1615 lines
35 KiB
C++
1615 lines
35 KiB
C++
//Main oba drzewa decyzyjne + algorytm genetyczny
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#include<iostream>
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#include<stdlib.h>
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#include<windows.h>
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#include<conio.h>
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#include<string>
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#include<list>
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#include<set>
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#include<math.h>
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#include<stack>
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#include<fstream>
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#include <stdio.h>
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#include <cstdlib>
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#include <ctime>
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#include <algorithm>
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#include <utility>
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#include<sstream>
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//#include<bits/stdc++.h>
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using namespace std;
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const float maxFloat = FLT_MAX;
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const int ROW = 27;
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const int COL = 27;
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typedef pair<int, int> Pair;
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typedef pair<double, pair<int, int> > pPair;
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struct cell
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{
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int parent_i, parent_j;
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double f, g, h;
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};
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char pole[27][27][6];
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int pozycjaTraktoraX = 1, pozycjaTraktoraY = 1;
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char currentWay = 'S';
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//========================================================
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double poleInt[27][27][2];
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char underTraktor = '.';
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char underTraktorWeight = '1';
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double timeToDest = 0.0;
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double **weightMatrix;
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double **baseMatrix;
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double *outputLayer;
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double neuroOutputPole[25][25];
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double *inputNeurons;
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double **grad;
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double **avrGrad;
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double numberOfTests;
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double oldcost;
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bool closedList[ROW][COL];
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//========================================================
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//drzewo decyzyjne
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int stan[27][27][2];
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string polecenie;
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int decyzja = NULL;
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// Do dodania wywołanie odpowiednich funkcji - zbieranie - nawożenie -
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void akcja() {
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if (decyzja == 0) {
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//nic nie rób
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}
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else if (decyzja == 1) {
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//Zastosuj nawoz
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}
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else if (decyzja == 2) {
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//Zastosuj srodek
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}
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else if (decyzja == 4) {
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//Zbierz rośline i licznik++
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}
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else if (decyzja == 5) {
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//Zbierz rośline ale nie dodawaj do licznika
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}
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}
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void decisionTree(string polecenie) {
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std::string str = polecenie;
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const char* c = str.c_str();
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system(c);
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int line = 0;
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ifstream inFile;
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inFile.open("dec.txt");
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if (!inFile) {
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cout << "Unable to open file";
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exit(1); // terminate with error
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}
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while (inFile >> line) {
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decyzja = line;
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}
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inFile.close();
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akcja();
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}
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void stanPola(int x, int y) {
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//[x][x][0] = 0 - brak chemii
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//[x][x][0] = 1 - tylko nawóz
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//[x][x][0] = 2 - tylko środek
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//[x][x][0] = 3 - środek i nawóz
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//[x][x][1] - wartość wzrostu rośliny
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polecenie = "python injectCode.py 1 ";
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if (stan[x][y][0] == 0)
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polecenie.append("0 0 ");
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if (stan[x][y][0] == 1)
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polecenie.append("1 0 ");
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if (stan[x][y][0] == 2)
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polecenie.append("0 1 ");
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if (stan[x][y][0] == 3)
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polecenie.append("1 1 ");
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int w = (stan[x][y][1]);
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std::string s = std::to_string(w);
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polecenie.append(s);
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decisionTree(polecenie);
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}
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//========================================================
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//algorytm genetyczny
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int scoreBuraki = 0;
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int scoreZiemniaki = 0;
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int rozmiarPopulacji = 500;
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string* zebraneBuraki = new string[rozmiarPopulacji];
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string* zebraneZiemniaki = new string[rozmiarPopulacji];
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string* burakiDoSadzenia = new string[20];
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string* ziemniakiDoSadzenia = new string[20];
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int gmoLeftBuraki;
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int gmoLeftZiemniaki;
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string kod_genetyczny[27][27];
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char poleRecive[27][27];
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string generateValue() {
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char trash[100];
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string x;
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//srand(time(NULL));
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int random = (rand() % 1000);//, 1);
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//string x = itoa(rand() % 1000,trash,10);
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x = to_string(random);
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if (x.size() == 2) {
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x = "0" + x;
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}
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else if (x.size() == 1) {
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x = "00" + x;
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}
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return x;
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}
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string generateVegetable() {
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string taste = generateValue();
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string colour = generateValue();
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string size = generateValue();
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return taste + colour + size;
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}
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void generatePopulation(string* population, int length) {
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int i;
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for (i = 0;i < length;i++) {
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population[i] = generateVegetable();
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}
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}
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int power(int x, int y) {
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if (y == 0) return 1;
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if (y == 1) return x;
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int temp = power(x, y / 2);
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if (y % 2 == 0) return temp * temp;
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else return x * temp * temp;
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}
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int stringToInt(string str, int size) {
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int x = 0;
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int i;
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reverse(str.begin(), str.end());
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for (i = 0;i < size;i++) {
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x += (str[i] - '0') * power(10, i);
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}
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reverse(str.begin(), str.end());
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return x;
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}
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int fitness(string vegetable) {
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int taste = stringToInt(vegetable.substr(0, 3), 3);
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int colour = stringToInt(vegetable.substr(3, 3), 3);
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int size = stringToInt(vegetable.substr(6, 3), 3);
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return (taste + colour + size) / 3;
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}
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bool comparePair(const pair<int, string>& i, const pair<int, string>& j)
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{
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return i.first > j.first;
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}
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void ranking(string* population, string* parents, int populationSize, int parentsNumber) {
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int i;
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pair <int, string>* fitnessTable = new pair <int, string>[populationSize];
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for (i = 0;i < populationSize;i++) {
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fitnessTable[i] = make_pair(fitness(population[i]), population[i]);
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}
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sort(fitnessTable, fitnessTable + populationSize, comparePair);
