SI2020/Main.cpp

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#include<iostream>
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#include<stdlib.h>
#include<windows.h>
#include<conio.h>
#include<string>
#include<list>
#include<set>
#include<math.h>
#include<stack>
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#include <stdio.h>
#include <cstdlib>
#include <ctime>
#include<bits/stdc++.h>
#include <algorithm>
#include <utility>
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using namespace std;
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int score = 0;
int rozmiarPopulacji = 50;
string * zebrane = new string[rozmiarPopulacji];
string * doSadzenia = new string[20];
const float maxFloat=100000000000;
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const int ROW = 27;
const int COL = 27;
typedef pair<int, int> Pair;
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typedef pair<double, pair<int, int> > pPair;
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struct cell
{
int parent_i, parent_j;
double f, g, h;
};
char pole[27][27][2];
int pozycjaTraktoraX = 1, pozycjaTraktoraY = 1;
char currentWay = 'S';
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string kod_genetyczny[27][27];
//algorytm genetyczny
string generateValue() {
char trash[100];
string x = itoa(rand() % 1000,trash,10);
if (x.size() == 2) {
x = "0" + x;
}
else if (x.size() == 1) {
x = "00" + x;
}
return x;
}
string generateVegetable() {
string taste = generateValue();
string colour = generateValue();
string size = generateValue();
return taste + colour + size;
}
void generatePopulation(string * population,int length) {
int i;
for(i=0;i<length;i++) {
population[i] = generateVegetable();
}
}
int power(int x, int y) {
if (y == 0) return 1;
if (y == 1) return x;
int temp = power(x, y/2);
if (y%2 == 0) return temp * temp;
else return x * temp * temp;
}
int stringToInt(string str,int size) {
int x = 0;
int i;
reverse(str.begin(),str.end());
for(i=0;i<size;i++) {
x += (str[i] - '0') * power(10,i);
}
reverse(str.begin(),str.end());
return x;
}
int fitness(string vegetable) {
int taste = stringToInt(vegetable.substr(0,3),3);
int colour = stringToInt(vegetable.substr(3,3),3);
int size = stringToInt(vegetable.substr(6,3),3);
return (taste+colour+size)/3;
}
bool comparePair(const pair<int, string>&i, const pair<int, string>&j)
{
return i.first > j.first;
}
void ranking(string * population,string * parents, int populationSize, int parentsNumber) {
int i;
pair <int,string> fitnessTable[populationSize];
for(i=0;i<populationSize;i++) {
fitnessTable[i] = make_pair(fitness(population[i]),population[i]);
}
sort(fitnessTable,fitnessTable+populationSize,comparePair);
for(i=0;i<parentsNumber;i++) {
parents[i] = fitnessTable[i].second;
}
}
bool exists(int len, int * array, int element) {
int i;
for(i=0;i<len;i++) {
if (array[i] == element) return true;
}
return false;
}
void selection(string * population,string * parents, int populationSize, int parentsNumber) {
int i,j,k;
pair <int,string> fitnessTable[populationSize];
for(i=0;i<populationSize;i++) {
fitnessTable[i] = make_pair(fitness(population[i]),population[i]);
}
sort(fitnessTable,fitnessTable+populationSize,comparePair);
int roulette;
int taken[parentsNumber];
int sum = 0;
for(i=0;i<parentsNumber;i++) {
for(j = populationSize - 1;j>=0;j--) {
if(not exists(parentsNumber,taken,j)) {
sum += fitnessTable[j].first;
fitnessTable[j].first = sum;
}
}
roulette = rand() % fitnessTable[0].first;
j = 0;
while(exists(parentsNumber,taken,j)) {
j += 1;
}
while(roulette > fitnessTable[j].first and j<populationSize) {
