46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/// @ref gtx_closest_point
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/// @file glm/gtx/closest_point.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup gtx_closest_point GLM_GTX_closest_point
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/// @ingroup gtx
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///
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/// @brief Find the point on a straight line which is the closet of a point.
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///
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/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_GTX_closest_point extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtx_closest_point
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/// @{
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/// Find the point on a straight line which is the closet of a point.
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/// @see gtx_closest_point
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template <typename T, precision P>
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GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
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tvec3<T, P> const & point,
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tvec3<T, P> const & a,
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tvec3<T, P> const & b);
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/// 2d lines work as well
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template <typename T, precision P>
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GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
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tvec2<T, P> const & point,
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tvec2<T, P> const & a,
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tvec2<T, P> const & b);
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/// @}
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}// namespace glm
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#include "closest_point.inl"
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