import unittest import pygame from pygame._sdl2 import touch has_touchdevice = touch.get_num_devices() > 0 class TouchTest(unittest.TestCase): @classmethod def setUpClass(cls): pygame.display.init() @classmethod def tearDownClass(cls): pygame.display.quit() def test_num_devices(self): touch.get_num_devices() @unittest.skipIf(not has_touchdevice, 'no touch devices found') def test_get_device(self): touch.get_device(0) def test_num_fingers__invalid(self): self.assertRaises(pygame.error, touch.get_device, -1234) self.assertRaises(TypeError, touch.get_device, 'test') @unittest.skipIf(not has_touchdevice, 'no touch devices found') def test_num_fingers(self): touch.get_num_fingers(touch.get_device(0)) def test_num_fingers__invalid(self): self.assertRaises(TypeError, touch.get_num_fingers, 'test') self.assertRaises(pygame.error, touch.get_num_fingers, -1234) @unittest.skipIf(not has_touchdevice, 'no touch devices found') def todo_test_get_finger(self): """ask for touch input and check the dict""" if __name__ == '__main__': unittest.main()