forked from s444417/ProjektAI
124 lines
3.6 KiB
Python
124 lines
3.6 KiB
Python
#!/usr/bin/env python
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"""Eventlist is a sloppy style of pygame, but is a handy
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tool for learning about pygame events and input. At the
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top of the screen are the state of several device values,
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and a scrolling list of events are displayed on the bottom.
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This is not quality 'ui' code at all, but you can see how
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to implement very non-interactive status displays, or even
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a crude text output control.
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"""
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from pygame import *
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ImgOnOff = []
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Font = None
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LastKey = None
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def showtext(win, pos, text, color, bgcolor):
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textimg = Font.render(text, 1, color, bgcolor)
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win.blit(textimg, pos)
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return pos[0] + textimg.get_width() + 5, pos[1]
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def drawstatus(win):
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bgcolor = 50, 50, 50
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win.fill(bgcolor, (0, 0, 640, 120))
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win.blit(Font.render('Status Area', 1, (155, 155, 155), bgcolor), (2, 2))
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pos = showtext(win, (10, 30), 'Mouse Focus', (255, 255, 255), bgcolor)
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win.blit(ImgOnOff[mouse.get_focused()], pos)
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pos = showtext(win, (330, 30), 'Keyboard Focus', (255, 255, 255), bgcolor)
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win.blit(ImgOnOff[key.get_focused()], pos)
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pos = showtext(win, (10, 60), 'Mouse Position', (255, 255, 255), bgcolor)
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p = '%s, %s' % mouse.get_pos()
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pos = showtext(win, pos, p, bgcolor, (255, 255, 55))
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pos = showtext(win, (330, 60), 'Last Keypress', (255, 255, 255), bgcolor)
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if LastKey:
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p = '%d, %s' % (LastKey, key.name(LastKey))
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else:
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p = 'None'
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pos = showtext(win, pos, p, bgcolor, (255, 255, 55))
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pos = showtext(win, (10, 90), 'Input Grabbed', (255, 255, 255), bgcolor)
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win.blit(ImgOnOff[event.get_grab()], pos)
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def drawhistory(win, history):
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win.blit(Font.render('Event History Area', 1, (155, 155, 155), (0,0,0)), (2, 132))
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ypos = 450
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h = list(history)
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h.reverse()
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for line in h:
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r = win.blit(line, (10, ypos))
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win.fill(0, (r.right, r.top, 620, r.height))
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ypos -= Font.get_height()
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def main():
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init()
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win = display.set_mode((640, 480), RESIZABLE)
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display.set_caption("Mouse Focus Workout")
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global Font
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Font = font.Font(None, 26)
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global ImgOnOff
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ImgOnOff.append(Font.render("Off", 1, (0, 0, 0), (255, 50, 50)))
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ImgOnOff.append(Font.render("On", 1, (0, 0, 0), (50, 255, 50)))
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history = []
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#let's turn on the joysticks just so we can play with em
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for x in range(joystick.get_count()):
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j = joystick.Joystick(x)
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j.init()
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txt = 'Enabled joystick: ' + j.get_name()
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img = Font.render(txt, 1, (50, 200, 50), (0, 0, 0))
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history.append(img)
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if not joystick.get_count():
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img = Font.render('No Joysticks to Initialize', 1, (50, 200, 50), (0, 0, 0))
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history.append(img)
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going = True
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while going:
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for e in event.get():
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if e.type == QUIT:
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going = False
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if e.type == KEYDOWN:
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if e.key == K_ESCAPE:
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going = False
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else:
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global LastKey
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LastKey = e.key
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if e.type == MOUSEBUTTONDOWN:
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event.set_grab(1)
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elif e.type == MOUSEBUTTONUP:
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event.set_grab(0)
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if e.type == VIDEORESIZE:
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win = display.set_mode(e.size, RESIZABLE)
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if e.type != MOUSEMOTION:
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txt = '%s: %s' % (event.event_name(e.type), e.dict)
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img = Font.render(txt, 1, (50, 200, 50), (0, 0, 0))
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history.append(img)
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history = history[-13:]
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drawstatus(win)
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drawhistory(win, history)
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display.flip()
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time.wait(10)
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quit()
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if __name__ == '__main__':
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main()
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