100 lines
4.1 KiB
C
100 lines
4.1 KiB
C
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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#ifndef PSFILEBUFFER_PSASCIICONVERSION_H
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#define PSFILEBUFFER_PSASCIICONVERSION_H
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/*!
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\file
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\brief PxAsciiConversion namespace contains string/value helper functions
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*/
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#include "PxMath.h"
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#include "PsString.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <float.h>
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namespace physx
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{
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namespace general_string_parsing2
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{
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namespace PxAsc
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{
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const uint32_t PxF32StrLen = 24;
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const uint32_t PxF64StrLen = 32;
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const uint32_t IntStrLen = 32;
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PX_INLINE bool isWhiteSpace(char c);
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PX_INLINE const char * skipNonWhiteSpace(const char *scan);
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PX_INLINE const char * skipWhiteSpace(const char *scan);
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//////////////////////////
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// str to value functions
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//////////////////////////
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PX_INLINE bool strToBool(const char *str, const char **endptr);
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PX_INLINE int8_t strToI8(const char *str, const char **endptr);
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PX_INLINE int16_t strToI16(const char *str, const char **endptr);
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PX_INLINE int32_t strToI32(const char *str, const char **endptr);
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PX_INLINE int64_t strToI64(const char *str, const char **endptr);
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PX_INLINE uint8_t strToU8(const char *str, const char **endptr);
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PX_INLINE uint16_t strToU16(const char *str, const char **endptr);
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PX_INLINE uint32_t strToU32(const char *str, const char **endptr);
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PX_INLINE uint64_t strToU64(const char *str, const char **endptr);
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PX_INLINE float strToF32(const char *str, const char **endptr);
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PX_INLINE double strToF64(const char *str, const char **endptr);
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PX_INLINE void strToF32s(float *v,uint32_t count,const char *str, const char**endptr);
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//////////////////////////
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// value to str functions
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//////////////////////////
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PX_INLINE const char * valueToStr( bool val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( int8_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( int16_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( int32_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( int64_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( uint8_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( uint16_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( uint32_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( uint64_t val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( float val, char *buf, uint32_t n );
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PX_INLINE const char * valueToStr( double val, char *buf, uint32_t n );
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#include "PsAsciiConversion.inl"
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} // end of namespace
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} // end of namespace
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using namespace general_string_parsing2;
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} // end of namespace
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#endif // PSFILEBUFFER_PSASCIICONVERSION_H
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