forked from s444420/AL-2020
639 lines
24 KiB
Python
639 lines
24 KiB
Python
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# -*- coding: utf8 -*-
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import sys
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import unittest
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import platform
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IS_PYPY = 'PyPy' == platform.python_implementation()
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try:
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from pygame.tests.test_utils import arrinter
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except NameError:
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pass
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import pygame
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init_called = quit_called = 0
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def __PYGAMEinit__(): #called automatically by pygame.init()
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global init_called
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init_called = init_called + 1
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pygame.register_quit(pygame_quit)
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def pygame_quit():
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global quit_called
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quit_called = quit_called + 1
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quit_hook_ran = 0
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def quit_hook():
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global quit_hook_ran
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quit_hook_ran = 1
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class BaseModuleTest(unittest.TestCase):
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def tearDown(self):
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# Clean up after each test method.
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pygame.quit()
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def testAutoInit(self):
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pygame.init()
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pygame.quit()
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self.assertEqual(init_called, 1)
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self.assertEqual(quit_called, 1)
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def test_get_sdl_byteorder(self):
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"""Ensure the SDL byte order is valid"""
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byte_order = pygame.get_sdl_byteorder()
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expected_options = (pygame.LIL_ENDIAN, pygame.BIG_ENDIAN)
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self.assertIn(byte_order, expected_options)
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def test_get_sdl_version(self):
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"""Ensure the SDL version is valid"""
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self.assertEqual(len(pygame.get_sdl_version()), 3)
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class ExporterBase(object):
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def __init__(self, shape, typechar, itemsize):
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import ctypes
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ndim = len(shape)
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self.ndim = ndim
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self.shape = tuple(shape)
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array_len = 1
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for d in shape:
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array_len *= d
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self.size = itemsize * array_len
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self.parent = ctypes.create_string_buffer(self.size)
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self.itemsize = itemsize
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strides = [itemsize] * ndim
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for i in range(ndim - 1, 0, -1):
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strides[i - 1] = strides[i] * shape[i]
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self.strides = tuple(strides)
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self.data = ctypes.addressof(self.parent), False
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if self.itemsize == 1:
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byteorder = '|'
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elif sys.byteorder == 'big':
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byteorder = '>'
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else:
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byteorder = '<'
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self.typestr = byteorder + typechar + str(self.itemsize)
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def assertSame(self, proxy, obj):
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self.assertEqual(proxy.length, obj.size)
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iface = proxy.__array_interface__
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self.assertEqual(iface['typestr'], obj.typestr)
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self.assertEqual(iface['shape'], obj.shape)
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self.assertEqual(iface['strides'], obj.strides)
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self.assertEqual(iface['data'], obj.data)
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def test_PgObject_GetBuffer_array_interface(self):
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from pygame.bufferproxy import BufferProxy
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class Exporter(self.ExporterBase):
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def get__array_interface__(self):
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return {'version': 3,
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'typestr': self.typestr,
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'shape': self.shape,
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'strides': self.strides,
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'data': self.data}
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__array_interface__ = property(get__array_interface__)
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# Should be ignored by PgObject_GetBuffer
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__array_struct__ = property(lambda self: None)
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_shape = [2, 3, 5, 7, 11] # Some prime numbers
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for ndim in range(1, len(_shape)):
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o = Exporter(_shape[0:ndim], 'i', 2)
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v = BufferProxy(o)
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self.assertSame(v, o)
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ndim = 2
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shape = _shape[0:ndim]
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for typechar in ('i', 'u'):
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for itemsize in (1, 2, 4, 8):
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o = Exporter(shape, typechar, itemsize)
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v = BufferProxy(o)
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self.assertSame(v, o)
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for itemsize in (4, 8):
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o = Exporter(shape, 'f', itemsize)
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v = BufferProxy(o)
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self.assertSame(v, o)
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# Is the dict received from an exporting object properly released?
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# The dict should be freed before PgObject_GetBuffer returns.
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# When the BufferProxy v's length property is referenced, v calls
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# PgObject_GetBuffer, which in turn references Exporter2 o's
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# __array_interface__ property. The Exporter2 instance o returns a
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# dict subclass for which it keeps both a regular reference and a
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# weak reference. The regular reference should be the only
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# remaining reference when PgObject_GetBuffer returns. This is
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# verified by first checking the weak reference both before and
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# after the regular reference held by o is removed.
