Add basic tactic
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@ -11,13 +11,15 @@ def main():
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text = input('>>>')
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frame = analizator_jezyka_naturalnego(text)
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print(frame)
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#{'act': 'notifications', 'slots': [('time_when', None), ('liczba', ''), ('timeunit', None)]}
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state = monitor_stanu_dialogowego(frame)
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state = monitor_stanu_dialogowego(frame, frame)
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print(state)
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questions = taktyka_dialogu(frame) # todo dodac stan
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generator_jezyka_nautalnego(frame, questions, state)
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# questions = taktyka_dialogu(state) # todo dodac stan
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#
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# generator_jezyka_nautalnego(frame, questions, state)
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if __name__ == '__main__':
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main()
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@ -1,26 +1,21 @@
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from enum import Enum
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class Questions(Enum):
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TIME = "time"
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REPO = "repo"
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NONE = "none"
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def taktyka_dialogu(state, frame):
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if state['current_context'] in ['hello', 'pomoc', 'bye']:
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return short_thread(state)
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else:
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return long_thread(state)
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#todo taktyka ma zwracać bardziej złożony obiekt
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def taktyka_dialogu(frame):
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return questions(frame)
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def short_thread(state):
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if state['current_context'] == 'pomoc':
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pass
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#TODO
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else:
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return state['current_context']
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#todo dodac wiecej casow
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#brac pod uwage stan
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def questions(frame):
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for slot in frame['slots']:
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def long_thread(state):
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state['topics']
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if slot[0] == "time_when" and slot[1] == None:
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return Questions.TIME
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if slot[0] == "repo" and (slot[1] == None or slot[1] == ""):
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return Questions.REPO
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return Questions.NONE
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#todo dodać mock github api
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