if(not exists(parentsNumber,taken,j)) {
roulette -= fitnessTable[j].first;
}
j+=1;
}
parents[i] = fitnessTable[j].second;
taken[i] = j;
}
}
int newton(int n,int k) {
if (k==0 or n==k) return 1;
else return newton(n-1,k-1) + newton(n-1,k);
}
string mutate(string child) {
int d3 = rand() % 3;
string mutation = generateValue();
switch(d3) {
case 0:
child = mutation + child.substr(3,6);
break;
case 1:
child = child.substr(0,3) + mutation + child.substr(6,3);
break;
case 2:
child = child.substr(0,6) + mutation;
break;
}
return child;
}
string cross(string parent[2]) {
int i;
string child = "";
for(i=0;i<3;i++) {
child += parent[rand() % 2].substr(i*3,3);
}
if (child == parent[0] or child == parent[1]) {
string other;
if (child == parent[0]) other = parent[1];
else other = parent[0];
int d3 = rand() % 3;
switch(d3) {
case 0:
child = other.substr((rand() % 3)*3,3) + child.substr(3,6);
break;
case 1:
child = child.substr(0,3) + other.substr((rand() % 3)*3,3) + child.substr(6,3);
break;
case 2:
child = child.substr(0,6) + other.substr((rand() % 3)*3,3);
break;
}
}
int d1000 = rand() % 1000;
if (rand() % 100 == 0) {
child = mutate(child);
}
return child;
}
void crossover(string * parents,string * nextGen,int parentsNumber,int nextGenSize) {
int counter = 0;
int i,j;
for(i=0;i<parentsNumber;i++) {
if (counter >= nextGenSize) {
break;
}
else {
nextGen[counter] = parents[i];
counter +=1;
}
}
while(counter < nextGenSize) {
for(i=0;i<parentsNumber;i++) {
if (counter >= nextGenSize) {
break;
}
else {
for(j=i;j<parentsNumber;j++) {
if (counter >= nextGenSize) {
break;
}
else {
string couple[2];
couple[0] = parents[i];
couple[1] = parents[j];
nextGen[counter] = cross(couple);
counter += 1;
}
}
}
}
}
}
void genetic_algorithm(string * population, int populationSize, int parentsNumber,string * outcome, int outcomeSize) {
int iteration,i;
for(iteration=0;iteration<5;iteration++) {
string * parents = new string[parentsNumber];
selection(population,parents,populationSize,parentsNumber);
string * nextGen = new string[populationSize];
crossover(parents,nextGen,parentsNumber,populationSize);
delete[] population;
population = new string[populationSize];
for(i=0;i<populationSize;i++) {
population[i] = nextGen[i];
}
delete[] nextGen;
}
ranking(population,outcome,populationSize,outcomeSize);
}
string przypiszKod() {
if (doSadzenia[0] > "000000000" and doSadzenia[0] <= "999999999") {
int i = 0;
while(i<19, doSadzenia[i+1] >= "000000000" and doSadzenia[i+1] <= "999999999") {
i+=1;
}
string temp = doSadzenia[i];
doSadzenia[i] = "000000000";
return temp;
}
else {
return generateVegetable();
}
}
//---------------------------------------------------------------------
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void color(string foregroundColor, string backgroundColor)
{
HANDLE hOut;
hOut = GetStdHandle(STD_OUTPUT_HANDLE);
int foregroundCode = 15;
if (foregroundColor == "black")
foregroundCode = 0;
if (foregroundColor == "dark_blue")
foregroundCode = 1;
if (foregroundColor == "green")
foregroundCode = 2;
if (foregroundColor == "cyan")
foregroundCode = 3;
if (foregroundColor == "dark_red")
foregroundCode = 4;
if (foregroundColor == "purple")
foregroundCode = 5;
if (foregroundColor == "dark_yellow")
foregroundCode = 6;
if (foregroundColor == "light_gray")
foregroundCode = 7;
if (foregroundColor == "gray")
foregroundCode = 8;
if (foregroundColor == "blue")
foregroundCode = 9;
if (foregroundColor == "lime")
foregroundCode = 10;
if (foregroundColor == "light_blue")
foregroundCode = 11;
if (foregroundColor == "red")
foregroundCode = 12;