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for (i = 0;i < parentsNumber;i++) {
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parents[i] = fitnessTable[i].second;
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}
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delete[] fitnessTable;
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}
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bool exists(int len, int* array, int element) {
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int i;
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for (i = 0;i < len;i++) {
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if (array[i] == element) return true;
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}
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return false;
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}
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void selection(string* population, string* parents, int populationSize, int parentsNumber) {
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int i, j, k;
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pair <int, string>* fitnessTable = new pair <int, string>[populationSize];
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for (i = 0;i < populationSize;i++) {
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fitnessTable[i] = make_pair(fitness(population[i]), population[i]);
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}
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sort(fitnessTable, fitnessTable + populationSize, comparePair);
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int roulette;
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int* taken = new int[parentsNumber];
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int sum = 0;
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for (i = 0;i < parentsNumber;i++) {
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for (j = populationSize - 1;j >= 0;j--) {
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if (not exists(parentsNumber, taken, j)) {
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sum += fitnessTable[j].first;
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fitnessTable[j].first = sum;
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}
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}
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roulette = rand() % fitnessTable[0].first;
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j = 0;
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while (exists(parentsNumber, taken, j)) {
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j += 1;
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}
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while (roulette > fitnessTable[j].first && j < populationSize) {
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if (not exists(parentsNumber, taken, j)) {
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roulette -= fitnessTable[j].first;
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}
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j += 1;
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}
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parents[i] = fitnessTable[j].second;
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taken[i] = j;
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}
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}
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string mutate(string child) {
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int d3 = rand() % 3;
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string mutation = generateValue();
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switch (d3) {
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case 0:
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child = mutation + child.substr(3, 6);
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break;
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case 1:
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child = child.substr(0, 3) + mutation + child.substr(6, 3);
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break;
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case 2:
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child = child.substr(0, 6) + mutation;
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break;
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}
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return child;
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}
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string cross(string parent[2]) {
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int i;
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string child = "";
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for (i = 0;i < 3;i++) {
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child += parent[rand() % 2].substr(i * 3, 3);
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}
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if (child == parent[0] or child == parent[1]) {
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string other;
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if (child == parent[0]) other = parent[1];
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else other = parent[0];
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int d3 = rand() % 3;
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switch (d3) {
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case 0:
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child = other.substr((rand() % 3) * 3, 3) + child.substr(3, 6);
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break;
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case 1:
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child = child.substr(0, 3) + other.substr((rand() % 3) * 3, 3) + child.substr(6, 3);
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break;
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case 2:
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child = child.substr(0, 6) + other.substr((rand() % 3) * 3, 3);
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break;
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}
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}
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int d1000 = rand() % 1000;
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if (rand() % 100 == 0) {
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child = mutate(child);
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}
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return child;
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}
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void crossover(string* parents, string* nextGen, int parentsNumber, int nextGenSize) {
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int counter = 0;
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int i, j;
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for (i = 0;i < parentsNumber;i++) {
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if (counter >= nextGenSize) {
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break;
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}
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else {
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nextGen[counter] = parents[i];
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counter += 1;
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}
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}
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while (counter < nextGenSize) {
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for (i = 0;i < parentsNumber;i++) {
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if (counter >= nextGenSize) {
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break;
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}
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else {
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for (j = i;j < parentsNumber;j++) {
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if (counter >= nextGenSize) {
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break;
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}
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else {
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string couple[2];
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couple[0] = parents[i];
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couple[1] = parents[j];
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nextGen[counter] = cross(couple);
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counter += 1;
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}
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}
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}
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}
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}
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}
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void genetic_algorithm(string* population, int populationSize, int parentsNumber, string* outcome, int outcomeSize) {
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int iteration, i;
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for (iteration = 0;iteration < 5;iteration++) {
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string* parents = new string[parentsNumber];
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selection(population, parents, populationSize, parentsNumber);
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string* nextGen = new string[populationSize];
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crossover(parents, nextGen, parentsNumber, populationSize);
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for (i = 0;i < populationSize;i++) {
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population[i] = nextGen[i];
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}
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}
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ranking(population, outcome, populationSize, outcomeSize);
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}
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string przypiszKod(string warzywa) {
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if (warzywa == "buraki") {
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if (gmoLeftBuraki > 0) {
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string temp = burakiDoSadzenia[gmoLeftBuraki - 1];
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gmoLeftBuraki -= 1;
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return temp;
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}
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else {
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return generateVegetable();
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}
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}
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else {
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if (gmoLeftZiemniaki > 0) {
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string temp = ziemniakiDoSadzenia[gmoLeftZiemniaki - 1];
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gmoLeftZiemniaki -= 1;
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return temp;
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}
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else {
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return generateVegetable();
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}
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}
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}
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void przypiszKodGenetyczny(int i, int j, char plant) {
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if (plant == 'B') {
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kod_genetyczny[i][j] = przypiszKod("buraki");
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}
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else if (plant == 'Z') {
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kod_genetyczny[i][j] = przypiszKod("ziemniaki");
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}
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}
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void obslugaAlgorytmuGenetycznego() {
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cout << "Zebrane buraki: " << scoreBuraki << endl;
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cout << "Zebrane ziemniaki: " << scoreZiemniaki << endl;
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if (scoreBuraki >= rozmiarPopulacji) {
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scoreBuraki = 0;
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for (int i = 0;i < 20;i++) {
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burakiDoSadzenia[i] = "000000000";
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}
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genetic_algorithm(zebraneBuraki, rozmiarPopulacji, rozmiarPopulacji - 5, burakiDoSadzenia, 20);
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gmoLeftBuraki = 20;
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for (int i = 0; i < rozmiarPopulacji;i++) {
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zebraneBuraki[i] = "000000000";
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}
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for (int i = 0;i < 20;i++) {
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cout << burakiDoSadzenia[i] << endl;
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}
