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forked from s444417/ProjektAI
ProjektAI/kelner/main.py
2020-03-22 02:01:57 +01:00

60 lines
1.4 KiB
Python

import pygame
#initialize the pygame
pygame.init()
#create the screen
screen = pygame.display.set_mode((1000,1000))
#caption
pygame.display.set_caption("Bardzo mądry kelner")
#grid
gridImg = pygame.image.load("20x20grid.png")
gridX = 0
gridY = 0
#weiter
waiterImg = pygame.image.load("waiter.png")
waiterX = 10
waiterY = 1
waiterX_change = 0
waiterY_change = 0
def grid():
screen.blit(gridImg, (gridX,gridY))
def waiter(x, y):
screen.blit(waiterImg, (x,y))
#loop
running = True
while running:
# RGB
screen.fill((255, 255, 255))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
waiterX_change = -50
if event.key == pygame.K_RIGHT:
waiterX_change = 50
if event.key == pygame.K_UP:
waiterY_change = -50
if event.key == pygame.K_DOWN:
waiterY_change = 50
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT or event.key == pygame.K_RIGHT:
waiterX_change = 0
if event.key == pygame.K_UP or event.key == pygame.K_DOWN:
waiterY_change = 0
grid()
waiterX += waiterX_change
waiterY += waiterY_change
waiter(waiterX, waiterY)
pygame.display.update()