Space-Project/dependencies/physx-4.1/source/compiler/cmake/PhysXCommon.cmake

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CMake
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2021-01-16 17:11:39 +01:00
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved.
#
# Build PhysXCommon common
#
SET(PHYSX_SOURCE_DIR ${PHYSX_ROOT_DIR}/source)
SET(COMMON_SRC_DIR ${PHYSX_SOURCE_DIR}/common/src)
SET(GU_SOURCE_DIR ${PHYSX_SOURCE_DIR}/geomutils)
SET(PXCOMMON_PLATFORM_LINK_FLAGS_DEBUG " ")
SET(PXCOMMON_PLATFORM_LINK_FLAGS_CHECKED " ")
SET(PXCOMMON_PLATFORM_LINK_FLAGS_PROFILE " ")
SET(PXCOMMON_PLATFORM_LINK_FLAGS_RELEASE " ")
# Include here after the directories are defined so that the platform specific file can use the variables.
include(${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/PhysXCommon.cmake)
SET(PHYSX_COMMON_SOURCE
${COMMON_SRC_DIR}/CmCollection.cpp
${COMMON_SRC_DIR}/CmMathUtils.cpp
${COMMON_SRC_DIR}/CmPtrTable.cpp
${COMMON_SRC_DIR}/CmRadixSort.cpp
${COMMON_SRC_DIR}/CmRadixSortBuffered.cpp
${COMMON_SRC_DIR}/CmRenderOutput.cpp
${COMMON_SRC_DIR}/CmVisualization.cpp
${COMMON_SRC_DIR}/CmBitMap.h
${COMMON_SRC_DIR}/CmBlockArray.h
${COMMON_SRC_DIR}/CmCollection.h
${COMMON_SRC_DIR}/CmConeLimitHelper.h
${COMMON_SRC_DIR}/CmFlushPool.h
${COMMON_SRC_DIR}/CmIDPool.h
${COMMON_SRC_DIR}/CmIO.h
${COMMON_SRC_DIR}/CmMatrix34.h
${COMMON_SRC_DIR}/CmPhysXCommon.h
${COMMON_SRC_DIR}/CmPool.h
${COMMON_SRC_DIR}/CmPreallocatingPool.h
${COMMON_SRC_DIR}/CmPriorityQueue.h
${COMMON_SRC_DIR}/CmPtrTable.h
${COMMON_SRC_DIR}/CmQueue.h
${COMMON_SRC_DIR}/CmRadixSort.h
${COMMON_SRC_DIR}/CmRadixSortBuffered.h
${COMMON_SRC_DIR}/CmRefCountable.h
${COMMON_SRC_DIR}/CmRenderBuffer.h
${COMMON_SRC_DIR}/CmRenderOutput.h
${COMMON_SRC_DIR}/CmScaling.h
${COMMON_SRC_DIR}/CmSpatialVector.h
${COMMON_SRC_DIR}/CmTask.h
${COMMON_SRC_DIR}/CmTaskPool.h
${COMMON_SRC_DIR}/CmTmpMem.h
${COMMON_SRC_DIR}/CmTransformUtils.h
${COMMON_SRC_DIR}/CmUtils.h
${COMMON_SRC_DIR}/CmVisualization.h
)
SOURCE_GROUP(common\\src FILES ${PHYSX_COMMON_SOURCE})
SET(PHYSXCOMMON_COMMON_HEADERS
${PHYSX_ROOT_DIR}/include/common/PxBase.h
${PHYSX_ROOT_DIR}/include/common/PxCollection.h
${PHYSX_ROOT_DIR}/include/common/PxCoreUtilityTypes.h
${PHYSX_ROOT_DIR}/include/common/PxMetaData.h
${PHYSX_ROOT_DIR}/include/common/PxMetaDataFlags.h
${PHYSX_ROOT_DIR}/include/common/PxPhysicsInsertionCallback.h
${PHYSX_ROOT_DIR}/include/common/PxPhysXCommonConfig.h
${PHYSX_ROOT_DIR}/include/common/PxRenderBuffer.h
${PHYSX_ROOT_DIR}/include/common/PxSerialFramework.h
${PHYSX_ROOT_DIR}/include/common/PxSerializer.h
${PHYSX_ROOT_DIR}/include/common/PxStringTable.h
${PHYSX_ROOT_DIR}/include/common/PxTolerancesScale.h
${PHYSX_ROOT_DIR}/include/common/PxTypeInfo.h
${PHYSX_ROOT_DIR}/include/common/PxProfileZone.h
)
SOURCE_GROUP(include\\common FILES ${PHYSXCOMMON_COMMON_HEADERS})
SET(PHYSXCOMMON_GEOMETRY_HEADERS
${PHYSX_ROOT_DIR}/include/geometry/PxBoxGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxCapsuleGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxConvexMesh.h