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}
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if (scoreZiemniaki >= rozmiarPopulacji) {
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scoreZiemniaki = 0;
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for (int i = 0;i < 20;i++) {
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ziemniakiDoSadzenia[i] = "000000000";
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}
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genetic_algorithm(zebraneZiemniaki, rozmiarPopulacji, rozmiarPopulacji - 5, ziemniakiDoSadzenia, 20);
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gmoLeftZiemniaki = 20;
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for (int i = 0; i < rozmiarPopulacji;i++) {
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zebraneZiemniaki[i] = "000000000";
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}
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for (int i = 0;i < 20;i++) {
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cout << ziemniakiDoSadzenia[i] << endl;
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}
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}
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}
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void generujKody() {
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for (int i = 0;i < 27;i++) {
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for (int j = 0;j < 27;j++) {
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if (pole[i][j][0] == 'B') {
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kod_genetyczny[i][j] = przypiszKod("buraki");
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}
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else if (pole[i][j][0] == 'Z') {
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kod_genetyczny[i][j] = przypiszKod("ziemniaki");
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}
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}
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}
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}
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//========================================================
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void color(string foregroundColor, string backgroundColor)
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{
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HANDLE hOut;
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hOut = GetStdHandle(STD_OUTPUT_HANDLE);
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int foregroundCode = 15;
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if (foregroundColor == "black")
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foregroundCode = 0;
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if (foregroundColor == "dark_blue")
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foregroundCode = 1;
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if (foregroundColor == "green")
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foregroundCode = 2;
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if (foregroundColor == "cyan")
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foregroundCode = 3;
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if (foregroundColor == "dark_red")
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foregroundCode = 4;
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if (foregroundColor == "purple")
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foregroundCode = 5;
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if (foregroundColor == "dark_yellow")
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foregroundCode = 6;
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if (foregroundColor == "light_gray")
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foregroundCode = 7;
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if (foregroundColor == "gray")
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foregroundCode = 8;
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if (foregroundColor == "blue")
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foregroundCode = 9;
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if (foregroundColor == "lime")
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foregroundCode = 10;
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if (foregroundColor == "light_blue")
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foregroundCode = 11;
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if (foregroundColor == "red")
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foregroundCode = 12;
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if (foregroundColor == "magenta")
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foregroundCode = 13;
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if (foregroundColor == "yellow")
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foregroundCode = 14;
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if (foregroundColor == "white")
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foregroundCode = 15;
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int backgroundCode = 0;
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if (backgroundColor == "black")
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backgroundCode = 0;
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if (backgroundColor == "dark_blue")
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backgroundCode = 1;
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if (backgroundColor == "green")
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backgroundCode = 2;
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if (backgroundColor == "cyan")
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backgroundCode = 3;
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if (backgroundColor == "dark_red")
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backgroundCode = 4;
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if (backgroundColor == "purple")
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backgroundCode = 5;
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if (backgroundColor == "dark_yellow")
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backgroundCode = 6;
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if (backgroundColor == "light_gray")
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backgroundCode = 7;
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if (backgroundColor == "gray")
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backgroundCode = 8;
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if (backgroundColor == "blue")
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backgroundCode = 9;
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if (backgroundColor == "lime")
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backgroundCode = 10;
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if (backgroundColor == "light_blue")
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backgroundCode = 11;
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if (backgroundColor == "red")
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backgroundCode = 12;
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if (backgroundColor == "magenta")
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backgroundCode = 13;
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if (backgroundColor == "yellow")
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backgroundCode = 14;
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if (backgroundColor == "white")
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backgroundCode = 15;
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SetConsoleTextAttribute(hOut, foregroundCode + backgroundCode * 16);
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}
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void SetWindow(int Width, int Height)
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{
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_COORD coord;
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coord.X = Width;
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coord.Y = Height;
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_SMALL_RECT Rect;
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Rect.Top = 0;
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Rect.Left = 0;
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Rect.Bottom = Height - 1;
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Rect.Right = Width - 1;
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HANDLE Handle = GetStdHandle(STD_OUTPUT_HANDLE); // Get Handle
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SetConsoleScreenBufferSize(Handle, coord); // Set Buffer Size
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SetConsoleWindowInfo(Handle, TRUE, &Rect); // Set Window Size
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||
}
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void updatePola()
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||
{
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system("cls");
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for (int i = 0; i < 27; i++)
|
||
{
|
||
for (int j = 0; j < 27; j++)
|
||
{
|
||
char item = pole[i][j][0];
|
||
switch (item)
|
||
{
|
||
case 'B':
|
||
{
|
||
color("purple", "dark_yellow");
|
||
}break;
|
||
case 'Z':
|
||
{
|
||
color("cyan", "dark_yellow");
|
||
}break;
|
||
case 'T':
|
||
{
|
||
color("red", "dark_yellow");
|
||
}break;
|
||
case 'G':
|
||
{
|
||
color("lime", "dark_yellow");
|
||
}break;
|
||
case '.':
|
||
{
|
||
color("yellow", "dark_yellow");
|
||
}break;
|
||
case '#':
|
||
{
|
||
color("light_gray", "gray");
|
||
}break;
|
||
}
|
||
cout << pole[i][j][0];
|
||
|
||
}
|
||
cout << endl;
|
||
color("white", "black");
|
||
}
|
||
|
||
}
|
||
void correctMovement(char wantedWay)
|
||
{
|
||
while (currentWay != wantedWay)
|
||
{
|
||
switch (currentWay)
|
||
{
|
||
case 'N':
|
||
{
|
||
if (wantedWay == 'S')
|
||
currentWay = wantedWay;
|
||
else
|
||
currentWay = 'W';
|
||
}break;
|
||
case 'S':
|
||
{
|
||
if (wantedWay == 'N')
|
||
currentWay = wantedWay;
|
||
else
|
||
currentWay = 'W';
|
||
}break;
|
||
case 'W':
|
||
{
|
||
if (wantedWay == 'E')
|
||
currentWay = wantedWay;
|
||
else
|
||
currentWay = 'N';
|
||
}break;
|
||
case 'E':
|
||
{
|
||
if (wantedWay == 'W')
|
||
currentWay = wantedWay;
|
||
else
|
||
currentWay = 'N';
|
||
}break;
|
||
}
|
||
}
|
||
}
|
||
void increseState()
|
||
{
|
||
for (int i = 1; i < 26; i++)
|
||
{
|
||
for (int j = 1; j < 26; j++)
|
||
{
|
||
if (pole[j][i][0] != 'T' && pole[j][i][0] != '.')
|
||
{
|
||
if (poleInt[j][i][1] != 100 && poleInt[j][i][1] != 0)
|
||
{
|
||
poleInt[j][i][1] += 0.5;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
void Move(char kierunek)
|
||
{
|
||
switch (kierunek)
|
||
{
|
||
//gA3ra-(w)
|
||
case 'w':
|
||
{
|
||
if (pole[pozycjaTraktoraY - 1][pozycjaTraktoraX][0] != '#')
|
||
{
|
||
correctMovement('N');
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = underTraktor;
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][1] = underTraktorWeight;
|
||
pozycjaTraktoraY--;
|
||
increseState();
|
||
underTraktor = pole[pozycjaTraktoraY][pozycjaTraktoraX][0];
|
||
underTraktorWeight = pole[pozycjaTraktoraY][pozycjaTraktoraX][1];
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
|
||
}
|
||
updatePola();
|
||
}break;
|
||
//dA3A‚-(s)
|
||
case 's':
|
||
{
|
||
if (pole[pozycjaTraktoraY + 1][pozycjaTraktoraX][0] != '#')
|
||
{
|
||
correctMovement('S');
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = underTraktor;
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][1] = underTraktorWeight;
|
||
pozycjaTraktoraY++;
|
||
increseState();
|
||
underTraktor = pole[pozycjaTraktoraY][pozycjaTraktoraX][0];
|
||
underTraktorWeight = pole[pozycjaTraktoraY][pozycjaTraktoraX][1];
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
|
||
}
|
||
updatePola();
|
||
}break;
|
||
//lewo-(a)
|
||
case 'a':
|
||
{
|
||
if (pole[pozycjaTraktoraY][pozycjaTraktoraX - 1][0] != '#')
|
||
{
|
||
correctMovement('W');
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = underTraktor;
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][1] = underTraktorWeight;
|
||
pozycjaTraktoraX--;
|
||
increseState();
|
||
underTraktor = pole[pozycjaTraktoraY][pozycjaTraktoraX][0];
|
||
underTraktorWeight = pole[pozycjaTraktoraY][pozycjaTraktoraX][1];
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
|
||
}
|
||
updatePola();
|
||
}break;
|
||
//prawo-(d)
|
||
case 'd':
|
||
{
|
||
if (pole[pozycjaTraktoraY][pozycjaTraktoraX + 1][0] != '#')
|
||
{
|
||
correctMovement('E');
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = underTraktor;
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][1] = underTraktorWeight;
|
||
pozycjaTraktoraX++;
|
||
increseState();
|
||
underTraktor = pole[pozycjaTraktoraY][pozycjaTraktoraX][0];
|
||
underTraktorWeight = pole[pozycjaTraktoraY][pozycjaTraktoraX][1];
|
||
pole[pozycjaTraktoraY][pozycjaTraktoraX][0] = 'T';
|
||
}
|
||
updatePola();
|
||
}break;
|
||
}
|
||
|
||
|
||
}
|
||
|
||
bool isValid(int x, int y)
|
||
{
|
||
if (pole[x][y][0] != '#')
|
||
{
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
bool isDestination(int x, int y, Pair dest)
|
||
{
|
||
if (dest.first == x && dest.second == y)
|
||
{
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
double calculateHValue(int x, int y, Pair dest)
|
||
{
|
||
return abs(x - dest.first) + abs(y - dest.second);
|
||
}
|
||
void plantVeg()
|
||
{
|
||
int x = pozycjaTraktoraX, y = pozycjaTraktoraY;
|
||
underTraktor = poleRecive[x][y];
|
||
przypiszKodGenetyczny(x, y, poleRecive[x][y]);
|
||
if (poleRecive[x][y] == '.')