if (foregroundColor == "magenta")
foregroundCode = 13;
if (foregroundColor == "yellow")
foregroundCode = 14;
if (foregroundColor == "white")
foregroundCode = 15;
int backgroundCode = 0;
if (backgroundColor == "black")
backgroundCode = 0;
if (backgroundColor == "dark_blue")
backgroundCode = 1;
if (backgroundColor == "green")
backgroundCode = 2;
if (backgroundColor == "cyan")
backgroundCode = 3;
if (backgroundColor == "dark_red")
backgroundCode = 4;
if (backgroundColor == "purple")
backgroundCode = 5;
if (backgroundColor == "dark_yellow")
backgroundCode = 6;
if (backgroundColor == "light_gray")
backgroundCode = 7;
if (backgroundColor == "gray")
backgroundCode = 8;
if (backgroundColor == "blue")
backgroundCode = 9;
if (backgroundColor == "lime")
backgroundCode = 10;
if (backgroundColor == "light_blue")
backgroundCode = 11;
if (backgroundColor == "red")
backgroundCode = 12;
if (backgroundColor == "magenta")
backgroundCode = 13;
if (backgroundColor == "yellow")
backgroundCode = 14;
if (backgroundColor == "white")
backgroundCode = 15;
SetConsoleTextAttribute(hOut, foregroundCode + backgroundCode * 16);
}
void SetWindow(int Width, int Height)
{
_COORD coord;
coord.X = Width;
coord.Y = Height;
_SMALL_RECT Rect;
Rect.Top = 0;
Rect.Left = 0;
Rect.Bottom = Height - 1;
Rect.Right = Width - 1;
HANDLE Handle = GetStdHandle(STD_OUTPUT_HANDLE); // Get Handle
SetConsoleScreenBufferSize(Handle, coord); // Set Buffer Size
SetConsoleWindowInfo(Handle, TRUE, &Rect); // Set Window Size
}
void updatePola()
{
system("cls");
for (int i = 0; i < 27; i++)
{
for (int j = 0; j < 27; j++)
{
char item = pole[i][j][0];
switch (item)
{
case 'B':
{
color("purple", "dark_yellow");
}break;
case 'T':
{
color("red", "dark_yellow");
}break;
case 'G':
{
color("lime", "dark_yellow");
}break;
case '.':
{
color("yellow", "dark_yellow");
}break;
case '#':
{
color("light_gray", "gray");
}break;
}
cout << pole[i][j][0];
}
cout << endl;
color("white", "black");
}
}
void correctMovement(char wantedWay)
{
while (currentWay != wantedWay)
{
switch (currentWay)
{
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case 'N':
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{
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if (wantedWay == 'S')
currentWay = wantedWay;
else
currentWay = 'W';
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}break;
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case 'S':
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{
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if (wantedWay == 'N')
currentWay = wantedWay;
else
currentWay = 'W';
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}break;
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case 'W':
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{
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if (wantedWay == 'E')
currentWay = wantedWay;
else
currentWay = 'N';
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}break;
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case 'E':
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{
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if (wantedWay == 'W')
currentWay = wantedWay;
else
currentWay = 'N';
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}break;
}
}
}
void Move(char kierunek)
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{
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switch (kierunek)
{
//góra-(w)
case 'w':
{
if (pole[pozycjaTraktoraY - 1][pozycjaTraktoraX][0] != '#')
{
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if (pole[pozycjaTraktoraY - 1][pozycjaTraktoraX][0] == 'B') {