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import weakref, gc
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class NoDictError(RuntimeError):
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pass
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class WRDict(dict):
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"""Weak referenceable dict"""
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pass
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class Exporter2(Exporter):
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def get__array_interface__2(self):
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self.d = WRDict(Exporter.get__array_interface__(self))
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self.dict_ref = weakref.ref(self.d)
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return self.d
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__array_interface__ = property(get__array_interface__2)
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def free_dict(self):
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self.d = None
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def is_dict_alive(self):
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try:
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return self.dict_ref() is not None
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except AttributeError:
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raise NoDictError("__array_interface__ is unread")
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o = Exporter2((2, 4), 'u', 4)
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v = BufferProxy(o)
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self.assertRaises(NoDictError, o.is_dict_alive)
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length = v.length
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self.assertTrue(o.is_dict_alive())
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o.free_dict()
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gc.collect()
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self.assertFalse(o.is_dict_alive())
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def test_GetView_array_struct(self):
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from pygame.bufferproxy import BufferProxy
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class Exporter(self.ExporterBase):
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def __init__(self, shape, typechar, itemsize):
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super(Exporter, self).__init__(shape, typechar, itemsize)
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self.view = BufferProxy(self.__dict__)
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def get__array_struct__(self):
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return self.view.__array_struct__
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__array_struct__ = property(get__array_struct__)
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# Should not cause PgObject_GetBuffer to fail
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__array_interface__ = property(lambda self: None)
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_shape = [2, 3, 5, 7, 11] # Some prime numbers
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for ndim in range(1, len(_shape)):
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o = Exporter(_shape[0:ndim], 'i', 2)
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v = BufferProxy(o)
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self.assertSame(v, o)
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ndim = 2
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shape = _shape[0:ndim]
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for typechar in ('i', 'u'):
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for itemsize in (1, 2, 4, 8):
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o = Exporter(shape, typechar, itemsize)
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v = BufferProxy(o)
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self.assertSame(v, o)
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for itemsize in (4, 8):
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o = Exporter(shape, 'f', itemsize)
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v = BufferProxy(o)
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self.assertSame(v, o)
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# Check returned cobject/capsule reference count
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try:
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from sys import getrefcount
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except ImportError:
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# PyPy: no reference counting
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pass
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else:
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o = Exporter(shape, typechar, itemsize)
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self.assertEqual(getrefcount(o.__array_struct__), 1)
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if pygame.HAVE_NEWBUF:
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from pygame.tests.test_utils import buftools
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def NEWBUF_assertSame(self, proxy, exp):
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buftools = self.buftools
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Importer = buftools.Importer
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self.assertEqual(proxy.length, exp.len)
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imp = Importer(proxy, buftools.PyBUF_RECORDS_RO)
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self.assertEqual(imp.readonly, exp.readonly)
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self.assertEqual(imp.format, exp.format)
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self.assertEqual(imp.itemsize, exp.itemsize)
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self.assertEqual(imp.ndim, exp.ndim)
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self.assertEqual(imp.shape, exp.shape)
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self.assertEqual(imp.strides, exp.strides)
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self.assertTrue(imp.suboffsets is None)
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@unittest.skipIf(not pygame.HAVE_NEWBUF, 'newbuf not implemented')
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def test_newbuf(self):
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from pygame.bufferproxy import BufferProxy
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Exporter = self.buftools.Exporter
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_shape = [2, 3, 5, 7, 11] # Some prime numbers
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for ndim in range(1, len(_shape)):
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o = Exporter(_shape[0:ndim], '=h')
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v = BufferProxy(o)
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self.NEWBUF_assertSame(v, o)
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ndim = 2
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shape = _shape[0:ndim]
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for format in ['b', 'B', '=h', '=H', '=i', '=I', '=q', '=Q', 'f', 'd',
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'1h', '=1h', 'x', '1x', '2x', '3x', '4x', '5x', '6x',
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'7x', '8x', '9x']:
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o = Exporter(shape, format)
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v = BufferProxy(o)
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self.NEWBUF_assertSame(v, o)
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@unittest.skipIf(not pygame.HAVE_NEWBUF, 'newbuf not implemented')
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def test_bad_format(self):
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from pygame.bufferproxy import BufferProxy
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from pygame.newbuffer import BufferMixin
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from ctypes import create_string_buffer, addressof
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buftools = self.buftools
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Exporter = buftools.Exporter
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Importer = buftools.Importer
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PyBUF_FORMAT = buftools.PyBUF_FORMAT
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for format in ['', '=', '1', ' ', '2h', '=2h',
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'0x', '11x', '=!', 'h ', ' h', 'hh', '?']:
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exp = Exporter((1,), format, itemsize=2)
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b = BufferProxy(exp)
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self.assertRaises(ValueError, Importer, b, PyBUF_FORMAT)
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@unittest.skipIf(not pygame.HAVE_NEWBUF, 'newbuf not implemented')
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def test_PgDict_AsBuffer_PyBUF_flags(self):
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from pygame.bufferproxy import BufferProxy
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is_lil_endian = pygame.get_sdl_byteorder() == pygame.LIL_ENDIAN
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fsys, frev = ('<', '>') if is_lil_endian else ('>', '<')
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buftools = self.buftools
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Importer = buftools.Importer
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a = BufferProxy({'typestr': '|u4',
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'shape': (10, 2),
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'data': (9, False)}) # 9? No data accesses.