|
||
{
|
||
underTraktorWeight = '1';
|
||
poleInt[x][y][0] = 0;
|
||
poleInt[x][y][1] = 0;
|
||
}
|
||
else
|
||
{
|
||
if (poleRecive[x][y] == 'Z')
|
||
{
|
||
underTraktorWeight = '1';
|
||
poleInt[x][y][0] = 0;
|
||
poleInt[x][y][1] = 1;
|
||
}
|
||
else
|
||
{
|
||
underTraktorWeight = '1';
|
||
poleInt[x][y][0] = 0;
|
||
poleInt[x][y][1] = 1;
|
||
}
|
||
}
|
||
}
|
||
void tracePath(cell cellDetails[][COL], Pair dest, string action)
|
||
{
|
||
//printf("\nThe Path is "); //----start info
|
||
int row = dest.first;
|
||
int col = dest.second;
|
||
pair<int, int>src = make_pair(pozycjaTraktoraX, pozycjaTraktoraY);
|
||
timeToDest = 0;
|
||
|
||
stack<Pair> Path;
|
||
|
||
while (!(cellDetails[row][col].parent_i == row
|
||
&& cellDetails[row][col].parent_j == col))
|
||
{
|
||
Path.push(make_pair(row, col));
|
||
int temp_row = cellDetails[row][col].parent_i;
|
||
int temp_col = cellDetails[row][col].parent_j;
|
||
row = temp_row;
|
||
col = temp_col;
|
||
}
|
||
|
||
Path.push(make_pair(row, col));
|
||
while (!Path.empty())
|
||
{
|
||
pair<int, int> p = Path.top();
|
||
Path.pop();
|
||
if (action == "move"|| action == "moveWithTime" || action == "moveWithPick")
|
||
{
|
||
if (p.first > pozycjaTraktoraX)
|
||
Move('d');
|
||
if (p.first < pozycjaTraktoraX)
|
||
Move('a');
|
||
if (p.second > pozycjaTraktoraY)
|
||
Move('s');
|
||
if (p.second < pozycjaTraktoraY)
|
||
Move('w');
|
||
Sleep(1000);
|
||
}
|
||
if (action == "time" || action == "moveWithTime")
|
||
{
|
||
if ((p.first != src.first || p.second != src.second)
|
||
&& (p.first != dest.first || p.second != dest.second))
|
||
{
|
||
timeToDest += ((double)pole[p.second][p.first][1] - 48)*1.0;
|
||
}
|
||
}
|
||
//printf("-> (%d,%d) ", p.first, p.second); //---- informacja wierzchołku
|
||
}
|
||
if (action == "moveWithPick")
|
||
{
|
||
if (underTraktor == 'B') {
|
||
zebraneBuraki[scoreBuraki] = kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX];
|
||
scoreBuraki += 1;
|
||
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX] = "000000000";
|
||
}
|
||
else if (underTraktor == 'Z') {
|
||
zebraneZiemniaki[scoreZiemniaki] = kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX];
|
||
scoreZiemniaki += 1;
|
||
kod_genetyczny[pozycjaTraktoraY][pozycjaTraktoraX] = "000000000";
|
||
}
|
||
obslugaAlgorytmuGenetycznego();
|
||
plantVeg();
|
||
}
|
||
|
||
return;
|
||
}
|
||
void aStarSearch(int grid[][COL], Pair src, Pair dest, string action)
|
||
{
|
||
//bool closedList[ROW][COL];
|
||
memset(closedList, false, sizeof(closedList));
|
||
|
||
cell cellDetails[ROW][COL];
|
||
|
||
int i, j;
|
||
for (i = 0; i < ROW; i++)
|
||
{
|
||
for (j = 0; j < COL; j++)
|
||
{
|
||
cellDetails[i][j].f = maxFloat;
|
||
cellDetails[i][j].g = maxFloat;
|
||
cellDetails[i][j].h = maxFloat;
|
||
cellDetails[i][j].parent_i = -1;
|
||
cellDetails[i][j].parent_j = -1;
|
||
}
|
||
}
|
||
i = src.first, j = src.second;
|
||
cellDetails[i][j].f = 0.0;
|
||
cellDetails[i][j].g = 0.0;
|
||
cellDetails[i][j].h = 0.0;
|
||
cellDetails[i][j].parent_i = i;
|
||
cellDetails[i][j].parent_j = j;
|
||
|
||
set<pPair> openList;
|
||
openList.insert(make_pair(0.0, make_pair(i, j)));
|
||
bool foundDest = false;
|
||
|
||
while (!openList.empty())
|
||
{
|
||
pPair p = *openList.begin();
|
||
openList.erase(openList.begin());
|
||
i = p.second.first;
|
||
j = p.second.second;
|
||
closedList[i][j] = true;
|
||
|
||
double gNew, hNew, fNew;
|
||
double waga = 1.0;
|
||
waga = ((double)pole[j][i][1] - 48) * 1.0;//----waga
|
||
|
||
//----------- 1st Successor (North) ------------
|
||
if (isValid(i - 1, j) == true)
|
||
{
|
||
if (isDestination(i - 1, j, dest) == true)
|
||
{
|
||
cellDetails[i - 1][j].parent_i = i;
|
||
cellDetails[i - 1][j].parent_j = j;
|
||
//printf("The destination cell is found\n");
|
||
tracePath(cellDetails, dest, action);
|
||
foundDest = true;
|
||
return;
|
||
}
|
||
else if (closedList[i - 1][j] == false)
|
||
{
|
||
gNew = cellDetails[i][j].g + waga;
|
||
hNew = calculateHValue(i - 1, j, dest);
|
||
fNew = gNew + hNew;
|
||
|
||
if (cellDetails[i - 1][j].f == maxFloat ||
|
||
cellDetails[i - 1][j].f > fNew)
|
||
{
|
||
openList.insert(make_pair(fNew,
|
||
make_pair(i - 1, j)));
|
||
|
||
|
||
cellDetails[i - 1][j].f = fNew;
|
||
cellDetails[i - 1][j].g = gNew;
|
||
cellDetails[i - 1][j].h = hNew;
|
||
cellDetails[i - 1][j].parent_i = i;
|
||
cellDetails[i - 1][j].parent_j = j;
|
||
}
|
||
}
|
||
}
|
||
|
||
//----------- 2nd Successor (South) ------------
|
||
if (isValid(i + 1, j) == true)
|
||
{
|
||
if (isDestination(i + 1, j, dest) == true)
|
||
{
|
||
cellDetails[i + 1][j].parent_i = i;
|
||
