forked from s444420/AL-2020
58 lines
1.3 KiB
Python
58 lines
1.3 KiB
Python
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#!/usr/bin/env python
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"""extremely simple demonstration playing a soundfile
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and waiting for it to finish. you'll need the pygame.mixer
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module for this to work. Note how in this simple example we
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don't even bother loading all of the pygame package. Just
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pick the mixer for sound and time for the delay function.
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Optional command line argument:
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the name of an audio file.
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"""
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import os.path, sys
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import pygame.mixer, pygame.time
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mixer = pygame.mixer
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time = pygame.time
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main_dir = os.path.split(os.path.abspath(__file__))[0]
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def main(file_path=None):
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"""Play an audio file as a buffered sound sample
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Option argument:
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the name of an audio file (default data/secosmic_low.wav
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"""
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if file_path is None:
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file_path = os.path.join(main_dir,
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'data',
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'secosmic_lo.wav')
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#choose a desired audio format
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mixer.init(11025) #raises exception on fail
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#load the sound
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sound = mixer.Sound(file_path)
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#start playing
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print ('Playing Sound...')
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channel = sound.play()
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#poll until finished
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while channel.get_busy(): #still playing
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print (' ...still going...')
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time.wait(1000)
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print ('...Finished')
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if __name__ == '__main__':
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if len(sys.argv) > 1:
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main(sys.argv[1])
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else:
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main()
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