//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_SERIALIZATION_H
#define PX_SERIALIZATION_H
/** \addtogroup extensions
@{
*/
#include "PxPhysXConfig.h"
#include "common/PxBase.h"
#include "cooking/PxCooking.h"
#include "foundation/PxIO.h"
#include "common/PxTolerancesScale.h"
#include "common/PxTypeInfo.h"
#include "common/PxStringTable.h"
/**
PX_BINARY_SERIAL_VERSION is used to version the PhysX binary data and meta data. The global unique identifier of the PhysX SDK needs to match
the one in the data and meta data, otherwise they are considered incompatible. A 32 character wide GUID can be generated with https://www.guidgenerator.com/ for example.
*/
#define PX_BINARY_SERIAL_VERSION "F193874828914B3A8AC4EFE75AED0247"
#if !PX_DOXYGEN
namespace physx
{
#endif
class PxBinaryConverter;
/**
\brief Utility functions for serialization
@see PxCollection, PxSerializationRegistry
*/
class PxSerialization
{
public:
/**
\brief Additional PxScene and PxPhysics options stored in XML serialized data.
The PxXmlMiscParameter parameter can be serialized and deserialized along with PxCollection instances (XML only).
This is for application use only and has no impact on how objects are serialized or deserialized.
@see PxSerialization::createCollectionFromXml, PxSerialization::serializeCollectionToXml
*/
struct PxXmlMiscParameter
{
/**
\brief Up vector for the scene reference coordinate system.
*/
PxVec3 upVector;
/**
\brief Tolerances scale to be used for the scene.
*/
PxTolerancesScale scale;
PxXmlMiscParameter() : upVector(0) {}
PxXmlMiscParameter(PxVec3& inUpVector, PxTolerancesScale inScale) : upVector(inUpVector), scale(inScale) {}
};
/**
\brief Returns whether the collection is serializable with the externalReferences collection.
Some definitions to explain whether a collection can be serialized or not:
For definitions of requires and complete see #PxSerialization::complete
A serializable object is subordinate if it cannot be serialized on its own
The following objects are subordinate:
- articulation links
- articulation joints
- joints
A collection C can be serialized with external references collection D iff
- C is complete relative to D (no dangling references)
- Every object in D required by an object in C has a valid ID (no unnamed references)
- Every subordinate object in C is required by another object in C (no orphans)
\param[in] collection Collection to be checked
\param[in] sr PxSerializationRegistry instance with information about registered classes.
\param[in] externalReferences the external References collection
\return Whether the collection is serializable
@see PxSerialization::complete, PxSerialization::serializeCollectionToBinary, PxSerialization::serializeCollectionToXml, PxSerializationRegistry
*/
static bool isSerializable(PxCollection& collection, PxSerializationRegistry& sr, const PxCollection* externalReferences = NULL);
/**
\brief Adds to a collection all objects such that it can be successfully serialized.
A collection C is complete relative to an other collection D if every object required by C is either in C or D.
This function adds objects to a collection, such that it becomes complete with respect to the exceptFor collection.
Completeness is needed for serialization. See #PxSerialization::serializeCollectionToBinary,
#PxSerialization::serializeCollectionToXml.
Sdk objects require other sdk object according to the following rules:
- joints require their actors and constraint
- rigid actors require their shapes
- shapes require their material(s) and mesh (triangle mesh, convex mesh or height field), if any
- articulations require their links and joints
- aggregates require their actors
If followJoints is specified another rule is added:
- actors require their joints
Specifying followJoints will make whole jointed actor chains being added to the collection. Following chains
is interrupted whenever a object in exceptFor is encountered.
\param[in,out] collection Collection which is completed
\param[in] sr PxSerializationRegistry instance with information about registered classes.
\param[in] exceptFor Optional exemption collection
\param[in] followJoints Specifies whether joints should be added for jointed actors
@see PxCollection, PxSerialization::serializeCollectionToBinary, PxSerialization::serializeCollectionToXml, PxSerializationRegistry
*/
static void complete(PxCollection& collection, PxSerializationRegistry& sr, const PxCollection* exceptFor = NULL, bool followJoints = false);
/**
\brief Creates PxSerialObjectId values for unnamed objects in a collection.
Creates PxSerialObjectId names for unnamed objects in a collection starting at a base value and incrementing,
skipping values that are already assigned to objects in the collection.
\param[in,out] collection Collection for which names are created
\param[in] base Start address for PxSerialObjectId names
@see PxCollection
*/
static void createSerialObjectIds(PxCollection& collection, const PxSerialObjectId base);
/**
\brief Creates a PxCollection from XML data.
\param inputData The input data containing the XML collection.
\param cooking PxCooking instance used for sdk object instantiation.
\param sr PxSerializationRegistry instance with information about registered classes.
\param externalRefs PxCollection used to resolve external references.
\param stringTable PxStringTable instance used for storing object names.
\param outArgs Optional parameters of physics and scene deserialized from XML. See #PxSerialization::PxXmlMiscParameter
\return a pointer to a PxCollection if successful or NULL if it failed.
@see PxCollection, PxSerializationRegistry, PxInputData, PxStringTable, PxCooking, PxSerialization::PxXmlMiscParameter
*/
static PxCollection* createCollectionFromXml(PxInputData& inputData, PxCooking& cooking, PxSerializationRegistry& sr, const PxCollection* externalRefs = NULL, PxStringTable* stringTable = NULL, PxXmlMiscParameter* outArgs = NULL);
/**
\brief Deserializes a PxCollection from memory.
