// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef PSFOUNDATION_PSSLIST_H #define PSFOUNDATION_PSSLIST_H #include "foundation/Px.h" #include "foundation/PxAssert.h" #include "PsAlignedMalloc.h" #if PX_P64_FAMILY #define PX_SLIST_ALIGNMENT 16 #else #define PX_SLIST_ALIGNMENT 8 #endif namespace physx { namespace shdfnd { #if PX_VC #pragma warning(push) #pragma warning(disable : 4324) // Padding was added at the end of a structure because of a __declspec(align) value. #endif #if !PX_GCC_FAMILY __declspec(align(PX_SLIST_ALIGNMENT)) #endif class SListEntry { friend struct SListImpl; public: SListEntry() : mNext(NULL) { PX_ASSERT((size_t(this) & (PX_SLIST_ALIGNMENT - 1)) == 0); } // Only use on elements returned by SList::flush() // because the operation is not atomic. SListEntry* next() { return mNext; } private: SListEntry* mNext; } #if PX_GCC_FAMILY __attribute__((aligned(PX_SLIST_ALIGNMENT))); #else ; #endif #if PX_VC #pragma warning(pop) #endif // template-less implementation struct PX_FOUNDATION_API SListImpl { SListImpl(); ~SListImpl(); void push(SListEntry* entry); SListEntry* pop(); SListEntry* flush(); static uint32_t getSize(); }; template > class SListT : protected Alloc { public: SListT(const Alloc& alloc = Alloc()) : Alloc(alloc) { mImpl = reinterpret_cast(Alloc::allocate(SListImpl::getSize(), __FILE__, __LINE__)); PX_ASSERT((size_t(mImpl) & (PX_SLIST_ALIGNMENT - 1)) == 0); PX_PLACEMENT_NEW(mImpl, SListImpl)(); } ~SListT() { mImpl->~SListImpl(); Alloc::deallocate(mImpl); } // pushes a new element to the list void push(SListEntry& entry) { mImpl->push(&entry); } // pops an element from the list SListEntry* pop() { return mImpl->pop(); } // removes all items from list, returns pointer to first element SListEntry* flush() { return mImpl->flush(); } private: SListImpl* mImpl; }; typedef SListT<> SList; } // namespace shdfnd } // namespace physx #endif // #ifndef PSFOUNDATION_PSSLIST_H