17 lines
303 B
C++
17 lines
303 B
C++
/// @ref gtx_normal
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/// @file glm/gtx/normal.inl
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namespace glm
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{
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<T, P> triangleNormal
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(
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tvec3<T, P> const & p1,
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tvec3<T, P> const & p2,
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tvec3<T, P> const & p3
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)
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{
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return normalize(cross(p1 - p2, p1 - p3));
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}
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}//namespace glm
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