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b = Importer(a, buftools.PyBUF_SIMPLE)
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self.assertEqual(b.ndim, 0)
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self.assertTrue(b.format is None)
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self.assertEqual(b.len, a.length)
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self.assertEqual(b.itemsize, 4)
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self.assertTrue(b.shape is None)
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self.assertTrue(b.strides is None)
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, 9)
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b = Importer(a, buftools.PyBUF_WRITABLE)
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self.assertEqual(b.ndim, 0)
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self.assertTrue(b.format is None)
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self.assertEqual(b.len, a.length)
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self.assertEqual(b.itemsize, 4)
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self.assertTrue(b.shape is None)
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self.assertTrue(b.strides is None)
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, 9)
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b = Importer(a, buftools.PyBUF_ND)
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self.assertEqual(b.ndim, 2)
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self.assertTrue(b.format is None)
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self.assertEqual(b.len, a.length)
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self.assertEqual(b.itemsize, 4)
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self.assertEqual(b.shape, (10, 2))
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self.assertTrue(b.strides is None)
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, 9)
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a = BufferProxy({'typestr': fsys + 'i2',
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'shape': (5, 10),
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'strides': (24, 2),
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'data': (42, False)}) # 42? No data accesses.
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b = Importer(a, buftools.PyBUF_STRIDES)
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self.assertEqual(b.ndim, 2)
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self.assertTrue(b.format is None)
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self.assertEqual(b.len, 100)
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self.assertEqual(b.itemsize, 2)
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self.assertEqual(b.shape, (5, 10))
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self.assertEqual(b.strides, (24, 2))
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, 42)
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b = Importer(a, buftools.PyBUF_FULL_RO)
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self.assertEqual(b.ndim, 2)
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self.assertEqual(b.format, '=h')
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self.assertEqual(b.len, 100)
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self.assertEqual(b.itemsize, 2)
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self.assertEqual(b.shape, (5, 10))
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self.assertEqual(b.strides, (24, 2))
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, 42)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
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self.assertRaises(BufferError, Importer, a,
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buftools.PyBUF_C_CONTIGUOUS)
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self.assertRaises(BufferError, Importer, a,
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buftools.PyBUF_F_CONTIGUOUS)
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self.assertRaises(BufferError, Importer, a,
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buftools.PyBUF_ANY_CONTIGUOUS)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
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self.assertRaises(BufferError, Importer, a,
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buftools.PyBUF_C_CONTIGUOUS)
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self.assertRaises(BufferError, Importer, a,
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buftools.PyBUF_F_CONTIGUOUS)
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self.assertRaises(BufferError, Importer, a,
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buftools.PyBUF_ANY_CONTIGUOUS)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
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a = BufferProxy({'typestr': frev + 'i2',
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'shape': (3, 5, 10),
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'strides': (120, 24, 2),
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'data': (1000000, True)}) # 1000000? No data accesses.
