147 lines
3.6 KiB
C++
147 lines
3.6 KiB
C++
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
|
|
|
#ifndef PSFOUNDATION_PSBASICTEMPLATES_H
|
|
#define PSFOUNDATION_PSBASICTEMPLATES_H
|
|
|
|
#include "Ps.h"
|
|
|
|
namespace physx
|
|
{
|
|
namespace shdfnd
|
|
{
|
|
template <typename A>
|
|
struct Equal
|
|
{
|
|
bool operator()(const A& a, const A& b) const
|
|
{
|
|
return a == b;
|
|
}
|
|
};
|
|
|
|
template <typename A>
|
|
struct Less
|
|
{
|
|
bool operator()(const A& a, const A& b) const
|
|
{
|
|
return a < b;
|
|
}
|
|
};
|
|
|
|
template <typename A>
|
|
struct Greater
|
|
{
|
|
bool operator()(const A& a, const A& b) const
|
|
{
|
|
return a > b;
|
|
}
|
|
};
|
|
|
|
template <class F, class S>
|
|
class Pair
|
|
{
|
|
public:
|
|
F first;
|
|
S second;
|
|
Pair() : first(F()), second(S())
|
|
{
|
|
}
|
|
Pair(const F& f, const S& s) : first(f), second(s)
|
|
{
|
|
}
|
|
Pair(const Pair& p) : first(p.first), second(p.second)
|
|
{
|
|
}
|
|
// CN - fix for /.../PsBasicTemplates.h(61) : warning C4512: 'physx::shdfnd::Pair<F,S>' : assignment operator could
|
|
// not be generated
|
|
Pair& operator=(const Pair& p)
|
|
{
|
|
first = p.first;
|
|
second = p.second;
|
|
return *this;
|
|
}
|
|
bool operator==(const Pair& p) const
|
|
{
|
|
return first == p.first && second == p.second;
|
|
}
|
|
bool operator<(const Pair& p) const
|
|
{
|
|
if(first < p.first)
|
|
return true;
|
|
else
|
|
return !(p.first < first) && (second < p.second);
|
|
}
|
|
};
|
|
|
|
template <unsigned int A>
|
|
struct LogTwo
|
|
{
|
|
static const unsigned int value = LogTwo<(A >> 1)>::value + 1;
|
|
};
|
|
template <>
|
|
struct LogTwo<1>
|
|
{
|
|
static const unsigned int value = 0;
|
|
};
|
|
|
|
template <typename T>
|
|
struct UnConst
|
|
{
|
|
typedef T Type;
|
|
};
|
|
template <typename T>
|
|
struct UnConst<const T>
|
|
{
|
|
typedef T Type;
|
|
};
|
|
|
|
template <typename T>
|
|
T pointerOffset(void* p, ptrdiff_t offset)
|
|
{
|
|
return reinterpret_cast<T>(reinterpret_cast<char*>(p) + offset);
|
|
}
|
|
template <typename T>
|
|
T pointerOffset(const void* p, ptrdiff_t offset)
|
|
{
|
|
return reinterpret_cast<T>(reinterpret_cast<const char*>(p) + offset);
|
|
}
|
|
|
|
template <class T>
|
|
PX_CUDA_CALLABLE PX_INLINE void swap(T& x, T& y)
|
|
{
|
|
const T tmp = x;
|
|
x = y;
|
|
y = tmp;
|
|
}
|
|
|
|
} // namespace shdfnd
|
|
} // namespace physx
|
|
|
|
#endif // #ifndef PSFOUNDATION_PSBASICTEMPLATES_H
|