cellDetails[i + 1][j].parent_j = j;
|
||
//printf("The destination cell is found\n");
|
||
tracePath(cellDetails, dest, action);
|
||
foundDest = true;
|
||
return;
|
||
}
|
||
else if (closedList[i + 1][j] == false)
|
||
{
|
||
gNew = cellDetails[i][j].g + waga;
|
||
hNew = calculateHValue(i + 1, j, dest);
|
||
fNew = gNew + hNew;
|
||
if (cellDetails[i + 1][j].f == maxFloat ||
|
||
cellDetails[i + 1][j].f > fNew)
|
||
{
|
||
openList.insert(make_pair(fNew, make_pair(i + 1, j)));
|
||
cellDetails[i + 1][j].f = fNew;
|
||
cellDetails[i + 1][j].g = gNew;
|
||
cellDetails[i + 1][j].h = hNew;
|
||
cellDetails[i + 1][j].parent_i = i;
|
||
cellDetails[i + 1][j].parent_j = j;
|
||
}
|
||
}
|
||
}
|
||
|
||
//----------- 3rd Successor (East) ------------
|
||
if (isValid(i, j + 1) == true)
|
||
{
|
||
if (isDestination(i, j + 1, dest) == true)
|
||
{
|
||
cellDetails[i][j + 1].parent_i = i;
|
||
cellDetails[i][j + 1].parent_j = j;
|
||
//printf("The destination cell is found\n");
|
||
tracePath(cellDetails, dest, action);
|
||
foundDest = true;
|
||
return;
|
||
}
|
||
else if (closedList[i][j + 1] == false)
|
||
{
|
||
gNew = cellDetails[i][j].g + waga;
|
||
hNew = calculateHValue(i, j + 1, dest);
|
||
fNew = gNew + hNew;
|
||
if (cellDetails[i][j + 1].f == maxFloat ||
|
||
cellDetails[i][j + 1].f > fNew)
|
||
{
|
||
openList.insert(make_pair(fNew,
|
||
make_pair(i, j + 1)));
|
||
cellDetails[i][j + 1].f = fNew;
|
||
cellDetails[i][j + 1].g = gNew;
|
||
cellDetails[i][j + 1].h = hNew;
|
||
cellDetails[i][j + 1].parent_i = i;
|
||
cellDetails[i][j + 1].parent_j = j;
|
||
}
|
||
}
|
||
}
|
||
|
||
//----------- 4th Successor (West) ------------
|
||
if (isValid(i, j - 1) == true)
|
||
{
|
||
if (isDestination(i, j - 1, dest) == true)
|
||
{
|
||
cellDetails[i][j - 1].parent_i = i;
|
||
cellDetails[i][j - 1].parent_j = j;
|
||
//printf("The destination cell is found\n");
|
||
tracePath(cellDetails, dest, action);
|
||
foundDest = true;
|
||
return;
|
||
}
|
||
else if (closedList[i][j - 1] == false)
|
||
{
|
||
gNew = cellDetails[i][j].g + waga;
|
||
hNew = calculateHValue(i, j - 1, dest);
|
||
fNew = gNew + hNew;
|
||
if (cellDetails[i][j - 1].f == maxFloat ||
|
||
cellDetails[i][j - 1].f > fNew)
|
||
{
|
||
openList.insert(make_pair(fNew,
|
||
make_pair(i, j - 1)));
|
||
cellDetails[i][j - 1].f = fNew;
|
||
cellDetails[i][j - 1].g = gNew;
|
||
cellDetails[i][j - 1].h = hNew;
|
||
cellDetails[i][j - 1].parent_i = i;
|
||
cellDetails[i][j - 1].parent_j = j;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*if (foundDest == false)
|
||
printf("Failed to find the Destination Cell\n");*/
|
||
|
||
return;
|
||
}
|
||
|
||
void gogo(int endX, int endY)
|
||
{
|
||
updatePola();
|
||
Sleep(1000);
|
||
int grid[27][27];
|
||
for (int i = 0; i < 27; i++)
|
||
{
|
||
for (int j = 0; j < 27; j++)
|
||
{
|
||
grid[i][j] = 0;
|
||
}
|
||
}
|
||
Pair src = make_pair(pozycjaTraktoraX, pozycjaTraktoraY);
|
||
Pair dest = make_pair(endX, endY);
|
||
//aStarSearch(grid, src, dest);
|
||
aStarSearch(grid, src, dest, "moveWithPick");
|
||
}
|
||
|
||
void test1()
|
||
{
|
||
pole[1][3][0] = 'B';
|
||
pole[1][3][1] = '9';
|
||
poleInt[1][3][0] = 0;
|
||
poleInt[1][3][1] = 1;
|
||
pole[3][1][0] = 'Z';
|
||
pole[3][1][1] = '9';
|
||
poleInt[3][1][0] = 0;
|
||
poleInt[3][1][1] = 1;
|
||
|
||
kod_genetyczny[1][3] = przypiszKod("buraki");
|
||
kod_genetyczny[3][1] = przypiszKod("ziemniaki");
|
||
}
|
||
void test2()
|
||
{
|
||
for (int i = 1; i < 26; i++)
|
||
{
|
||
for (int j = 1; j < i; j++)
|
||
{
|
||
pole[i][j][0] = 'B';
|
||
pole[i][j][1] = '9';
|
||
poleInt[i][j][0] = 0;
|
||
poleInt[i][j][1] = 1;
|
||
kod_genetyczny[i][j] = przypiszKod("buraki");
|
||
}
|
||
}
|
||
test1();
|
||
updatePola();
|
||
}
|
||
|
||
void testSI1()
|
||
{
|
||
for (int i = 1; i < 26; i++)
|
||
{
|
||
for (int j = 1; j < 26; j++)
|
||
{
|
||
if (j % 3 == 0)
|
||
{
|
||
pole[i][j][2] = 'z'; //zyzne
|
||
pole[i][j][3] = 'n'; //nawodnione
|
||
pole[i][j][4] = 'c'; //w cieniu
|
||
pole[i][j][5] = 'k'; //kwasne
|
||
}
|
||
else
|
||
{
|
||
if (j % 3 == 1)
|
||
{
|
||
pole[i][j][2] = 'j'; //jalowe
|
||
pole[i][j][3] = 'n'; //nawodnione
|
||
pole[i][j][4] = 's'; //w sloncu
|
||
pole[i][j][5] = 'n'; //neutralne
|
||
}
|
||
else
|
||
{
|
||
pole[i][j][2] = 'z'; //zyzne
|
||
pole[i][j][3] = 's'; //suche
|
||
pole[i][j][4] = 's'; //sloneczne
|
||
pole[i][j][5] = 'z'; //zasadowe
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*void plantVeg()
|
||
{
|
||
int x = pozycjaTraktoraX, y = pozycjaTraktoraY;
|
||
underTraktor = poleRecive[x][y];
|
||
przypiszKodGenetyczny(x, y, poleRecive[x][y]);
|
||
if (poleRecive[x][y] == '.')
