217 lines
8.4 KiB
C
217 lines
8.4 KiB
C
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions
|
||
|
// are met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
// documentation and/or other materials provided with the distribution.
|
||
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
|
||
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
||
|
#ifndef PX_VEHICLE_NO_DRIVE_H
|
||
|
#define PX_VEHICLE_NO_DRIVE_H
|
||
|
/** \addtogroup vehicle
|
||
|
@{
|
||
|
*/
|
||
|
|
||
|
#include "vehicle/PxVehicleWheels.h"
|
||
|
#include "vehicle/PxVehicleComponents.h"
|
||
|
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
namespace physx
|
||
|
{
|
||
|
#endif
|
||
|
|
||
|
struct PxFilterData;
|
||
|
class PxGeometry;
|
||
|
class PxPhysics;
|
||
|
class PxVehicleDrivableSurfaceToTireFrictionPairs;
|
||
|
class PxShape;
|
||
|
class PxMaterial;
|
||
|
class PxRigidDynamic;
|
||
|
|
||
|
/**
|
||
|
\brief Data structure with instanced dynamics data and configuration data of a vehicle with no drive model.
|
||
|
*/
|
||
|
class PxVehicleNoDrive : public PxVehicleWheels
|
||
|
{
|
||
|
//= ATTENTION! =====================================================================================
|
||
|
// Changing the data layout of this class breaks the binary serialization format. See comments for
|
||
|
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
|
||
|
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
|
||
|
// accordingly.
|
||
|
//==================================================================================================
|
||
|
public:
|
||
|
|
||
|
friend class PxVehicleUpdate;
|
||
|
|
||
|
/**
|
||
|
\brief Allocate a PxVehicleNoDrive instance for a vehicle without drive model and with nbWheels
|
||
|
|
||
|
\param[in] nbWheels is the number of wheels on the vehicle.
|
||
|
|
||
|
\return The instantiated vehicle.
|
||
|
|
||
|
@see free, setup
|
||
|
*/
|
||
|
static PxVehicleNoDrive* allocate(const PxU32 nbWheels);
|
||
|
|
||
|
/**
|
||
|
\brief Deallocate a PxVehicleNoDrive instance.
|
||
|
@see allocate
|
||
|
*/
|
||
|
void free();
|
||
|
|
||
|
/**
|
||
|
\brief Set up a vehicle using simulation data for the wheels.
|
||
|
\param[in] physics is a PxPhysics instance that is needed to create special vehicle constraints that are maintained by the vehicle.
|
||
|
\param[in] vehActor is a PxRigidDynamic instance that is used to represent the vehicle in the PhysX SDK.
|
||
|
\param[in] wheelsData describes the configuration of all suspension/tires/wheels of the vehicle. The vehicle instance takes a copy of this data.
|
||
|
\note It is assumed that the first shapes of the actor are the wheel shapes, followed by the chassis shapes. To break this assumption use PxVehicleWheels::setWheelShapeMapping.
|
||
|
@see allocate, free, setToRestState, PxVehicleWheels::setWheelShapeMapping
|
||
|
*/
|
||
|
void setup
|
||
|
(PxPhysics* physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData);
|
||
|
|
||
|
/**
|
||
|
\brief Allocate and set up a vehicle using simulation data for the wheels.
|
||
|
\param[in] physics is a PxPhysics instance that is needed to create special vehicle constraints that are maintained by the vehicle.
|
||
|
\param[in] vehActor is a PxRigidDynamic instance that is used to represent the vehicle in the PhysX SDK.
|
||
|
\param[in] wheelsData describes the configuration of all suspension/tires/wheels of the vehicle. The vehicle instance takes a copy of this data.
|
||
|
\note It is assumed that the first shapes of the actor are the wheel shapes, followed by the chassis shapes. To break this assumption use PxVehicleWheels::setWheelShapeMapping.
|
||
|
\return The instantiated vehicle.
|
||
|
@see allocate, free, setToRestState, PxVehicleWheels::setWheelShapeMapping
|
||
|
*/
|
||
|
static PxVehicleNoDrive* create
|
||
|
(PxPhysics* physics, PxRigidDynamic* vehActor, const PxVehicleWheelsSimData& wheelsData);
|
||
|
|
||
|
/**
|
||
|
\brief Set a vehicle to its rest state. Aside from the rigid body transform, this will set the vehicle and rigid body
|
||
|
to the state they were in immediately after setup or create.
|
||
|
\note Calling setToRestState invalidates the cached raycast hit planes under each wheel meaning that suspension line
|
||
|
raycasts need to be performed at least once with PxVehicleSuspensionRaycasts before calling PxVehicleUpdates.
