forked from s444417/ProjektAI
88 lines
2.9 KiB
Python
88 lines
2.9 KiB
Python
|
#!/usr/bin/env python
|
||
|
"""
|
||
|
Demonstrates the clipboard capabilities of pygame.
|
||
|
"""
|
||
|
import os
|
||
|
|
||
|
import pygame
|
||
|
from pygame.locals import *
|
||
|
import pygame.scrap as scrap
|
||
|
from pygame.compat import as_bytes
|
||
|
BytesIO = pygame.compat.get_BytesIO()
|
||
|
|
||
|
def usage ():
|
||
|
print ("Press the 'g' key to get all of the current clipboard data")
|
||
|
print ("Press the 'p' key to put a string into the clipboard")
|
||
|
print ("Press the 'a' key to get a list of the currently available types")
|
||
|
print ("Press the 'i' key to put an image into the clipboard")
|
||
|
|
||
|
main_dir = os.path.split(os.path.abspath(__file__))[0]
|
||
|
|
||
|
pygame.init ()
|
||
|
screen = pygame.display.set_mode ((200, 200))
|
||
|
c = pygame.time.Clock ()
|
||
|
going = True
|
||
|
|
||
|
# Initialize the scrap module and use the clipboard mode.
|
||
|
scrap.init ()
|
||
|
scrap.set_mode (SCRAP_CLIPBOARD)
|
||
|
|
||
|
usage ()
|
||
|
|
||
|
while going:
|
||
|
for e in pygame.event.get ():
|
||
|
if e.type == QUIT or (e.type == KEYDOWN and e.key == K_ESCAPE):
|
||
|
going = False
|
||
|
|
||
|
elif e.type == KEYDOWN and e.key == K_g:
|
||
|
# This means to look for data.
|
||
|
print ("Getting the different clipboard data..")
|
||
|
for t in scrap.get_types ():
|
||
|
r = scrap.get (t)
|
||
|
if r and len (r) > 500:
|
||
|
print ("Type %s : (large %i byte buffer)" % (t, len(r)))
|
||
|
elif r is None:
|
||
|
print ("Type %s : None" % (t,))
|
||
|
else:
|
||
|
print ("Type %s : '%s'" % (t, r.decode('ascii', 'ignore')))
|
||
|
if "image" in t:
|
||
|
namehint = t.split("/")[1]
|
||
|
if namehint in ['bmp', 'png', 'jpg']:
|
||
|
f = BytesIO(r)
|
||
|
loaded_surf = pygame.image.load(f, "." + namehint)
|
||
|
screen.blit(loaded_surf, (0,0))
|
||
|
|
||
|
|
||
|
elif e.type == KEYDOWN and e.key == K_p:
|
||
|
# Place some text into the selection.
|
||
|
print ("Placing clipboard text.")
|
||
|
scrap.put (SCRAP_TEXT,
|
||
|
as_bytes("Hello. This is a message from scrap."))
|
||
|
|
||
|
elif e.type == KEYDOWN and e.key == K_a:
|
||
|
# Get all available types.
|
||
|
print ("Getting the available types from the clipboard.")
|
||
|
types = scrap.get_types ()
|
||
|
print (types)
|
||
|
if len (types) > 0:
|
||
|
print ("Contains %s: %s" %
|
||
|
(types[0], scrap.contains (types[0])))
|
||
|
print ("Contains _INVALID_: ", scrap.contains ("_INVALID_"))
|
||
|
|
||
|
elif e.type == KEYDOWN and e.key == K_i:
|
||
|
print ("Putting image into the clipboard.")
|
||
|
scrap.set_mode (SCRAP_CLIPBOARD)
|
||
|
fp = open (os.path.join(main_dir, 'data', 'liquid.bmp'), 'rb')
|
||
|
buf = fp.read ()
|
||
|
scrap.put ("image/bmp", buf)
|
||
|
fp.close ()
|
||
|
|
||
|
elif e.type in (KEYDOWN, MOUSEBUTTONDOWN):
|
||
|
usage ()
|
||
|
pygame.display.flip()
|
||
|
c.tick(40)
|
||
|
|
||
|
|
||
|
|
||
|
|