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b = Importer(a, buftools.PyBUF_FULL_RO)
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self.assertEqual(b.ndim, 3)
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self.assertEqual(b.format, frev + 'h')
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self.assertEqual(b.len, 300)
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self.assertEqual(b.itemsize, 2)
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self.assertEqual(b.shape, (3, 5, 10))
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self.assertEqual(b.strides, (120, 24, 2))
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self.assertTrue(b.suboffsets is None)
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self.assertTrue(b.readonly)
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self.assertEqual(b.buf, 1000000)
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self.assertRaises(BufferError, Importer, a, buftools.PyBUF_FULL)
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@unittest.skipIf(IS_PYPY or (not pygame.HAVE_NEWBUF), 'newbuf with ctypes')
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def test_PgObject_AsBuffer_PyBUF_flags(self):
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from pygame.bufferproxy import BufferProxy
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import ctypes
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is_lil_endian = pygame.get_sdl_byteorder() == pygame.LIL_ENDIAN
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fsys, frev = ('<', '>') if is_lil_endian else ('>', '<')
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buftools = self.buftools
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Importer = buftools.Importer
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e = arrinter.Exporter((10, 2), typekind='f',
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itemsize=ctypes.sizeof(ctypes.c_double))
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a = BufferProxy(e)
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b = Importer(a, buftools.PyBUF_SIMPLE)
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self.assertEqual(b.ndim, 0)
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self.assertTrue(b.format is None)
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self.assertEqual(b.len, e.len)
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self.assertEqual(b.itemsize, e.itemsize)
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self.assertTrue(b.shape is None)
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self.assertTrue(b.strides is None)
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, e.data)
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b = Importer(a, buftools.PyBUF_WRITABLE)
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self.assertEqual(b.ndim, 0)
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self.assertTrue(b.format is None)
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self.assertEqual(b.len, e.len)
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self.assertEqual(b.itemsize, e.itemsize)
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self.assertTrue(b.shape is None)
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self.assertTrue(b.strides is None)
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self.assertTrue(b.suboffsets is None)
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self.assertFalse(b.readonly)
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self.assertEqual(b.buf, e.data)
|
||
|
b = Importer(a, buftools.PyBUF_ND)
|
||
|
self.assertEqual(b.ndim, e.nd)
|
||
|
self.assertTrue(b.format is None)
|
||
|
self.assertEqual(b.len, a.length)
|
||
|
self.assertEqual(b.itemsize, e.itemsize)
|
||
|
self.assertEqual(b.shape, e.shape)
|
||
|
self.assertTrue(b.strides is None)
|
||
|
self.assertTrue(b.suboffsets is None)
|
||
|
self.assertFalse(b.readonly)
|
||
|
self.assertEqual(b.buf, e.data)
|
||
|
e = arrinter.Exporter((5, 10), typekind='i', itemsize=2,
|
||
|
strides=(24, 2))
|
||
|
a = BufferProxy(e)
|
||
|
b = Importer(a, buftools.PyBUF_STRIDES)
|
||
|
self.assertEqual(b.ndim, e.nd)
|
||
|
self.assertTrue(b.format is None)
|
||
|
self.assertEqual(b.len, e.len)