${PHYSX_ROOT_DIR}/include/geometry/PxConvexMeshGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxGeometryHelpers.h
${PHYSX_ROOT_DIR}/include/geometry/PxGeometryQuery.h
${PHYSX_ROOT_DIR}/include/geometry/PxHeightField.h
${PHYSX_ROOT_DIR}/include/geometry/PxHeightFieldDesc.h
${PHYSX_ROOT_DIR}/include/geometry/PxHeightFieldFlag.h
${PHYSX_ROOT_DIR}/include/geometry/PxHeightFieldGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxHeightFieldSample.h
${PHYSX_ROOT_DIR}/include/geometry/PxMeshQuery.h
${PHYSX_ROOT_DIR}/include/geometry/PxMeshScale.h
${PHYSX_ROOT_DIR}/include/geometry/PxPlaneGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxSimpleTriangleMesh.h
${PHYSX_ROOT_DIR}/include/geometry/PxSphereGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxTriangle.h
${PHYSX_ROOT_DIR}/include/geometry/PxTriangleMesh.h
${PHYSX_ROOT_DIR}/include/geometry/PxTriangleMeshGeometry.h
${PHYSX_ROOT_DIR}/include/geometry/PxBVHStructure.h
)
SOURCE_GROUP(include\\geometry FILES ${PHYSXCOMMON_GEOMETRY_HEADERS})
SET(PHYSXCOMMON_GEOMUTILS_HEADERS
${PHYSX_ROOT_DIR}/include/geomutils/GuContactBuffer.h
${PHYSX_ROOT_DIR}/include/geomutils/GuContactPoint.h
)
SOURCE_GROUP(include\\geomutils FILES ${PHYSXCOMMON_GEOMUTILS_HEADERS})
SET(PHYSXCOMMON_COLLISION_HEADERS
${PHYSX_ROOT_DIR}/include/collision/PxCollisionDefs.h
)
SOURCE_GROUP(include\\collision FILES ${PHYSXCOMMON_COLLISION_HEADERS})
SET(PHYSXCOMMON_GU_HEADERS
${GU_SOURCE_DIR}/include/GuBox.h
${GU_SOURCE_DIR}/include/GuDistanceSegmentBox.h
${GU_SOURCE_DIR}/include/GuDistanceSegmentSegment.h
${GU_SOURCE_DIR}/include/GuIntersectionBoxBox.h
${GU_SOURCE_DIR}/include/GuIntersectionTriangleBox.h
${GU_SOURCE_DIR}/include/GuIntersectionTriangleBoxRef.h
${GU_SOURCE_DIR}/include/GuRaycastTests.h
${GU_SOURCE_DIR}/include/GuSegment.h
${GU_SOURCE_DIR}/include/GuSIMDHelpers.h
)
SOURCE_GROUP(geomutils\\headers FILES ${PHYSXCOMMON_GU_HEADERS})
SET(PHYSXCOMMON_GU_PXHEADERS
${PHYSX_ROOT_DIR}/include/geomutils/GuContactBuffer.h
${PHYSX_ROOT_DIR}/include/geomutils/GuContactPoint.h
)
SOURCE_GROUP(geomutils\\include FILES ${PHYSXCOMMON_GU_PXHEADERS})
SET(PHYSXCOMMON_GU_SOURCE
${GU_SOURCE_DIR}/src/GuBounds.cpp
${GU_SOURCE_DIR}/src/GuBox.cpp
${GU_SOURCE_DIR}/src/GuCapsule.cpp
${GU_SOURCE_DIR}/src/GuCCTSweepTests.cpp
${GU_SOURCE_DIR}/src/GuGeometryQuery.cpp
${GU_SOURCE_DIR}/src/GuGeometryUnion.cpp
${GU_SOURCE_DIR}/src/GuInternal.cpp
${GU_SOURCE_DIR}/src/GuMeshFactory.cpp
${GU_SOURCE_DIR}/src/GuMetaData.cpp
${GU_SOURCE_DIR}/src/GuMTD.cpp
${GU_SOURCE_DIR}/src/GuOverlapTests.cpp
${GU_SOURCE_DIR}/src/GuRaycastTests.cpp
${GU_SOURCE_DIR}/src/GuSerialize.cpp
${GU_SOURCE_DIR}/src/GuSweepMTD.cpp
${GU_SOURCE_DIR}/src/GuSweepSharedTests.cpp
${GU_SOURCE_DIR}/src/GuSweepTests.cpp
${GU_SOURCE_DIR}/src/GuBounds.h
${GU_SOURCE_DIR}/src/GuCapsule.h
${GU_SOURCE_DIR}/src/GuCenterExtents.h
${GU_SOURCE_DIR}/src/GuGeometryUnion.h
${GU_SOURCE_DIR}/src/GuInternal.h
${GU_SOURCE_DIR}/src/GuMeshFactory.h
${GU_SOURCE_DIR}/src/GuMTD.h
${GU_SOURCE_DIR}/src/GuOverlapTests.h