|
||
{
|
||
underTraktorWeight = '1';
|
||
poleInt[x][y][0] = 0;
|
||
poleInt[x][y][1] = 0;
|
||
}
|
||
else
|
||
{
|
||
if (poleRecive[x][y] == 'Z')
|
||
{
|
||
underTraktorWeight = '5';
|
||
poleInt[x][y][0] = 0;
|
||
poleInt[x][y][1] = 1;
|
||
}
|
||
else
|
||
{
|
||
underTraktorWeight = '9';
|
||
poleInt[x][y][0] = 0;
|
||
poleInt[x][y][1] = 1;
|
||
}
|
||
}
|
||
}*/
|
||
void sendState()
|
||
{
|
||
ofstream write("dane.txt");
|
||
for (int i = 1; i < 26; i++)
|
||
{
|
||
for (int j = 1; j < 26; j++)
|
||
{
|
||
string a;
|
||
a += pole[i][j][2];
|
||
a += ' ';
|
||
a += pole[i][j][3];
|
||
a += ' ';
|
||
a += pole[i][j][4];
|
||
a += ' ';
|
||
a += pole[i][j][5];
|
||
write << a << endl;
|
||
}
|
||
}
|
||
write.close();
|
||
}
|
||
void reciveState()
|
||
{
|
||
ifstream read("decyzje.txt");
|
||
if (read.is_open())
|
||
{
|
||
char plant;
|
||
int i = 1;
|
||
int j = 1;
|
||
while (read >> plant)
|
||
{
|
||
poleRecive[j][i] = plant;
|
||
if (j == 25)
|
||
{
|
||
j = 1;
|
||
i += 1;
|
||
}
|
||
else
|
||
{
|
||
j += 1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
//----------neuro------------//
|
||
double countTimeToDest(int endX, int endY)
|
||
{
|
||
//updatePola();
|
||
int grid[27][27];
|
||
for (int i = 0; i < 27; i++)
|
||
{
|
||
for (int j = 0; j < 27; j++)
|
||
{
|
||
grid[i][j] = 0;
|
||
}
|
||
}
|
||
Pair src = make_pair(pozycjaTraktoraX, pozycjaTraktoraY);
|
||
Pair dest = make_pair(endX, endY);
|
||
aStarSearch(grid, src, dest, "time");
|
||
return timeToDest;
|
||
}
|
||
|
||
double Sigmoid(double number)
|
||
{
|
||
int tempInt = 0;
|
||
if (number < 0)
|
||
{
|
||
tempInt = 1;
|
||
}
|
||
return tempInt + (number / (1.0 + abs(number)));
|
||
}
|
||
double pSigmoid(double number)
|
||
{
|
||
int tempInt = 1;
|
||
if (number < 0)
|
||
{
|
||
tempInt = -1;
|
||
}
|
||
return tempInt * (number / ((1.0 + abs(number))*(1.0 + abs(number))));
|
||
}
|
||
double lookOfVege(int x, int y)
|
||
{
|
||
int state = poleInt[y][x][1];
|
||
int proOrFer = poleInt[y][x][0];
|
||
if (state == 0)// - brak
|
||
{
|
||
return 0.0;
|
||
}
|
||
if (state >= 1 && state < 15)// - kiełek
|
||
{
|
||
return 1.0;
|
||
}
|
||
if (state >= 15 && state < 30)// - młoda roślina
|
||
{
|
||
return 2.0;
|
||
}
|
||
if (state >= 30 && state < 60)// - dojrzała
|
||
{
|
||
return 3.0;
|
||
}
|
||
if (state >= 60 && state < 85)// - przejrzała
|
||
{
|
||
if (proOrFer == 2 && state < 70)// - z środkiem dojrzała
|
||
{
|
||
return 3.0;
|
||
}
|
||
return 4.0;
|
||
}
|
||
if (state >= 85 && state <= 100)// - zniszczona
|
||
{
|
||
if (proOrFer == 2 && state < 90)// - z środkiem przejrzała
|
||
{
|
||
return 4.0;
|
||
}
|
||
return 5.0;
|
||
}
|
||
}
|
||
double setValusesRange(double a, double b, double num)
|
||
{
|
||
int temp = 1;
|
||
if (a > b)
|
||
{
|
||
temp = -1;
|
||
}
|
||
double avr = ((a + b) / 2)*temp;
|
||
return Sigmoid(num - avr);
|
||
}
|
||
void gradient(double desiredOutput[25][25])
|
||
{
|
||
const int numberOfCellsInPole = (25 * 25);
|
||
const int inputNeuronsCount = numberOfCellsInPole * 4;
|
||
double z;
|
||
for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
for (int j = 0; j < inputNeuronsCount; j++)
|
||
{
|
||
if (weightMatrix[i][j] != 0)
|
||
{
|
||
int x, y;
|
||
y = i / 25;
|
||
x = i % 25;
|
||
grad[i][j] = 2 * pSigmoid(weightMatrix[i][j] * inputNeurons[j]) * inputNeurons[j] * (neuroOutputPole[y][x] - desiredOutput[y][x]);
|
||
}
|
||
else
|
||
{
|
||
grad[i][j] = 0;
|
||
}
|
||
}
|
||
}
|
||
//cout << "grad set" << endl;
|
||
}
|
||
|
||
void matrixFromFile()
|
||
{
|
||
ifstream file;
|
||
file.open("matrix.txt");
|
||
string line;
|
||
int im = 0;
|
||
while (getline(file, line)) {
|
||
istringstream iss(line);
|
||
double a, b, c, d;
|
||
iss >> a >> b >> c >> d;
|
||
weightMatrix[im][(im * 4)] = a;
|
||
weightMatrix[im][(im * 4) + 1] = b;
|
||
weightMatrix[im][(im * 4) + 2] = c;
|
||
weightMatrix[im][(im * 4) + 3] = d;
|
||
im++;
|
||
}
|
||
file.close();
|
||
}
|
||
void buildFirstMatrix()
|
||
{
|
||
const int numberOfCellsInPole = (25 * 25);
|
||
const int inputNeuronsCount = numberOfCellsInPole * 4;
|
||
weightMatrix = (double **)malloc(numberOfCellsInPole * sizeof(double *));
|
||
inputNeurons = (double *)malloc(inputNeuronsCount * sizeof(double));
