forked from s444417/ProjektAI
138 lines
4.1 KiB
C
138 lines
4.1 KiB
C
/*
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pygame - Python Game Library
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Copyright (C) 2009 Vicent Marti
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _PYGAME_FREETYPE_H_
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#define _PYGAME_FREETYPE_H_
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#define PGFT_PYGAME1_COMPAT
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#define HAVE_PYGAME_SDL_VIDEO
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#define HAVE_PYGAME_SDL_RWOPS
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#include "pygame.h"
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#include "pgcompat.h"
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#if PY3
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# define IS_PYTHON_3
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#endif
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_CACHE_H
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#include FT_XFREE86_H
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#include FT_TRIGONOMETRY_H
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/**********************************************************
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* Global module constants
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**********************************************************/
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/* Render styles */
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#define FT_STYLE_NORMAL 0x00
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#define FT_STYLE_STRONG 0x01
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#define FT_STYLE_OBLIQUE 0x02
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#define FT_STYLE_UNDERLINE 0x04
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#define FT_STYLE_WIDE 0x08
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#define FT_STYLE_DEFAULT 0xFF
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/* Bounding box modes */
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#define FT_BBOX_EXACT FT_GLYPH_BBOX_SUBPIXELS
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#define FT_BBOX_EXACT_GRIDFIT FT_GLYPH_BBOX_GRIDFIT
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#define FT_BBOX_PIXEL FT_GLYPH_BBOX_TRUNCATE
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#define FT_BBOX_PIXEL_GRIDFIT FT_GLYPH_BBOX_PIXELS
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/* Rendering flags */
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#define FT_RFLAG_NONE (0)
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#define FT_RFLAG_ANTIALIAS (1 << 0)
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#define FT_RFLAG_AUTOHINT (1 << 1)
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#define FT_RFLAG_VERTICAL (1 << 2)
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#define FT_RFLAG_HINTED (1 << 3)
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#define FT_RFLAG_KERNING (1 << 4)
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#define FT_RFLAG_TRANSFORM (1 << 5)
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#define FT_RFLAG_PAD (1 << 6)
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#define FT_RFLAG_ORIGIN (1 << 7)
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#define FT_RFLAG_UCS4 (1 << 8)
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#define FT_RFLAG_USE_BITMAP_STRIKES (1 << 9)
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#define FT_RFLAG_DEFAULTS (FT_RFLAG_HINTED | \
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FT_RFLAG_USE_BITMAP_STRIKES | \
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FT_RFLAG_ANTIALIAS)
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#define FT_RENDER_NEWBYTEARRAY 0x0
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#define FT_RENDER_NEWSURFACE 0x1
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#define FT_RENDER_EXISTINGSURFACE 0x2
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/**********************************************************
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* Global module types
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**********************************************************/
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typedef struct _scale_s {
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FT_UInt x, y;
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} Scale_t;
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typedef FT_Angle Angle_t;
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struct fontinternals_;
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struct freetypeinstance_;
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typedef struct {
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FT_Long font_index;
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FT_Open_Args open_args;
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} pgFontId;
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typedef struct {
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PyObject_HEAD
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pgFontId id;
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PyObject *path;
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int is_scalable;
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Scale_t face_size;
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FT_Int16 style;
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FT_Int16 render_flags;
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double strength;
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double underline_adjustment;
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FT_UInt resolution;
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Angle_t rotation;
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FT_Matrix transform;
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FT_Byte fgcolor[4];
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struct freetypeinstance_ *freetype; /* Personal reference */
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struct fontinternals_ *_internals;
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} pgFontObject;
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#define pgFont_IS_ALIVE(o) \
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(((pgFontObject *)(o))->_internals != 0)
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/**********************************************************
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* Module declaration
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**********************************************************/
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#define PYGAMEAPI_FREETYPE_FIRSTSLOT 0
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#define PYGAMEAPI_FREETYPE_NUMSLOTS 2
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#ifndef PYGAME_FREETYPE_INTERNAL
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#define pgFont_Check(x) ((x)->ob_type == (PyTypeObject*)PgFREETYPE_C_API[0])
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#define pgFont_Type (*(PyTypeObject*)PgFREETYPE_C_API[1])
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#define pgFont_New (*(PyObject*(*)(const char*, long))PgFREETYPE_C_API[1])
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#define import_pygame_freetype() \
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_IMPORT_PYGAME_MODULE(freetype, FREETYPE, PgFREETYPE_C_API)
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static void *PgFREETYPE_C_API[PYGAMEAPI_FREETYPE_NUMSLOTS] = {0};
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#endif /* PYGAME_FREETYPE_INTERNAL */
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#endif /* _PYGAME_FREETYPE_H_ */
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