|
||
|
self.assertEqual(b.itemsize, e.itemsize)
|
||
|
self.assertEqual(b.shape, e.shape)
|
||
|
self.assertEqual(b.strides, e.strides)
|
||
|
self.assertTrue(b.suboffsets is None)
|
||
|
self.assertFalse(b.readonly)
|
||
|
self.assertEqual(b.buf, e.data)
|
||
|
b = Importer(a, buftools.PyBUF_FULL_RO)
|
||
|
self.assertEqual(b.ndim, e.nd)
|
||
|
self.assertEqual(b.format, '=h')
|
||
|
self.assertEqual(b.len, e.len)
|
||
|
self.assertEqual(b.itemsize, e.itemsize)
|
||
|
self.assertEqual(b.shape, e.shape)
|
||
|
self.assertEqual(b.strides, e.strides)
|
||
|
self.assertTrue(b.suboffsets is None)
|
||
|
self.assertFalse(b.readonly)
|
||
|
self.assertEqual(b.buf, e.data)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_WRITABLE)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_WRITABLE)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_C_CONTIGUOUS)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_F_CONTIGUOUS)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_ANY_CONTIGUOUS)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_SIMPLE)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_ND)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_C_CONTIGUOUS)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_F_CONTIGUOUS)
|
||
|
self.assertRaises(BufferError, Importer, a,
|
||
|
buftools.PyBUF_ANY_CONTIGUOUS)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_CONTIG)
|
||
|
e = arrinter.Exporter((3, 5, 10), typekind='i', itemsize=2,
|
||
|
strides=(120, 24, 2),
|
||
|
flags=arrinter.PAI_ALIGNED)
|
||
|
a = BufferProxy(e)
|
||
|
b = Importer(a, buftools.PyBUF_FULL_RO)
|
||
|
self.assertEqual(b.ndim, e.nd)
|
||
|
self.assertEqual(b.format, frev + 'h')
|
||
|
self.assertEqual(b.len, e.len)
|
||
|
self.assertEqual(b.itemsize, e.itemsize)
|
||
|
self.assertEqual(b.shape, e.shape)
|
||
|
self.assertEqual(b.strides, e.strides)
|
||
|
self.assertTrue(b.suboffsets is None)
|
||
|
self.assertTrue(b.readonly)
|
||
|
self.assertEqual(b.buf, e.data)
|
||
|
self.assertRaises(BufferError, Importer, a, buftools.PyBUF_FULL)
|
||
|
|
||
|
def test_PgObject_GetBuffer_exception(self):
|
||
|
# For consistency with surfarray
|
||
|
from pygame.bufferproxy import BufferProxy
|
||
|
|
||
|
bp = BufferProxy(1)
|
||
|
self.assertRaises(ValueError, getattr, bp, 'length')
|
||
|
|
||
|
def not_init_assertions(self):
|
||
|
self.assertFalse(pygame.get_init(), "pygame shouldn't be initialized")
|
||
|
self.assertFalse(pygame.display.get_init(),
|
||
|
"display shouldn't be initialized")
|
||
|
|
||
|
if 'pygame.mixer' in sys.modules:
|
||
|
self.assertFalse(pygame.mixer.get_init(),
|
||
|
"mixer shouldn't be initialized")
|
||
|
|
||
|
if 'pygame.font' in sys.modules:
|
||
|
self.assertFalse(pygame.font.get_init(),
|
||
|
"init shouldn't be initialized")
|
||
|
|
||
|
## !!! TODO : Remove when scrap works for OS X
|
||
|
import platform
|
||
|
if platform.system().startswith('Darwin'):
|
||
|
return
|
||
|
|
||
|
try:
|
||
|
self.assertRaises(pygame.error, pygame.scrap.get)
|
||
|
except NotImplementedError:
|
||
|
# Scrap is optional.
|
||
|
pass
|
||
|
|
||
|
# pygame.cdrom
|
||
|
# pygame.joystick
|
||
|
|
||
|
def init_assertions(self):
|
||
|
self.assertTrue(pygame.get_init())
|
||
|
self.assertTrue(pygame.display.get_init())
|
||
|
|
||
|
if 'pygame.mixer' in sys.modules:
|
||
|
self.assertTrue(pygame.mixer.get_init())
|
||
|
|
||
|
if 'pygame.font' in sys.modules:
|
||
|
self.assertTrue(pygame.font.get_init())
|
||
|
|
||
|
def test_quit__and_init(self):
|
||
|
# __doc__ (as of 2008-06-25) for pygame.base.quit:
|
||
|
|
||
|
# pygame.quit(): return None
|
||
|
# uninitialize all pygame modules
|
||
|
|
||
|
# Make sure everything is not init
|
||
|
self.not_init_assertions()
|
||
|
|
||
|
# Initiate it
|
||
|
pygame.init()
|
||
|
|
||
|
# Check
|
||
|
self.init_assertions()
|
||
|
|
||
|
# Quit
|
||
|
pygame.quit()
|
||
|
|
||
|
# All modules have quit
|
||
|
self.not_init_assertions()
|
||
|
|
||
|
def test_register_quit(self):
|
||
|
"""Ensure that a registered function is called on quit()"""
|
||
|
self.assertFalse(quit_hook_ran)
|
||
|
|
||
|
pygame.init()
|
||
|
pygame.register_quit(quit_hook)
|
||
|
pygame.quit()
|
||
|
|
||
|
self.assertTrue(quit_hook_ran)
|
||
|
|
||
|
def test_get_error(self):