|
||
outputLayer = (double *)malloc(numberOfCellsInPole * sizeof(double));
|
||
//memset(closedList, false, sizeof(closedList));
|
||
for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
weightMatrix[i] = (double *)malloc(inputNeuronsCount * sizeof(double));
|
||
}
|
||
}
|
||
void buildMatrix()
|
||
{
|
||
const int numberOfCellsInPole = (25 * 25);
|
||
const int inputNeuronsCount = numberOfCellsInPole * 4;
|
||
for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
for (int j = 0; j < inputNeuronsCount; j++)
|
||
{
|
||
weightMatrix[i][j] = 0.0;
|
||
}
|
||
}
|
||
matrixFromFile();
|
||
}
|
||
|
||
double neuronsInputBuild(double desiredOutput[25][25])
|
||
{
|
||
const int numberOfCellsInPole = (25 * 25);// -1;
|
||
const int inputNeuronsCount = numberOfCellsInPole * 4;
|
||
|
||
double typeOfVege[numberOfCellsInPole];
|
||
double timeToGetToVege[numberOfCellsInPole];
|
||
double protectOrFertilize[numberOfCellsInPole];
|
||
double stateOfVege[numberOfCellsInPole];
|
||
|
||
for (int i = 1; i <= 25; i++)
|
||
{
|
||
for (int j = 1; j <= 25; j++)
|
||
{
|
||
int tempCell = (((i - 1) * 25) + (j - 1));
|
||
if (pole[i][j][0] == 'T')
|
||
{
|
||
/*if (j >= pozycjaTraktoraX && i >= pozycjaTraktoraY)
|
||
{
|
||
int tempCell = (((i - 1) * 25) + (j - 1))-1;
|
||
}*/
|
||
typeOfVege[tempCell] = 0;//type after weight 1-9
|
||
timeToGetToVege[tempCell] = 0;//time x.0
|
||
protectOrFertilize[tempCell] = 0;//0.0 1.0 2.0 3.0
|
||
stateOfVege[tempCell] = 0;//0.0-5.0
|
||
}
|
||
else
|
||
{
|
||
typeOfVege[tempCell] = setValusesRange(1, 9, ((double)pole[i][j][1] - 48));//type after weight 1-9
|
||
timeToGetToVege[tempCell] = setValusesRange(0, 25 * 25 * 9, countTimeToDest(j, i));//time x.0
|
||
protectOrFertilize[tempCell] = setValusesRange(3, 0, poleInt[i][j][0]);//0.0 1.0 2.0 3.0
|
||
stateOfVege[tempCell] = setValusesRange(0, 5, lookOfVege(j, i));//0.0-5.0
|
||
}
|
||
}
|
||
}
|
||
//cout << "set neurons";
|
||
for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
inputNeurons[i * 4] = Sigmoid(typeOfVege[i]);
|
||
inputNeurons[(i * 4) + 1] = Sigmoid(timeToGetToVege[i]);
|
||
inputNeurons[(i * 4) + 2] = Sigmoid(protectOrFertilize[i]);
|
||
inputNeurons[(i * 4) + 3] = Sigmoid(stateOfVege[i]);
|
||
}
|
||
for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
double sum = 0;
|
||
for (int j = 0; j < inputNeuronsCount; j++)
|
||
{
|
||
sum += weightMatrix[i][j] * inputNeurons[j];
|
||
}
|
||
outputLayer[i] = Sigmoid(sum);
|
||
}
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
for (int j = 0; j < 25; j++)
|
||
{
|
||
int tempCell = ((i * 25) + j);
|
||
neuroOutputPole[i][j] = outputLayer[tempCell];
|
||
}
|
||
}
|
||
double cost = 0.0;
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
for (int j = 0; j < 25; j++)
|
||
{
|
||
double tempNum = neuroOutputPole[i][j] - desiredOutput[i][j];
|
||
cost += (tempNum*tempNum);
|
||
}
|
||
}
|
||
//updatePola();
|
||
return cost;
|
||
}
|
||
void backProp(double desiredOuput[25][25])
|
||
{
|
||
const int numberOfCellsInPole = (25 * 25);
|
||
const int inputNeuronsCount = numberOfCellsInPole * 4;
|
||
double cost;
|
||
cost = neuronsInputBuild(desiredOuput);
|
||
oldcost = cost + 2;
|
||
int i = 0;
|
||
while ((abs(cost - oldcost) > 0.05 || cost > 1) && i < 100)
|
||
{
|
||
cout << i << "-" << cost << " ";
|
||
gradient(desiredOuput);
|
||
|
||
for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
for (int j = 0; j < inputNeuronsCount; j++)
|
||
{
|
||
weightMatrix[i][j] -= grad[i][j];
|
||
}
|
||
}
|
||
oldcost = cost;
|
||
cost = neuronsInputBuild(desiredOuput);
|
||
i++;
|
||
}
|
||
cout << "--END--" << endl;
|
||
/*for (int i = 0; i < numberOfCellsInPole; i++)
|
||
{
|
||
for (int j = 0; j < inputNeuronsCount; j++)
|
||
{
|
||
if (weightMatrix[i][j] != 0)
|
||
{
|
||
avrGrad[i][j] += ((baseMatrix[i][j] - weightMatrix[i][j]) / numberOfTests);
|
||
}
|
||
}
|
||
}*/
|
||
}
|
||
void network(int desiredX, int desiredY)
|
||
{
|
||
double desiredPole[25][25];
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
for (int j = 0; j < 25; j++)
|
||
{
|
||
desiredPole[i][j] = 0;
|
||
}
|
||
}
|
||
desiredPole[desiredY - 1][desiredX - 1] = 1;
|
||
//double cost = neuronsInputBuild(desiredPole);
|
||