zebrane[score] = kod_genetyczny[pozycjaTraktoraY - 1][pozycjaTraktoraX];
score+=1;
kod_genetyczny[pozycjaTraktoraY - 1][pozycjaTraktoraX] = "000000000";
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = '.';
}
else {
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'B';
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX] = przypiszKod();
}
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pozycjaTraktoraY--;
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
}
updatePola();
}break;
//dół-(s)
case 's':
{
if (pole[pozycjaTraktoraY + 1][pozycjaTraktoraX][0] != '#')
{
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if (pole[pozycjaTraktoraY +1][pozycjaTraktoraX][0] == 'B') {
zebrane[score] = kod_genetyczny[pozycjaTraktoraY + 1][pozycjaTraktoraX];
score+=1;
kod_genetyczny[pozycjaTraktoraY + 1][pozycjaTraktoraX] = "000000000";
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = '.';
}
else {
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'B';
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX] = przypiszKod();
}
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pozycjaTraktoraY++;
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
}
updatePola();
}break;
//lewo-(a)
case 'a':
{
if (pole[pozycjaTraktoraY][pozycjaTraktoraX - 1][0] != '#')
{
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if (pole[pozycjaTraktoraY][pozycjaTraktoraX - 1][0] == 'B') {
zebrane[score] = kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX - 1];
score+=1;
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX - 1] = "000000000";
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = '.';
}
else {
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'B';
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX] = przypiszKod();
}
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pozycjaTraktoraX--;
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
}
updatePola();
}break;
//prawo-(d)
case 'd':
{
if (pole[pozycjaTraktoraY][pozycjaTraktoraX + 1][0] != '#')
{
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if (pole[pozycjaTraktoraY][pozycjaTraktoraX + 1][0] == 'B') {
zebrane[score] = kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX + 1];
score+=1;
kod_genetyczny[pozycjaTraktoraY ][pozycjaTraktoraX + 1] = "000000000";
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = '.';
}
else {
correctMovement('N');
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'B';
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX] = przypiszKod();
}
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pozycjaTraktoraX++;
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
}
updatePola();
}break;
}
}
bool isValid(int x, int y)
{
if (pole[x][y][0] != '#')
{
return true;
}
return false;
}
bool isDestination(int x, int y,Pair dest)
{
if (dest.first == x && dest.second == y)
{
return true;
}
return false;
}
double calculateHValue(int x, int y, Pair dest)
{
return abs(x - dest.first) + abs(y - dest.second);
}
void tracePath(cell cellDetails[][COL], Pair dest)
{
//printf("\nThe Path is "); //----start info
int row = dest.first;
int col = dest.second;
stack<Pair> Path;
while (!(cellDetails[row][col].parent_i == row
&& cellDetails[row][col].parent_j == col))
{
Path.push(make_pair(row, col));
int temp_row = cellDetails[row][col].parent_i;
int temp_col = cellDetails[row][col].parent_j;
row = temp_row;
col = temp_col;
}
Path.push(make_pair(row, col));
while (!Path.empty())
{
pair<int, int> p = Path.top();
Path.pop();
if (p.first > pozycjaTraktoraX)
Move('d');
if (p.first < pozycjaTraktoraX)
