125 lines
3.8 KiB
C++
125 lines
3.8 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PHYSICS_COMMON_NX
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#define PX_PHYSICS_COMMON_NX
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/** \addtogroup common
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@{ */
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#include "foundation/Px.h"
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/*Disable support for VS2017 prior version 15.5.1 for windows platform, because of a compiler bug:
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https://developercommunity.visualstudio.com/content/problem/66047/possible-compiler-bug.html
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*/
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#if (PX_VC == 15) && PX_WINDOWS && (_MSC_FULL_VER < 191225830)
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#error Visual studio 2017 prior to 15.5.1 is not supported because of a compiler bug.
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#endif
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// define API function declaration (public API only needed because of extensions)
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#if defined PX_PHYSX_STATIC_LIB
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#define PX_PHYSX_CORE_API
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#else
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#if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4)
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#if defined PX_PHYSX_CORE_EXPORTS
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#define PX_PHYSX_CORE_API __declspec(dllexport)
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#else
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#define PX_PHYSX_CORE_API __declspec(dllimport)
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#endif
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#elif PX_UNIX_FAMILY
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#define PX_PHYSX_CORE_API PX_UNIX_EXPORT
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#else
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#define PX_PHYSX_CORE_API
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#endif
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#endif
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#if PX_SUPPORT_GPU_PHYSX
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// define API function declaration
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#if defined PX_PHYSX_GPU_STATIC
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#define PX_PHYSX_GPU_API
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#else
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#if PX_WINDOWS
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#if defined PX_PHYSX_GPU_EXPORTS
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#define PX_PHYSX_GPU_API __declspec(dllexport)
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#else
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#define PX_PHYSX_GPU_API __declspec(dllimport)
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#endif
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#elif PX_UNIX_FAMILY
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#define PX_PHYSX_GPU_API PX_UNIX_EXPORT
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#else
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#define PX_PHYSX_GPU_API
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#endif
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#endif
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#else // PX_SUPPORT_GPU_PHYSX
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#define PX_PHYSX_GPU_API
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#endif // PX_SUPPORT_GPU_PHYSX
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#if defined PX_PHYSX_STATIC_LIB
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#define PX_PHYSX_COMMON_API
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#else
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#if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4) && !defined(__CUDACC__)
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#if defined PX_PHYSX_COMMON_EXPORTS
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#define PX_PHYSX_COMMON_API __declspec(dllexport)
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#else
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#define PX_PHYSX_COMMON_API __declspec(dllimport)
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#endif
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#elif PX_UNIX_FAMILY
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#define PX_PHYSX_COMMON_API PX_UNIX_EXPORT
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#else
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#define PX_PHYSX_COMMON_API
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#endif
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#endif
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// Changing these parameters requires recompilation of the SDK
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#if !PX_DOXYGEN
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namespace physx
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{
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#endif
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class PxCollection;
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class PxBase;
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class PxHeightField;
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class PxHeightFieldDesc;
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class PxTriangleMesh;
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class PxConvexMesh;
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typedef PxU32 PxTriangleID;
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typedef PxU16 PxMaterialTableIndex;
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#if !PX_DOXYGEN
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} // namespace physx
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#endif
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/** @} */
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#endif
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