// // Created by s444440 on 10/30/19. // #ifndef PROJEKTDSIK_GAME_H #define PROJEKTDSIK_GAME_H #include "LinkedList.h" struct Game{ const char* name; int id; } typedef Game; Game* games[100]; int lastGameIndex=0; Game* CreateNewGame(){ Game* g = malloc(sizeof(Game)); games[lastGameIndex] = g; lastGameIndex++; // push(&list, g, sizeof(Game*)); return g; } #endif //PROJEKTDSIK_GAME_H