Move('a');
if (p.second > pozycjaTraktoraY)
Move('s');
if (p.second < pozycjaTraktoraY)
Move('w');
//printf("-> (%d,%d) ", p.first, p.second); //---- informacja wierzchołku
Sleep(1000);
}
return;
}
void aStarSearch(int grid[][COL],Pair src, Pair dest)
{
bool closedList[ROW][COL];
memset(closedList, false, sizeof(closedList));
cell cellDetails[ROW][COL];
int i, j;
for (i = 0; i < ROW; i++)
{
for (j = 0; j < COL; j++)
{
cellDetails[i][j].f = maxFloat;
cellDetails[i][j].g = maxFloat;
cellDetails[i][j].h = maxFloat;
cellDetails[i][j].parent_i = -1;
cellDetails[i][j].parent_j = -1;
}
}
i = src.first, j = src.second;
cellDetails[i][j].f = 0.0;
cellDetails[i][j].g = 0.0;
cellDetails[i][j].h = 0.0;
cellDetails[i][j].parent_i = i;
cellDetails[i][j].parent_j = j;
set<pPair> openList;
openList.insert(make_pair(0.0, make_pair(i, j)));
bool foundDest = false;
while (!openList.empty())
{
pPair p = *openList.begin();
openList.erase(openList.begin());
i = p.second.first;
j = p.second.second;
closedList[i][j] = true;
double gNew, hNew, fNew;
double waga = 1.0;
waga = ((double)pole[j][i][1] - 48)*1.0;//----waga
//----------- 1st Successor (North) ------------
if (isValid(i - 1, j) == true)
{
if (isDestination(i - 1, j, dest) == true)
{
cellDetails[i - 1][j].parent_i = i;
cellDetails[i - 1][j].parent_j = j;
//printf("The destination cell is found\n");
tracePath(cellDetails, dest);
foundDest = true;
return;
}
else if (closedList[i - 1][j] == false)
{
gNew = cellDetails[i][j].g + waga;
hNew = calculateHValue(i - 1, j, dest);
fNew = gNew + hNew;
if (cellDetails[i - 1][j].f == maxFloat ||
cellDetails[i - 1][j].f > fNew)
{
openList.insert(make_pair(fNew,
make_pair(i - 1, j)));
cellDetails[i - 1][j].f = fNew;
cellDetails[i - 1][j].g = gNew;
cellDetails[i - 1][j].h = hNew;
cellDetails[i - 1][j].parent_i = i;
cellDetails[i - 1][j].parent_j = j;
}
}
}
//----------- 2nd Successor (South) ------------
if (isValid(i + 1, j) == true)
{
if (isDestination(i + 1, j, dest) == true)
{
cellDetails[i + 1][j].parent_i = i;
cellDetails[i + 1][j].parent_j = j;
//printf("The destination cell is found\n");
tracePath(cellDetails, dest);
foundDest = true;
return;
}
else if (closedList[i + 1][j] == false)
{
gNew = cellDetails[i][j].g + waga;
hNew = calculateHValue(i + 1, j, dest);
fNew = gNew + hNew;
if (cellDetails[i + 1][j].f == maxFloat ||
cellDetails[i + 1][j].f > fNew)
{
openList.insert(make_pair(fNew, make_pair(i + 1, j)));
cellDetails[i + 1][j].f = fNew;
cellDetails[i + 1][j].g = gNew;
cellDetails[i + 1][j].h = hNew;
cellDetails[i + 1][j].parent_i = i;
cellDetails[i + 1][j].parent_j = j;
}
}
}
//----------- 3rd Successor (East) ------------
if (isValid(i, j + 1) == true)
{
if (isDestination(i, j + 1, dest) == true)
{
cellDetails[i][j + 1].parent_i = i;
cellDetails[i][j + 1].parent_j = j;
//printf("The destination cell is found\n");
tracePath(cellDetails, dest);
foundDest = true;
return;
}
else if (closedList[i][j + 1] == false)
{
gNew = cellDetails[i][j].g + waga;
hNew = calculateHValue(i, j + 1, dest);
fNew = gNew + hNew;
if (cellDetails[i][j + 1].f == maxFloat ||
cellDetails[i][j + 1].f > fNew)
{
openList.insert(make_pair(fNew,
make_pair(i, j + 1)));
cellDetails[i][j + 1].f = fNew;
cellDetails[i][j + 1].g = gNew;
cellDetails[i][j + 1].h = hNew;
cellDetails[i][j + 1].parent_i = i;
cellDetails[i][j + 1].parent_j = j;
}
}
}
//----------- 4th Successor (West) ------------
if (isValid(i, j - 1) == true)
{
if (isDestination(i, j - 1, dest) == true)
{
cellDetails[i][j - 1].parent_i = i;
cellDetails[i][j - 1].parent_j = j;
//printf("The destination cell is found\n");