|
||
|
|
||
|
# __doc__ (as of 2008-08-02) for pygame.base.get_error:
|
||
|
|
||
|
# pygame.get_error(): return errorstr
|
||
|
# get the current error message
|
||
|
#
|
||
|
# SDL maintains an internal error message. This message will usually
|
||
|
# be given to you when pygame.error is raised. You will rarely need to
|
||
|
# call this function.
|
||
|
#
|
||
|
|
||
|
# The first error could be all sorts of nonsense or empty.
|
||
|
e = pygame.get_error()
|
||
|
pygame.set_error("hi")
|
||
|
self.assertEqual(pygame.get_error(), "hi")
|
||
|
pygame.set_error("")
|
||
|
self.assertEqual(pygame.get_error(), "")
|
||
|
|
||
|
|
||
|
|
||
|
def test_set_error(self):
|
||
|
|
||
|
# The first error could be all sorts of nonsense or empty.
|
||
|
e = pygame.get_error()
|
||
|
pygame.set_error("hi")
|
||
|
self.assertEqual(pygame.get_error(), "hi")
|
||
|
pygame.set_error("")
|
||
|
self.assertEqual(pygame.get_error(), "")
|
||
|
|
||
|
def test_unicode_error(self):
|
||
|
if sys.version_info.major > 2:
|
||
|
pygame.set_error(u'你好')
|
||
|
self.assertEqual(u'你好', pygame.get_error())
|
||
|
else:
|
||
|
# no unicode objects for now
|
||
|
pygame.set_error(u'你好')
|
||
|
encstr = u'你好'.encode('utf8')
|
||
|
self.assertEqual(encstr, pygame.get_error())
|
||
|
|
||
|
def test_init(self):
|
||
|
|
||
|
# __doc__ (as of 2008-08-02) for pygame.base.init:
|
||
|
|
||
|
# pygame.init(): return (numpass, numfail)
|
||
|
# initialize all imported pygame modules
|
||
|
#
|
||
|
# Initialize all imported Pygame modules. No exceptions will be raised
|
||
|
# if a module fails, but the total number if successful and failed
|
||
|
# inits will be returned as a tuple. You can always initialize
|
||
|
# individual modules manually, but pygame.init is a convenient way to
|
||
|
# get everything started. The init() functions for individual modules
|
||
|
# will raise exceptions when they fail.
|
||
|
#
|
||
|
# You may want to initalise the different modules seperately to speed
|
||
|
# up your program or to not use things your game does not.
|
||
|
#
|
||
|
# It is safe to call this init() more than once: repeated calls will
|
||
|
# have no effect. This is true even if you have pygame.quit() all the
|
||
|
# modules.
|
||
|
#
|
||
|
|
||
|
|
||
|
|
||
|
# Make sure everything is not init
|
||
|
self.not_init_assertions()
|
||
|
|
||
|
# Initiate it
|
||
|
pygame.init()
|
||
|
|
||
|
# Check
|
||
|
self.init_assertions()
|
||
|
|
||
|
# Quit
|
||
|
pygame.quit()
|
||
|
|
||
|
# All modules have quit
|
||
|
self.not_init_assertions()
|
||
|
|
||
|
def test_get_init(self):
|
||
|
# Test if get_init() gets the init state.
|
||
|
self.assertFalse(pygame.get_init())
|
||
|
|
||
|
def test_get_init__after_init(self):
|
||
|
# Test if get_init() gets the init state after pygame.init() called.
|
||
|
pygame.init()
|
||
|
|
||
|
self.assertTrue(pygame.get_init())
|
||
|
|
||
|
def test_get_init__after_quit(self):
|
||
|
# Test if get_init() gets the init state after pygame.quit() called.
|
||
|
pygame.init()
|
||
|
pygame.quit()
|
||
|
|
||
|
self.assertFalse(pygame.get_init())
|
||
|
|
||
|
def todo_test_segfault(self):
|
||
|
|
||
|
# __doc__ (as of 2008-08-02) for pygame.base.segfault:
|
||
|
|
||
|
# crash
|
||
|
|
||
|
self.fail()
|
||
|
|
||
|
if __name__ == '__main__':
|
||
|
unittest.main()
|