40 lines
855 B
C++
40 lines
855 B
C++
/// @ref gtx_normal
|
|
/// @file glm/gtx/normal.hpp
|
|
///
|
|
/// @see core (dependence)
|
|
/// @see gtx_extented_min_max (dependence)
|
|
///
|
|
/// @defgroup gtx_normal GLM_GTX_normal
|
|
/// @ingroup gtx
|
|
///
|
|
/// @brief Compute the normal of a triangle.
|
|
///
|
|
/// <glm/gtx/normal.hpp> need to be included to use these functionalities.
|
|
|
|
#pragma once
|
|
|
|
// Dependency:
|
|
#include "../glm.hpp"
|
|
|
|
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
|
|
# pragma message("GLM: GLM_GTX_normal extension included")
|
|
#endif
|
|
|
|
namespace glm
|
|
{
|
|
/// @addtogroup gtx_normal
|
|
/// @{
|
|
|
|
//! Computes triangle normal from triangle points.
|
|
//! From GLM_GTX_normal extension.
|
|
template <typename T, precision P>
|
|
GLM_FUNC_DECL tvec3<T, P> triangleNormal(
|
|
tvec3<T, P> const & p1,
|
|
tvec3<T, P> const & p2,
|
|
tvec3<T, P> const & p3);
|
|
|
|
/// @}
|
|
}//namespace glm
|
|
|
|
#include "normal.inl"
|