Space-Project/dependencies/physx-4.1/source/pvd/include/PxPvdClient.h
2021-01-16 17:11:39 +01:00

78 lines
2.5 KiB
C++

//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
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// * Redistributions in binary form must reproduce the above copyright
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// from this software without specific prior written permission.
//
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXPVDSDK_PXPVDCLIENT_H
#define PXPVDSDK_PXPVDCLIENT_H
/** \addtogroup pvd
@{
*/
#include "foundation/PxFlags.h"
#include "foundation/PxVec3.h"
#if !PX_DOXYGEN
namespace physx
{
namespace pvdsdk
{
#endif
class PvdDataStream;
class PvdUserRenderer;
/**
\brief PvdClient is the per-client connection to PVD.
It provides callback when PVD is connected/disconnted.
It provides access to the internal object so that advanced users can create extension client.
*/
class PvdClient
{
public:
virtual PvdDataStream* getDataStream() = 0;
virtual PvdUserRenderer* getUserRender() = 0;
virtual bool isConnected() const = 0;
virtual void onPvdConnected() = 0;
virtual void onPvdDisconnected() = 0;
virtual void flush() = 0;
protected:
virtual ~PvdClient()
{
}
};
#if !PX_DOXYGEN
} // namespace pvdsdk
} // namespace physx
#endif
/** @} */
#endif // PXPVDSDK_PXPVDCLIENT_H