Creates a collection from memory. If the collection has external dependencies another collection
can be provided to resolve these.
The memory block provided has to be 128 bytes aligned and contain a contiguous serialized collection as written
by PxSerialization::serializeCollectionToBinary. The contained binary data needs to be compatible with the current binary format version
which is defined by "PX_PHYSICS_VERSION_MAJOR.PX_PHYSICS_VERSION_MINOR.PX_PHYSICS_VERSION_BUGFIX-PX_BINARY_SERIAL_VERSION".
For a list of compatible sdk releases refer to the documentation of PX_BINARY_SERIAL_VERSION.
\param[in] memBlock Pointer to memory block containing the serialized collection
\param[in] sr PxSerializationRegistry instance with information about registered classes.
\param[in] externalRefs Collection to resolve external dependencies
@see PxCollection, PxSerialization::complete, PxSerialization::serializeCollectionToBinary, PxSerializationRegistry, PX_BINARY_SERIAL_VERSION
*/
static PxCollection* createCollectionFromBinary(void* memBlock, PxSerializationRegistry& sr, const PxCollection* externalRefs = NULL);
/**
\brief Serializes a physics collection to an XML output stream.
The collection to be serialized needs to be complete @see PxSerialization.complete.
Optionally the XML may contain meshes in binary cooked format for fast loading. It does this when providing a valid non-null PxCooking pointer.
\note Serialization of objects in a scene that is simultaneously being simulated is not supported and leads to undefined behavior.
\param outputStream Stream to save collection to.
\param collection PxCollection instance which is serialized. The collection needs to be complete with respect to the externalRefs collection.
\param sr PxSerializationRegistry instance with information about registered classes.
\param cooking Optional pointer to cooking instance. If provided, cooked mesh data is cached for fast loading.
\param externalRefs Collection containing external references.
\param inArgs Optional parameters of physics and scene serialized to XML along with the collection. See #PxSerialization::PxXmlMiscParameter
\return true if the collection is successfully serialized.
@see PxCollection, PxOutputStream, PxSerializationRegistry, PxCooking, PxSerialization::PxXmlMiscParameter
*/
static bool serializeCollectionToXml(PxOutputStream& outputStream, PxCollection& collection, PxSerializationRegistry& sr, PxCooking* cooking = NULL, const PxCollection* externalRefs = NULL, PxXmlMiscParameter* inArgs = NULL);
/**
\brief Serializes a collection to a binary stream.
Serializes a collection to a stream. In order to resolve external dependencies the externalReferences collection has to be provided.
Optionally names of objects that where set for example with #PxActor::setName are serialized along with the objects.
The collection can be successfully serialized if isSerializable(collection) returns true. See #isSerializable.
The implementation of the output stream needs to fulfill the requirements on the memory block input taken by
PxSerialization::createCollectionFromBinary.
\note Serialization of objects in a scene that is simultaneously being simulated is not supported and leads to undefined behavior.
\param[out] outputStream into which the collection is serialized
\param[in] collection Collection to be serialized
\param[in] sr PxSerializationRegistry instance with information about registered classes.
\param[in] externalRefs Collection used to resolve external dependencies
\param[in] exportNames Specifies whether object names are serialized
\return Whether serialization was successful
@see PxCollection, PxOutputStream, PxSerialization::complete, PxSerialization::createCollectionFromBinary, PxSerializationRegistry
*/
static bool serializeCollectionToBinary(PxOutputStream& outputStream, PxCollection& collection, PxSerializationRegistry& sr, const PxCollection* externalRefs = NULL, bool exportNames = false );
/**
\brief Serializes a collection to a binary stream.
Convenience function that serializes a collection to a stream while rebasing memory addresses and handles
to achieve a deterministic output, independent of the PhysX runtime environment the objects have been created in.
The same functionality can be achieved by manually
- creating a binary data stream with PxSerialization::serializeCollectionToBinary
- producing the binary meta data of the current runtime platform with PxSerialization::dumpBinaryMetaData
- converting the binary data stream with the PxBinaryConverter, using the binary meta for both source and destination
@see PxSerialization::serializeCollectionToBinary, PxSerialization::dumpBinaryMetaData, PxBinaryConverter
*/
static bool serializeCollectionToBinaryDeterministic(PxOutputStream& outputStream, PxCollection& collection, PxSerializationRegistry& sr, const PxCollection* externalRefs = NULL, bool exportNames = false);
/**
\brief Dumps the binary meta-data to a stream.
A meta-data file contains information about the SDK's internal classes and about custom user types ready
for serialization. Such a file is needed to convert binary-serialized data from one platform to another (re-targeting).
The converter needs meta-data files for the source and target platforms to perform conversions.
Custom user types can be supported with PxSerializationRegistry::registerBinaryMetaDataCallback (see the guide for more information).
\param[out] outputStream Stream to write meta data to
\param[in] sr PxSerializationRegistry instance with information about registered classes used for conversion.
@see PxOutputStream, PxSerializationRegistry
*/
static void dumpBinaryMetaData(PxOutputStream& outputStream, PxSerializationRegistry& sr);
/**
\brief Creates binary converter for re-targeting binary-serialized data.
\return Binary converter instance.
*/
static PxBinaryConverter* createBinaryConverter();
/**
\brief Creates an application managed registry for serialization.
\param[in] physics Physics SDK to generate create serialization registry
\return PxSerializationRegistry instance.
@see PxSerializationRegistry
*/
static PxSerializationRegistry* createSerializationRegistry(PxPhysics& physics);
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif