Space-Project/dependencies/physx-4.1/source/compiler/cmake/windows/CMakeLists.txt

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CMake
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2021-01-16 17:11:39 +01:00
##
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved.
OPTION(PX_COPY_EXTERNAL_DLL "Copy external dlls into SDK bin directory" OFF)
OPTION(PX_FLOAT_POINT_PRECISE_MATH "Float point precise math" OFF)
OPTION(PX_USE_NVTX "Enabled NVTX profiling" OFF)
# We define the CXX flags for this CMakeLists and all others that are included afterwards. This is a GLOBAL setting.
# If/when the solutions go standalone (say, samples and visual tests) - those CMakeLists will need to be fixed.
SET(PHYSX_WARNING_DISABLES "/wd4514 /wd4820 /wd4127 /wd4710 /wd4711 /wd4577 /wd4996")
# Cache the CXX flags so the other CMakeLists.txt can use them if needed
IF(PX_FLOAT_POINT_PRECISE_MATH)
SET(PHYSX_FP_MODE "/fp:precise")
ELSE()
SET(PHYSX_FP_MODE "/fp:fast")
ENDIF()
IF(CMAKE_CL_64)
SET(PHYSX_CXX_FLAGS "/d2Zi+ /MP /WX /W4 /GF /GS- /GR- /Gd ${PHYSX_FP_MODE} /Oy ${PHYSX_WARNING_DISABLES}" CACHE INTERNAL "PhysX CXX")
ELSE()
SET(PHYSX_CXX_FLAGS "/arch:SSE2 /d2Zi+ /MP /WX /W4 /GF /GS- /GR- /Gd ${PHYSX_FP_MODE} /Oy ${PHYSX_WARNING_DISABLES}" CACHE INTERNAL "PhysX CXX")
ENDIF()
SET(PHYSX_CXX_FLAGS_DEBUG "/Od ${WINCRT_DEBUG} /RTCu /Zi" CACHE INTERNAL "PhysX Debug CXX Flags")
SET(PHYSX_CXX_FLAGS_CHECKED "/Ox ${WINCRT_NDEBUG} /Zi" CACHE INTERNAL "PhysX Checked CXX Flags")
SET(PHYSX_CXX_FLAGS_PROFILE "/Ox ${WINCRT_NDEBUG} /Zi" CACHE INTERNAL "PhysX Profile CXX Flags")
SET(PHYSX_CXX_FLAGS_RELEASE "/Ox ${WINCRT_NDEBUG} /Zi" CACHE INTERNAL "PhysX Release CXX Flags")
# cache lib type defs
IF(PX_GENERATE_STATIC_LIBRARIES)
SET(PHYSX_LIBTYPE_DEFS "PX_PHYSX_STATIC_LIB;" CACHE INTERNAL "PhysX lib type defs")
ENDIF()
# These flags are local to the directory the CMakeLists.txt is in, so don't get carried over to OTHER CMakeLists.txt (thus the CACHE variables above)
SET(CMAKE_CXX_FLAGS ${PHYSX_CXX_FLAGS})
SET(CMAKE_CXX_FLAGS_DEBUG ${PHYSX_CXX_FLAGS_DEBUG})
SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED})
SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE})
SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE})
# Build PDBs for all configurations
SET(CMAKE_SHARED_LINKER_FLAGS "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO")
IF(CMAKE_CL_64)
SET(WIN64_FLAG "WIN64")
ENDIF(CMAKE_CL_64)
IF(PX_SCALAR_MATH)
SET(SCALAR_MATH_FLAG "PX_SIMD_DISABLED")
ENDIF()
# Controls PX_NVTX for all projects
IF(PX_USE_NVTX)
SET(NVTX_FLAG "PX_NVTX=1")
ELSE()
SET(NVTX_FLAG "PX_NVTX=0")
ENDIF()
SET(PHYSX_WINDOWS_COMPILE_DEFS "WIN32;${WIN64_FLAG};${SCALAR_MATH_FLAG};${CUDA_FLAG};_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_WINSOCK_DEPRECATED_NO_WARNINGS;${PHYSX_AUTOBUILD}" CACHE INTERNAL "Base PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_DEBUG_COMPILE_DEFS "PX_DEBUG=1;PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1" CACHE INTERNAL "Debug PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_CHECKED_COMPILE_DEFS "PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1" CACHE INTERNAL "Checked PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_PROFILE_COMPILE_DEFS "PX_PROFILE=1;${NVTX_FLAG};PX_SUPPORT_PVD=1" CACHE INTERNAL "Profile PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_RELEASE_COMPILE_DEFS "PX_SUPPORT_PVD=0" CACHE INTERNAL "Release PhysX preprocessor definitions")
# copy the external dlls
IF(PX_COPY_EXTERNAL_DLL)
IF(NOT PHYSX_SLN_PHYSXDEVICE_PATH)
SET(PHYSX_SLN_PHYSXDEVICE_PATH "$ENV{PM_PhysXDevice_PATH}/bin/x86/" CACHE INTERNAL "PhysX device copy path")
ENDIF()
IF(NOT PHYSX_SLN_GLUT32_PATH)
SET(PHYSX_SLN_GLUT32_PATH "$ENV{PM_glut32_PATH}/bin/" CACHE INTERNAL "PhysX glut32 copy path")