${GU_SOURCE_DIR}/src/GuSerialize.h
${GU_SOURCE_DIR}/src/GuSphere.h
${GU_SOURCE_DIR}/src/GuSweepMTD.h
${GU_SOURCE_DIR}/src/GuSweepSharedTests.h
${GU_SOURCE_DIR}/src/GuSweepTests.h
${GU_SOURCE_DIR}/src/GuAABBTreeBuild.cpp
${GU_SOURCE_DIR}/src/GuAABBTreeBuild.h
${GU_SOURCE_DIR}/src/GuAABBTreeQuery.h
${GU_SOURCE_DIR}/src/GuBVHStructure.cpp
${GU_SOURCE_DIR}/src/GuBVHStructure.h
${GU_SOURCE_DIR}/src/GuBVHTestsSIMD.h
)
SOURCE_GROUP(geomutils\\src FILES ${PHYSXCOMMON_GU_SOURCE})
SET(PHYSXCOMMON_GU_CCD_SOURCE
${GU_SOURCE_DIR}/src/ccd/GuCCDSweepConvexMesh.cpp
${GU_SOURCE_DIR}/src/ccd/GuCCDSweepPrimitives.cpp
${GU_SOURCE_DIR}/src/ccd/GuCCDSweepConvexMesh.h
)
SOURCE_GROUP(geomutils\\src\\ccd FILES ${PHYSXCOMMON_GU_CCD_SOURCE})
SET(PHYSXCOMMON_GU_COMMON_SOURCE
${GU_SOURCE_DIR}/src/common/GuBarycentricCoordinates.cpp
${GU_SOURCE_DIR}/src/common/GuSeparatingAxes.cpp
${GU_SOURCE_DIR}/src/common/GuBarycentricCoordinates.h
${GU_SOURCE_DIR}/src/common/GuBoxConversion.h
${GU_SOURCE_DIR}/src/common/GuEdgeCache.h
${GU_SOURCE_DIR}/src/common/GuEdgeListData.h
${GU_SOURCE_DIR}/src/common/GuSeparatingAxes.h
)
SOURCE_GROUP(geomutils\\src\\common FILES ${PHYSXCOMMON_GU_COMMON_SOURCE})
SET(PHYSXCOMMON_GU_CONTACT_SOURCE
${GU_SOURCE_DIR}/src/contact/GuContactBoxBox.cpp
${GU_SOURCE_DIR}/src/contact/GuContactCapsuleBox.cpp
${GU_SOURCE_DIR}/src/contact/GuContactCapsuleCapsule.cpp
${GU_SOURCE_DIR}/src/contact/GuContactCapsuleConvex.cpp
${GU_SOURCE_DIR}/src/contact/GuContactCapsuleMesh.cpp
${GU_SOURCE_DIR}/src/contact/GuContactConvexConvex.cpp
${GU_SOURCE_DIR}/src/contact/GuContactConvexMesh.cpp
${GU_SOURCE_DIR}/src/contact/GuContactPlaneBox.cpp
${GU_SOURCE_DIR}/src/contact/GuContactPlaneCapsule.cpp
${GU_SOURCE_DIR}/src/contact/GuContactPlaneConvex.cpp
${GU_SOURCE_DIR}/src/contact/GuContactPolygonPolygon.cpp
${GU_SOURCE_DIR}/src/contact/GuContactSphereBox.cpp
${GU_SOURCE_DIR}/src/contact/GuContactSphereCapsule.cpp
${GU_SOURCE_DIR}/src/contact/GuContactSphereMesh.cpp
${GU_SOURCE_DIR}/src/contact/GuContactSpherePlane.cpp
${GU_SOURCE_DIR}/src/contact/GuContactSphereSphere.cpp
${GU_SOURCE_DIR}/src/contact/GuFeatureCode.cpp
${GU_SOURCE_DIR}/src/contact/GuContactMethodImpl.h
${GU_SOURCE_DIR}/src/contact/GuContactPolygonPolygon.h
${GU_SOURCE_DIR}/src/contact/GuFeatureCode.h
)
SOURCE_GROUP(geomutils\\src\\contact FILES ${PHYSXCOMMON_GU_CONTACT_SOURCE})
SET(PHYSXCOMMON_GU_CONVEX_SOURCE
${GU_SOURCE_DIR}/src/convex/GuBigConvexData.cpp
${GU_SOURCE_DIR}/src/convex/GuConvexHelper.cpp
${GU_SOURCE_DIR}/src/convex/GuConvexMesh.cpp
${GU_SOURCE_DIR}/src/convex/GuConvexSupportTable.cpp
${GU_SOURCE_DIR}/src/convex/GuConvexUtilsInternal.cpp
${GU_SOURCE_DIR}/src/convex/GuHillClimbing.cpp
${GU_SOURCE_DIR}/src/convex/GuShapeConvex.cpp
${GU_SOURCE_DIR}/src/convex/GuBigConvexData.h
${GU_SOURCE_DIR}/src/convex/GuBigConvexData2.h
${GU_SOURCE_DIR}/src/convex/GuConvexEdgeFlags.h
${GU_SOURCE_DIR}/src/convex/GuConvexHelper.h
${GU_SOURCE_DIR}/src/convex/GuConvexMesh.h
${GU_SOURCE_DIR}/src/convex/GuConvexMeshData.h
