 50
2020-04-02 22:28:30 +02:00
clock = pygame.time.Clock()
fps = 40
ani = 40
rect = 1
2020-03-23 20:55:52 +01:00
2020-04-02 22:28:30 +02:00
floor = pygame.image.load('../resources/images/floor.jpg')
table = pygame.image.load('../resources/images/table.png')
waiter = pygame.image.load('../resources/images/waiter.png')
2020-03-23 20:55:52 +01:00
2020-04-02 22:28:30 +02:00
def drawBackground():
for y in range(15):
for x in range(14):
2020-04-02 22:28:30 +02:00
screen.blit(floor, (x * block_size, y * block_size))
waiterPly = Waiter()
def main():
drawBackground()
2020-03-23 20:55:52 +01:00
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
2020-04-02 22:28:30 +02:00
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
waiterPly.move(-rect, 0)
waiterPly.clear(rect, 0)
2020-04-02 22:28:30 +02:00
if event.key == pygame.K_RIGHT:
waiterPly.move(rect, 0)
waiterPly.clear(-rect, 0)
2020-04-02 22:28:30 +02:00
if event.key == pygame.K_UP:
waiterPly.move(0, rect)
waiterPly.clear(0, rect)
2020-04-02 22:28:30 +02:00
if event.key == pygame.K_DOWN:
waiterPly.move(0, -rect)
waiterPly.clear(0, -rect)
2020-04-02 22:28:30 +02:00
waiterPly.update()
pygame.display.flip()
2020-04-02 22:28:30 +02:00
clock.tick(fps)
2020-03-23 20:55:52 +01:00
main()