diff --git a/grk-project.vcxproj b/grk-project.vcxproj index 898082b..5332a2d 100644 --- a/grk-project.vcxproj +++ b/grk-project.vcxproj @@ -51,7 +51,7 @@ {1B448102-E76C-4347-BDC7-40D02A567DB6} Win32Proj grk-cw9 - 10.0 + 10.0.17134.0 grk-project @@ -66,7 +66,7 @@ false true Unicode - v142 + v141 diff --git a/shaders/shader_bloom.frag b/shaders/shader_bloom.frag index 14887d7..20be9af 100644 --- a/shaders/shader_bloom.frag +++ b/shaders/shader_bloom.frag @@ -8,7 +8,7 @@ uniform sampler2D bloomBlur; void main() { - const float gamma = 1.2; + const float gamma = 0.8; vec3 hdrColor = texture(scene, vTexCoords).rgb; vec3 bloomColor = texture(bloomBlur, vTexCoords).rgb; hdrColor += bloomColor;