${GU_SOURCE_DIR}/src/convex/GuConvexSupportTable.h
${GU_SOURCE_DIR}/src/convex/GuConvexUtilsInternal.h
${GU_SOURCE_DIR}/src/convex/GuCubeIndex.h
${GU_SOURCE_DIR}/src/convex/GuHillClimbing.h
${GU_SOURCE_DIR}/src/convex/GuShapeConvex.h
)
SOURCE_GROUP(geomutils\\src\\convex FILES ${PHYSXCOMMON_GU_CONVEX_SOURCE})
SET(PHYSXCOMMON_GU_DISTANCE_SOURCE
${GU_SOURCE_DIR}/src/distance/GuDistancePointBox.cpp
${GU_SOURCE_DIR}/src/distance/GuDistancePointTriangle.cpp
${GU_SOURCE_DIR}/src/distance/GuDistanceSegmentBox.cpp
${GU_SOURCE_DIR}/src/distance/GuDistanceSegmentSegment.cpp
${GU_SOURCE_DIR}/src/distance/GuDistanceSegmentTriangle.cpp
${GU_SOURCE_DIR}/src/distance/GuDistancePointBox.h
${GU_SOURCE_DIR}/src/distance/GuDistancePointSegment.h
${GU_SOURCE_DIR}/src/distance/GuDistancePointTriangle.h
${GU_SOURCE_DIR}/src/distance/GuDistancePointTriangleSIMD.h
${GU_SOURCE_DIR}/src/distance/GuDistanceSegmentSegmentSIMD.h
${GU_SOURCE_DIR}/src/distance/GuDistanceSegmentTriangle.h
${GU_SOURCE_DIR}/src/distance/GuDistanceSegmentTriangleSIMD.h
)
SOURCE_GROUP(geomutils\\src\\distance FILES ${PHYSXCOMMON_GU_DISTANCE_SOURCE})
SET(PHYSXCOMMON_GU_GJK_SOURCE
${GU_SOURCE_DIR}/src/gjk/GuEPA.cpp
${GU_SOURCE_DIR}/src/gjk/GuGJKSimplex.cpp
${GU_SOURCE_DIR}/src/gjk/GuGJKTest.cpp
${GU_SOURCE_DIR}/src/gjk/GuEPA.h
${GU_SOURCE_DIR}/src/gjk/GuEPAFacet.h
${GU_SOURCE_DIR}/src/gjk/GuGJK.h
${GU_SOURCE_DIR}/src/gjk/GuGJKPenetration.h
${GU_SOURCE_DIR}/src/gjk/GuGJKRaycast.h
${GU_SOURCE_DIR}/src/gjk/GuGJKSimplex.h
${GU_SOURCE_DIR}/src/gjk/GuGJKTest.h
${GU_SOURCE_DIR}/src/gjk/GuGJKType.h
${GU_SOURCE_DIR}/src/gjk/GuGJKUtil.h
${GU_SOURCE_DIR}/src/gjk/GuVecBox.h
${GU_SOURCE_DIR}/src/gjk/GuVecCapsule.h
${GU_SOURCE_DIR}/src/gjk/GuVecConvex.h
${GU_SOURCE_DIR}/src/gjk/GuVecConvexHull.h
${GU_SOURCE_DIR}/src/gjk/GuVecConvexHullNoScale.h
${GU_SOURCE_DIR}/src/gjk/GuVecPlane.h
${GU_SOURCE_DIR}/src/gjk/GuVecSphere.h
${GU_SOURCE_DIR}/src/gjk/GuVecTriangle.h
)
SOURCE_GROUP(geomutils\\src\\gjk FILES ${PHYSXCOMMON_GU_GJK_SOURCE})
SET(PHYSXCOMMON_GU_HF_SOURCE
${GU_SOURCE_DIR}/src/hf/GuHeightField.cpp
${GU_SOURCE_DIR}/src/hf/GuHeightFieldUtil.cpp
${GU_SOURCE_DIR}/src/hf/GuOverlapTestsHF.cpp
${GU_SOURCE_DIR}/src/hf/GuSweepsHF.cpp
${GU_SOURCE_DIR}/src/hf/GuEntityReport.h
${GU_SOURCE_DIR}/src/hf/GuHeightField.h
${GU_SOURCE_DIR}/src/hf/GuHeightFieldData.h
${GU_SOURCE_DIR}/src/hf/GuHeightFieldUtil.h
)
SOURCE_GROUP(geomutils\\src\\hf FILES ${PHYSXCOMMON_GU_HF_SOURCE})
SET(PHYSXCOMMON_GU_INTERSECTION_SOURCE
${GU_SOURCE_DIR}/src/intersection/GuIntersectionBoxBox.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionCapsuleTriangle.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionEdgeEdge.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayBox.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayCapsule.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRaySphere.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionSphereBox.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionTriangleBox.cpp