|
||
|
@see setup, create, PxVehicleSuspensionRaycasts, PxVehicleUpdates
|
||
|
*/
|
||
|
void setToRestState();
|
||
|
|
||
|
/**
|
||
|
\brief Set the brake torque to be applied to a specific wheel
|
||
|
|
||
|
\note The applied brakeTorque persists until the next call to setBrakeTorque
|
||
|
|
||
|
\note The brake torque is specified in Newton metres.
|
||
|
|
||
|
\param[in] id is the wheel being given the brake torque
|
||
|
\param[in] brakeTorque is the value of the brake torque
|
||
|
*/
|
||
|
void setBrakeTorque(const PxU32 id, const PxReal brakeTorque);
|
||
|
|
||
|
/**
|
||
|
\brief Set the drive torque to be applied to a specific wheel
|
||
|
|
||
|
\note The applied driveTorque persists until the next call to setDriveTorque
|
||
|
|
||
|
\note The brake torque is specified in Newton metres.
|
||
|
|
||
|
\param[in] id is the wheel being given the brake torque
|
||
|
\param[in] driveTorque is the value of the brake torque
|
||
|
*/
|
||
|
void setDriveTorque(const PxU32 id, const PxReal driveTorque);
|
||
|
|
||
|
/**
|
||
|
\brief Set the steer angle to be applied to a specific wheel
|
||
|
|
||
|
\note The applied steerAngle persists until the next call to setSteerAngle
|
||
|
|
||
|
\note The steer angle is specified in radians.
|
||
|
|
||
|
\param[in] id is the wheel being given the steer angle
|
||
|
\param[in] steerAngle is the value of the steer angle in radians.
|
||
|
*/
|
||
|
void setSteerAngle(const PxU32 id, const PxReal steerAngle);
|
||
|
|
||
|
/**
|
||
|
\brief Get the brake torque that has been applied to a specific wheel
|
||
|
\param[in] id is the wheel being queried for its brake torque
|
||
|
\return The brake torque applied to the queried wheel.
|
||
|
*/
|
||
|
PxReal getBrakeTorque(const PxU32 id) const;
|
||
|
|
||
|
/**
|
||
|
\brief Get the drive torque that has been applied to a specific wheel
|
||
|
\param[in] id is the wheel being queried for its drive torque
|
||
|
\return The drive torque applied to the queried wheel.
|
||
|
*/
|
||
|
PxReal getDriveTorque(const PxU32 id) const;
|
||
|
|
||
|
/**
|
||
|
\brief Get the steer angle that has been applied to a specific wheel
|
||
|
\param[in] id is the wheel being queried for its steer angle
|
||
|
\return The steer angle (in radians) applied to the queried wheel.
|
||
|
*/
|
||
|
PxReal getSteerAngle(const PxU32 id) const;
|
||
|
|
||
|
private:
|
||
|
|
||
|
PxReal* mSteerAngles;
|
||
|
PxReal* mDriveTorques;
|
||
|
PxReal* mBrakeTorques;
|
||
|
|
||
|
#if PX_P64_FAMILY
|
||
|
PxU32 mPad[2];
|
||
|
#else
|
||
|
PxU32 mPad[1];
|
||
|
#endif
|
||
|
|
||
|
/**
|
||
|
\brief Test if the instanced dynamics and configuration data has legal values.
|
||
|
*/
|
||
|
bool isValid() const;
|
||
|
|
||
|
|
||
|
//serialization
|
||
|
public:
|
||
|
PxVehicleNoDrive(PxBaseFlags baseFlags) : PxVehicleWheels(baseFlags) {}
|
||
|
virtual void exportExtraData(PxSerializationContext&);
|
||
|
void importExtraData(PxDeserializationContext&);
|
||
|
static PxVehicleNoDrive* createObject(PxU8*& address, PxDeserializationContext& context);
|
||
|
static void getBinaryMetaData(PxOutputStream& stream);
|
||
|
virtual const char* getConcreteTypeName() const { return "PxVehicleNoDrive"; }
|
||
|
virtual bool isKindOf(const char* name) const { return !::strcmp("PxVehicleNoDrive", name) || PxBase::isKindOf(name); }
|
||
|
PxU32 getNbSteerAngle() const { return mWheelsSimData.getNbWheels(); }
|
||
|
PxU32 getNbDriveTorque() const { return mWheelsSimData.getNbWheels(); }
|
||
|
PxU32 getNbBrakeTorque() const { return mWheelsSimData.getNbWheels(); }
|
||
|
protected:
|
||
|
PxVehicleNoDrive();
|
||
|
~PxVehicleNoDrive() {}
|
||
|
//~serialization
|
||
|
};
|
||
|
PX_COMPILE_TIME_ASSERT(0==(sizeof(PxVehicleNoDrive) & 15));
|
||
|
|
||
|
#if !PX_DOXYGEN
|
||
|
} // namespace physx
|
||
|
#endif
|
||
|
|
||
|
/** @} */
|
||
|
#endif //PX_VEHICLE_NO_DRIVE_H
|