backProp(desiredPole);
|
||
}
|
||
|
||
void chousePath()
|
||
{
|
||
double tempOut[25][25];
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
for (int j = 0; j < 25; j++)
|
||
{
|
||
tempOut[i][j] = 0;
|
||
}
|
||
}
|
||
neuronsInputBuild(tempOut);
|
||
/*
|
||
cout.precision(15);
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
for (int j = 0; j < 25; j++)
|
||
{
|
||
cout << neuroOutputPole[i][j] << " ";
|
||
}
|
||
}*/
|
||
//Sleep(1000);
|
||
const int numberOfCellsInPole = (25 * 25);
|
||
const int inputNeuronsCount = numberOfCellsInPole * 4;
|
||
double bestX = 0, bestY = 0, bestChance = 0;
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
for (int j = 0; j < 25; j++)
|
||
{
|
||
//cout << neuroOutputPole[i][j] << " ";
|
||
|
||
double tempChance;
|
||
if (pole[i + 1][j + 1][0] == 'T')
|
||
{
|
||
tempChance = 0;
|
||
}
|
||
else
|
||
{
|
||
tempChance = neuroOutputPole[i][j];
|
||
}
|
||
//cout << tempChance << " ";
|
||
//cout << j + 1 << "_" << i + 1<<"--";
|
||
double diff = (int)((tempChance - bestChance)*pow(10, 10));
|
||
if (tempChance > bestChance && diff != 0)
|
||
{
|
||
bestX = j;
|
||
bestY = i;
|
||
bestChance = tempChance;
|
||
}
|
||
}
|
||
}
|
||
//cout << bestChance << " " << bestX + 1 << " " << bestY + 1 << endl;
|
||
Sleep(1000);
|
||
gogo(bestX + 1, bestY + 1);
|
||
//Sleep(100000);
|
||
}
|
||
//----------end------------//
|
||
|
||
|
||
void start1()
|
||
{
|
||
//int goalX = 3, goalY = 4;
|
||
test1();//yes
|
||
testSI1();//trzeba
|
||
pole[1][1][0] = 'T';
|
||
pole[1][1][1] = '9';
|
||
poleInt[1][1][0] = 0;
|
||
poleInt[1][1][1] = 0;
|
||
//pole[goalY][goalX][0] = 'G';
|
||
//pole[goalY][goalX][1] = '9';
|
||
//gogo(goalX, goalY);
|
||
//gogo(goalX - 1, goalY);
|
||
//pole[goalY][goalX][0] = 'Z';
|
||
//pole[goalY][goalX][1] = '9';
|
||
|
||
//kod_genetyczny[goalY][goalX] = przypiszKod("ziemniaki");
|
||
|
||
updatePola();
|
||
|
||
|
||
//sendState(); //trzeba recznie zmienial miedzy wysylaniem stanu a pobieraniem stanu pola
|
||
reciveState();
|
||
}
|
||
void start2()
|
||
{
|
||
int goalX = 6, goalY = 6;
|
||
test2();
|
||
pole[1][1][0] = 'T';
|
||
pole[1][1][1] = '1';
|
||
pole[goalY][goalX][0] = 'G';
|
||
pole[goalY][goalX][1] = '9';
|
||
gogo(goalX, goalY);
|
||
}
|
||
void start3()
|
||
{
|
||
int goalX = 6, goalY = 9;
|
||
test2();
|
||
pole[1][1][0] = 'T';
|
||
pole[1][1][1] = '1';
|
||
pole[goalY][goalX][0] = 'G';
|
||
pole[goalY][goalX][1] = '9';
|
||
gogo(goalX, goalY);
|
||
}
|
||
|
||
int main()
|
||
{
|
||
srand(time(0));
|
||
|
||
SetWindow(50, 30);
|
||
//create pola//
|
||
for (int i = 0; i < 27; i++)
|
||
{
|
||
pole[i][0][0] = '#';
|
||
pole[0][i][0] = '#';
|
||
pole[26][i][0] = '#';
|
||
pole[i][26][0] = '#';
|
||
pole[i][0][1] = '9';
|
||
pole[0][i][1] = '9';
|
||
pole[26][i][1] = '9';
|
||
pole[i][26][1] = '9';
|
||
}
|
||
for (int i = 1; i < 26; i++)
|
||
{
|
||
for (int j = 1; j < 26; j++)
|
||
{
|
||
pole[i][j][0] = '.';
|
||
pole[i][j][1] = '1';
|
||
poleInt[i][j][0] = 0;
|
||
poleInt[i][j][1] = 1;
|
||
}
|
||
}
|
||
|
||
for (int i = 0; i < 25; i++)
|
||
{
|
||
pole[i + 1][i + 1][0] = 'B';
|
||
pole[i + 1][i + 1][1] = '9';
|
||
poleInt[i + 1][i + 1][0] = 0;
|
||
poleInt[i + 1][i + 1][1] = 1;
|
||
}
|
||
|
||
for (int i = 0; i < 25; i++) {
|
||
for (int j = 0; j < 10; j++) {
|
||
pole[j + 1][i + 1][0] = 'B';
|
||
pole[j + 1][i + 1][1] = '9';
|
||
poleInt[j + 1][i + 1][0] = 0;
|
||
poleInt[j + 1][i + 1][1] = 1;
|
||
}
|
||
}
|
||
for (int i = 0; i < 25; i++) {
|
||
for (int j = 10; j < 20; j++) {
|
||
pole[j + 1][i + 1][0] = 'Z';
|
||
pole[j + 1][i + 1][1] = '5';
|
||
poleInt[j + 1][i + 1][0] = 0;
|
||
poleInt[j + 1][i + 1][1] = 1;
|
||
}
|
||
}
|
||
|
||
generujKody();
|
||
|
||
buildFirstMatrix();
|
||
buildMatrix();
|
||
|
||
updatePola();
|
||
start1(); // testy start 1-3
|
||
|
||
//---------start---------//
|
||
bool traktorDziala = true;
|
||
|
||
char akcja;
|
||
|
||
do
|
||
{
|
||
chousePath();
|
||
/*
|
||
akcja = _getch();
|
||
if (akcja == 'w' || akcja == 's' || akcja == 'a' || akcja == 'd')
|
||
{
|
||
Move(akcja);
|
||
}
|
||
if (akcja == '0')
|
||
{
|
||
traktorDziala = false;
|
||
}
|
||
*/
|
||
|
||
} while (traktorDziala);
|
||
//---------end---------//
|
||
|
||
return 0;
|
||
}
|
||
|