${GU_SOURCE_DIR}/src/intersection/GuIntersectionCapsuleTriangle.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionEdgeEdge.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRay.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayBox.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayBoxSIMD.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayCapsule.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayPlane.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRaySphere.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionRayTriangle.h
${GU_SOURCE_DIR}/src/intersection/GuIntersectionSphereBox.h
)
SOURCE_GROUP(geomutils\\src\\intersection FILES ${PHYSXCOMMON_GU_INTERSECTION_SOURCE})
SET(PXCOMMON_BVH4_FILES
${GU_SOURCE_DIR}/src/mesh/GuBV4_AABBSweep.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_BoxOverlap.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_CapsuleSweep.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_CapsuleSweepAA.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_OBBSweep.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_Raycast.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_SphereOverlap.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4_SphereSweep.cpp
${GU_SOURCE_DIR}/src/mesh/GuMidphaseBV4.cpp
)
SET(PHYSXCOMMON_GU_MESH_SOURCE
${GU_SOURCE_DIR}/src/mesh/GuBV4.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV4Build.cpp
${PXCOMMON_BVH4_FILES}
${GU_SOURCE_DIR}/src/mesh/GuMeshQuery.cpp
${GU_SOURCE_DIR}/src/mesh/GuMidphaseRTree.cpp
${GU_SOURCE_DIR}/src/mesh/GuOverlapTestsMesh.cpp
${GU_SOURCE_DIR}/src/mesh/GuRTree.cpp
${GU_SOURCE_DIR}/src/mesh/GuRTreeQueries.cpp
${GU_SOURCE_DIR}/src/mesh/GuSweepsMesh.cpp
${GU_SOURCE_DIR}/src/mesh/GuTriangleMesh.cpp
${GU_SOURCE_DIR}/src/mesh/GuTriangleMeshBV4.cpp
${GU_SOURCE_DIR}/src/mesh/GuTriangleMeshRTree.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV32.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV32Build.cpp
${GU_SOURCE_DIR}/src/mesh/GuBV32.h
${GU_SOURCE_DIR}/src/mesh/GuBV32Build.h
${GU_SOURCE_DIR}/src/mesh/GuBV4.h
${GU_SOURCE_DIR}/src/mesh/GuBV4Build.h
${GU_SOURCE_DIR}/src/mesh/GuBV4Settings.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_AABBAABBSweepTest.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_BoxBoxOverlapTest.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_BoxOverlap_Internal.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_BoxSweep_Internal.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_BoxSweep_Params.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_CapsuleSweep_Internal.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Common.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Internal.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamNoOrder_OBBOBB.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamNoOrder_SegmentAABB_Inflated.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamNoOrder_SphereAABB.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamOrdered_OBBOBB.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_ProcessStreamOrdered_SegmentAABB_Inflated.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Slabs.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Slabs_KajiyaNoOrder.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Slabs_KajiyaOrdered.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Slabs_SwizzledNoOrder.h
