2
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forked from s444420/AL-2020
This commit is contained in:
Wojciech Łukasik 2020-06-09 21:58:59 +02:00
parent aaab950f95
commit 3b2166866a
8 changed files with 9 additions and 6 deletions

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@ -3,13 +3,16 @@ from settings import Settings
from field import Field
settings = Settings()
#(250, 650), (250, 750)
def create_board(screen):
board = []
shelfs = [(250, 150), (250, 250), (450, 150), (450, 250), (650, 150), (650, 250), (850, 150), (850, 250),
(250, 450), (350, 450), (750, 450), (850, 450),
(250, 650), (250, 750), (450, 650), (450, 750), (650, 650), (650, 750), (850, 650), (850, 750)]
shelfs = [
(50, 50), (150, 50), (450, 50), (550, 50), (850, 50), (950, 50),
(250, 250), (350, 250), (650, 250), (750, 250),
(50, 450), (150, 450), (450, 450), (550, 450), (850, 450), (950, 450),
(250, 650), (350, 650), (650, 650), (750, 650)
]
for y in range(settings.y_fields):
row = []

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@ -64,7 +64,7 @@ def code_shape(shape):
def create_image(product):
string = code_color(product.color) + code_shape(product.shape) + code_mass(product.mass) + \
code_shape(product.shape) + code_price(product.price)
code_size(product.size) + code_price(product.price)
print(string)
img = Image.new('RGB', (560, 112), color='white')
d = ImageDraw.Draw(img)

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@ -20,7 +20,7 @@ def run():
settings = Settings()
screen = pygame.display.set_mode((settings.screen_width, settings.screen_height))
pygame.display.set_caption("Inteligentny wózek widłowy")
agent = Agent(screen, 550, 450, "Down")
agent = Agent(screen, 950, 950, "Left")
board = create_board(screen)
my_tree = decision_tree.build_tree(data.learning_data)
products_from_supply = []