2
0
forked from s444420/AL-2020
AL-2020/venv/Lib/site-packages/pygame/tests/touch_test.py

45 lines
1.2 KiB
Python

import unittest
import pygame
from pygame._sdl2 import touch
has_touchdevice = touch.get_num_devices() > 0
class TouchTest(unittest.TestCase):
@classmethod
def setUpClass(cls):
pygame.display.init()
@classmethod
def tearDownClass(cls):
pygame.display.quit()
def test_num_devices(self):
touch.get_num_devices()
@unittest.skipIf(not has_touchdevice, 'no touch devices found')
def test_get_device(self):
touch.get_device(0)
def test_num_fingers__invalid(self):
self.assertRaises(pygame.error, touch.get_device, -1234)
self.assertRaises(TypeError, touch.get_device, 'test')
@unittest.skipIf(not has_touchdevice, 'no touch devices found')
def test_num_fingers(self):
touch.get_num_fingers(touch.get_device(0))
def test_num_fingers__invalid(self):
self.assertRaises(TypeError, touch.get_num_fingers, 'test')
self.assertRaises(pygame.error, touch.get_num_fingers, -1234)
@unittest.skipIf(not has_touchdevice, 'no touch devices found')
def todo_test_get_finger(self):
"""ask for touch input and check the dict"""
if __name__ == '__main__':
unittest.main()