${GU_SOURCE_DIR}/src/mesh/GuBV4_Slabs_SwizzledOrdered.h
${GU_SOURCE_DIR}/src/mesh/GuBVConstants.h
${GU_SOURCE_DIR}/src/mesh/GuMeshData.h
${GU_SOURCE_DIR}/src/mesh/GuMidphaseInterface.h
${GU_SOURCE_DIR}/src/mesh/GuRTree.h
${GU_SOURCE_DIR}/src/mesh/GuSweepConvexTri.h
${GU_SOURCE_DIR}/src/mesh/GuSweepMesh.h
${GU_SOURCE_DIR}/src/mesh/GuTriangle32.h
${GU_SOURCE_DIR}/src/mesh/GuTriangleCache.h
${GU_SOURCE_DIR}/src/mesh/GuTriangleMesh.h
${GU_SOURCE_DIR}/src/mesh/GuTriangleMeshBV4.h
${GU_SOURCE_DIR}/src/mesh/GuTriangleMeshRTree.h
${GU_SOURCE_DIR}/src/mesh/GuTriangleVertexPointers.h
)
SOURCE_GROUP(geomutils\\src\\mesh FILES ${PHYSXCOMMON_GU_MESH_SOURCE})
SET(PHYSXCOMMON_GU_PCM_SOURCE
${GU_SOURCE_DIR}/src/pcm/GuPCMContactBoxBox.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactBoxConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactCapsuleBox.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactCapsuleCapsule.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactCapsuleConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactCapsuleHeightField.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactCapsuleMesh.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactConvexCommon.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactConvexConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactConvexHeightField.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactConvexMesh.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactGenBoxConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactGenSphereCapsule.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactPlaneBox.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactPlaneCapsule.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactPlaneConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSphereBox.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSphereCapsule.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSphereConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSphereHeightField.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSphereMesh.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSpherePlane.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactSphereSphere.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMShapeConvex.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMTriangleContactGen.cpp
${GU_SOURCE_DIR}/src/pcm/GuPersistentContactManifold.cpp
${GU_SOURCE_DIR}/src/pcm/GuPCMContactConvexCommon.h
${GU_SOURCE_DIR}/src/pcm/GuPCMContactGen.h
${GU_SOURCE_DIR}/src/pcm/GuPCMContactGenUtil.h
${GU_SOURCE_DIR}/src/pcm/GuPCMContactMeshCallback.h
${GU_SOURCE_DIR}/src/pcm/GuPCMShapeConvex.h
${GU_SOURCE_DIR}/src/pcm/GuPCMTriangleContactGen.h