ENDIF()
IF(CMAKE_CL_64)
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x64/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x64/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x64/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x64/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
ELSE()
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x86/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x86/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x86/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
FILE(COPY ${PHYSX_SLN_GLUT32_PATH}/x86/glut32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
ENDIF()
ENDIF()
# for public release we copy the dlls for GPU other platforms so we dont keep duplicates around the repository
IF(PUBLIC_RELEASE)
IF(NOT GPU_DLL_COPIED)
SET(GPU_DLL_COPIED 1 CACHE INTERNAL "PhysX GPU dlls copied")
IF(CMAKE_CL_64)
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_64.vc140.mt/debug/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_64.vc140.mt/checked/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_64.vc140.mt/profile/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_64.vc140.mt/release/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
ELSE()
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_32.vc120.mt/debug/PhysXGpu_32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_32.vc120.mt/checked/PhysXGpu_32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_32.vc120.mt/profile/PhysXGpu_32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_ROOT_DIR}/bin/win.x86_32.vc120.mt/release/PhysXGpu_32.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
ENDIF()
ENDIF()
ENDIF()
# Include all of the projects
IF(PX_GENERATE_GPU_PROJECTS_ONLY)
INCLUDE(PhysXFoundation.cmake)
INCLUDE(PhysXCommon.cmake)
SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK")
ELSE()
INCLUDE(PhysXFoundation.cmake)
INCLUDE(LowLevel.cmake)
INCLUDE(LowLevelAABB.cmake)
INCLUDE(LowLevelDynamics.cmake)
INCLUDE(PhysX.cmake)
INCLUDE(PhysXCharacterKinematic.cmake)
INCLUDE(PhysXCommon.cmake)
INCLUDE(PhysXCooking.cmake)
INCLUDE(PhysXExtensions.cmake)
INCLUDE(PhysXVehicle.cmake)
INCLUDE(SceneQuery.cmake)
INCLUDE(SimulationController.cmake)
INCLUDE(FastXml.cmake)
INCLUDE(PhysXPvdSDK.cmake)
INCLUDE(PhysXTask.cmake)
# Set folder PhysX SDK to all common SDK source projects
SET_PROPERTY(TARGET PhysX PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCharacterKinematic PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCooking PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXExtensions PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXVehicle PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevel PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevelAABB PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevelDynamics PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET SceneQuery PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET SimulationController PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET FastXml PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXPvdSDK PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXTask PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")
IF(PX_GENERATE_STATIC_LIBRARIES)
SET(PHYSXDISTRO_LIBS PhysXFoundation PhysX PhysXCharacterKinematic PhysXPvdSDK PhysXCommon PhysXCooking PhysXExtensions PhysXVehicle)
ELSE()
SET(PHYSXDISTRO_LIBS PhysXFoundation PhysX PhysXCharacterKinematic PhysXPvdSDK PhysXCommon PhysXCooking PhysXExtensions PhysXVehicle PhysXTask)
ENDIF()
INSTALL(
TARGETS ${PHYSXDISTRO_LIBS}
EXPORT PhysXSDK
DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile>
)
ENDIF()
IF(PX_GENERATE_STATIC_LIBRARIES)
STRING(APPEND HEADER_CONTENT "#define PX_PHYSX_STATIC_LIB\n")
ENDIF()