tracePath(cellDetails, dest);
foundDest = true;
return;
}
else if (closedList[i][j - 1] == false)
{
gNew = cellDetails[i][j].g + waga;
hNew = calculateHValue(i, j - 1, dest);
fNew = gNew + hNew;
if (cellDetails[i][j - 1].f == maxFloat ||
cellDetails[i][j - 1].f > fNew)
{
openList.insert(make_pair(fNew,
make_pair(i, j - 1)));
cellDetails[i][j - 1].f = fNew;
cellDetails[i][j - 1].g = gNew;
cellDetails[i][j - 1].h = hNew;
cellDetails[i][j - 1].parent_i = i;
cellDetails[i][j - 1].parent_j = j;
}
}
}
}
/*if (foundDest == false)
printf("Failed to find the Destination Cell\n");*/
return;
}
void gogo(int endX,int endY)
{
updatePola();
Sleep(1000);
int grid[27][27];
for (int i = 0; i < 27; i++)
{
for (int j = 0; j < 27; j++)
{
grid[i][j] = 0;
}
}
Pair src = make_pair(pozycjaTraktoraX, pozycjaTraktoraY);
Pair dest = make_pair(endX, endY);
aStarSearch(grid, src, dest);
}
void test1()
{
pole[1][3][0] = 'B';
pole[1][3][1] = '9';
pole[3][1][0] = 'B';
pole[3][1][1] = '9';
}
void test2()
{
for (int i = 1; i < 26; i++)
{
for (int j = 1; j < i; j++)
{
pole[i][j][0] = 'B';
pole[i][j][1] = '9';
}
}
test1();
updatePola();
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//generowanie kod<6F>w dla burak<61>w
for(int i=0;i<27;i++) {
for(int j=0;j<27;j++) {
if (pole[i][j][0] == 'B') {
kod_genetyczny[i][j] = przypiszKod();
}
}
}
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}
void start1()
{
int goalX = 3, goalY = 4;
test1();
pole[1][1][0] = 'T';
pole[1][1][1] = '1';
pole[goalY][goalX][0] = 'G';
pole[goalY][goalX][1] = '9';
gogo(goalX, goalY);
}
void start2()
{
int goalX = 6, goalY = 6;
test2();
pole[1][1][0] = 'T';
pole[1][1][1] = '1';
pole[goalY][goalX][0] = 'G';
pole[goalY][goalX][1] = '9';
gogo(goalX, goalY);
}
void start3()
{
int goalX = 6, goalY = 9;
test2();
pole[1][1][0] = 'T';
pole[1][1][1] = '1';
pole[goalY][goalX][0] = 'G';
pole[goalY][goalX][1] = '9';
gogo(goalX, goalY);
}
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int main()
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{
srand(time(0));
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SetWindow(50, 30);
//create pola//
for (int i = 0; i < 27; i++)
{
pole[i][0][0] = '#';
pole[0][i][0] = '#';
pole[26][i][0] = '#';
pole[i][26][0] = '#';
pole[i][0][1] = '9';
pole[0][i][1] = '9';
pole[26][i][1] = '9';
pole[i][26][1] = '9';
}
for (int i = 1; i < 26; i++)
{
for (int j = 1; j < 26; j++)
{
pole[i][j][0] = '.';
pole[i][j][1] = '1';
}
}
for (int i = 0; i < 25; i++)
{
pole[i + 1][i + 1][0] = 'B';
pole[i + 1][i + 1][1] = '9';
}
updatePola();
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//UWAGA - generowanie kodow dla burakow jest w test2!
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start3(); // testy start 1-3
//---------start---------//
bool traktorDziala = true;
char akcja;
do
{
akcja = _getch();
if (akcja == 'w' || akcja == 's' || akcja == 'a' || akcja == 'd')
{
Move(akcja);
}
if (akcja == '0')
{
traktorDziala = false;
}
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cout << "Zebrane buraki: " << score << endl;
if(score>=rozmiarPopulacji) {
score = 0;
delete[] doSadzenia;
string * doSadzenia = new string[20];
for(int i = 0;i<20;i++) {
doSadzenia[i] = "000000000";
}
genetic_algorithm(zebrane, rozmiarPopulacji, rozmiarPopulacji - 5, doSadzenia, 20);
delete[] zebrane;
string * zebrane = new string[rozmiarPopulacji];
for(int i=0;i<20;i++) {
cout << doSadzenia[i] << endl;
}
}
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} while (traktorDziala);
//---------end---------//
return 0;
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}