${GU_SOURCE_DIR}/src/pcm/GuPersistentContactManifold.h
)
SOURCE_GROUP(geomutils\\src\\pcm FILES ${PHYSXCOMMON_GU_PCM_SOURCE})
SET(PHYSXCOMMON_GU_SWEEP_SOURCE
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxBox.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxSphere.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxTriangle_FeatureBased.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxTriangle_SAT.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepCapsuleBox.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepCapsuleCapsule.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepCapsuleTriangle.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepSphereCapsule.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepSphereSphere.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepSphereTriangle.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepTriangleUtils.cpp
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxBox.h
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxSphere.h
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxTriangle_FeatureBased.h
${GU_SOURCE_DIR}/src/sweep/GuSweepBoxTriangle_SAT.h
${GU_SOURCE_DIR}/src/sweep/GuSweepCapsuleBox.h
${GU_SOURCE_DIR}/src/sweep/GuSweepCapsuleCapsule.h
${GU_SOURCE_DIR}/src/sweep/GuSweepCapsuleTriangle.h
${GU_SOURCE_DIR}/src/sweep/GuSweepSphereCapsule.h
${GU_SOURCE_DIR}/src/sweep/GuSweepSphereSphere.h
${GU_SOURCE_DIR}/src/sweep/GuSweepSphereTriangle.h
${GU_SOURCE_DIR}/src/sweep/GuSweepTriangleUtils.h
)
SOURCE_GROUP(geomutils\\src\\sweep FILES ${PHYSXCOMMON_GU_SWEEP_SOURCE})
ADD_LIBRARY(PhysXCommon ${PHYSXCOMMON_LIBTYPE}
${PHYSX_COMMON_SOURCE}
${PHYSXCOMMON_COMMON_HEADERS}
${PHYSXCOMMON_GEOMETRY_HEADERS}
${PHYSXCOMMON_GEOMUTILS_HEADERS}
${PHYSXCOMMON_COLLISION_HEADERS}
${PXCOMMON_PLATFORM_SRC_FILES}
${PHYSXCOMMON_GU_HEADERS}
${PHYSXCOMMON_GU_PXHEADERS}
${PHYSXCOMMON_GU_SOURCE}
${PHYSXCOMMON_GU_CCD_SOURCE}
${PHYSXCOMMON_GU_COMMON_SOURCE}
${PHYSXCOMMON_GU_CONTACT_SOURCE}
${PHYSXCOMMON_GU_CONVEX_SOURCE}
${PHYSXCOMMON_GU_DISTANCE_SOURCE}
${PHYSXCOMMON_GU_GJK_SOURCE}
${PHYSXCOMMON_GU_HF_SOURCE}
${PHYSXCOMMON_GU_INTERSECTION_SOURCE}
${PHYSXCOMMON_GU_MESH_SOURCE}
${PHYSXCOMMON_GU_PCM_SOURCE}
${PHYSXCOMMON_GU_SWEEP_SOURCE}
)
INSTALL(FILES ${PHYSXCOMMON_GEOMETRY_HEADERS} DESTINATION include/geometry)
INSTALL(FILES ${PHYSXCOMMON_GEOMUTILS_HEADERS} DESTINATION include/geomutils)
TARGET_INCLUDE_DIRECTORIES(PhysXCommon
PRIVATE ${PXCOMMON_PLATFORM_INCLUDES}
PUBLIC ${PHYSX_ROOT_DIR}/include
PRIVATE ${PHYSX_SOURCE_DIR}/common/include
PRIVATE ${PHYSX_SOURCE_DIR}/common/src
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/include
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/contact
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/common
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/convex
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/distance
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/sweep
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/gjk
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/intersection
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/mesh
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/hf
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/pcm
PRIVATE ${PHYSX_SOURCE_DIR}/geomutils/src/ccd
PRIVATE ${PHYSX_SOURCE_DIR}/physxgpu/include
)
TARGET_COMPILE_DEFINITIONS(PhysXCommon
PRIVATE ${PXCOMMON_COMPILE_DEFS}
)
SET_TARGET_PROPERTIES(PhysXCommon PROPERTIES
OUTPUT_NAME PhysXCommon
)
IF(NV_USE_GAMEWORKS_OUTPUT_DIRS AND PHYSXCOMMON_LIBTYPE STREQUAL "STATIC")
SET_TARGET_PROPERTIES(PhysXCommon PROPERTIES
ARCHIVE_OUTPUT_NAME_DEBUG "PhysXCommon_static"
ARCHIVE_OUTPUT_NAME_CHECKED "PhysXCommon_static"
ARCHIVE_OUTPUT_NAME_PROFILE "PhysXCommon_static"
ARCHIVE_OUTPUT_NAME_RELEASE "PhysXCommon_static"
)
ENDIF()
IF(PHYSXCOMMON_COMPILE_PDB_NAME_DEBUG)
SET_TARGET_PROPERTIES(PhysXCommon PROPERTIES
COMPILE_PDB_NAME_DEBUG "${PHYSXCOMMON_COMPILE_PDB_NAME_DEBUG}"
COMPILE_PDB_NAME_CHECKED "${PHYSXCOMMON_COMPILE_PDB_NAME_CHECKED}"
COMPILE_PDB_NAME_PROFILE "${PHYSXCOMMON_COMPILE_PDB_NAME_PROFILE}"
COMPILE_PDB_NAME_RELEASE "${PHYSXCOMMON_COMPILE_PDB_NAME_RELEASE}"
)
ENDIF()
SET_TARGET_PROPERTIES(PhysXCommon PROPERTIES
LINK_FLAGS "${PXCOMMON_PLATFORM_LINK_FLAGS}"
LINK_FLAGS_DEBUG "${PXCOMMON_PLATFORM_LINK_FLAGS_DEBUG}"
LINK_FLAGS_CHECKED "${PXCOMMON_PLATFORM_LINK_FLAGS_CHECKED}"
LINK_FLAGS_PROFILE "${PXCOMMON_PLATFORM_LINK_FLAGS_PROFILE}"
LINK_FLAGS_RELEASE "${PXCOMMON_PLATFORM_LINK_FLAGS_RELEASE}"
)
TARGET_LINK_LIBRARIES(PhysXCommon
PUBLIC ${PXCOMMON_PLATFORM_LINKED_LIBS}
PUBLIC PhysXFoundation
PRIVATE ${PHYSXCOMMON_PLATFORM_LINKED_LIBS}
)
IF(PX_GENERATE_SOURCE_DISTRO)
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSX_COMMON_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_COMMON_HEADERS})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GEOMETRY_HEADERS})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GEOMUTILS_HEADERS})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PXCOMMON_PLATFORM_SRC_FILES})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_HEADERS})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_PXHEADERS})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_CCD_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_COMMON_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_CONTACT_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_CONVEX_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_DISTANCE_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_GJK_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_HF_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_INTERSECTION_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_MESH_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_PCM_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_GU_SWEEP_SOURCE})
LIST(APPEND SOURCE_DISTRO_FILE_LIST ${PHYSXCOMMON_COLLISION_HEADERS})
ENDIF()
# enable -fPIC so we can link static libs with the editor
SET_TARGET_PROPERTIES(PhysXCommon PROPERTIES POSITION_INDEPENDENT_CODE TRUE)