1
0
Fork 0

Zaktualizuj 'server/server.c'

This commit is contained in:
Adam Toppmayer 2019-11-09 16:46:05 +00:00
parent f9d2f53d81
commit 4c84927fd4
1 changed files with 14 additions and 48 deletions

View File

@ -6,60 +6,24 @@
#include <arpa/inet.h>
#include <unistd.h>
/*
struct client_socket
{
int socket;
struct sockaddr_in address;
struct sockaddr_in accept_adr;
};
*/
int main(void) {
char bufor[1024]; //wiadomosc
int gniazdo, gniazdo2;
struct sockaddr_in adr, nadawca;
socklen_t dl = sizeof(struct sockaddr_in);
gniazdo = socket(PF_INET, SOCK_STREAM, 0);
adr.sin_family = AF_INET;
adr.sin_port = htons(44444); //port
adr.sin_addr.s_addr = INADDR_ANY;
printf("Slucham na %s:%d\n", inet_ntoa(adr.sin_addr), ntohs(adr.sin_port));
if (bind(gniazdo, (struct sockaddr*) &adr, sizeof(adr)) < 0) { //bind
printf("Bind nie powiodl sie.\n");
return 1;
}
if (listen(gniazdo, 10) < 0) { //listen
printf("Listen nie powiodl sie.\n");
return 1;
}
printf("Czekam na polaczenie ...\n");
while ((gniazdo2 = accept(gniazdo, (struct sockaddr*) &nadawca, &dl)) > 0) { //odbieranie
memset(bufor, 0, 1024);
recv(gniazdo2, bufor, 1024, 0);
printf("Wiadomosc od %s: %s\n", inet_ntoa(nadawca.sin_addr), bufor);
close(gniazdo2);
}
/*
struct sockaddr_in adr_bind;
struct sockaddr_in adr_accept;
int socket_bind, socket_accept;
struct sockaddr_in bind_adr;
int socket_bind;
char msg[1024];
int socket_client[5];
client_socket client;
client_socket client[7];
fd_set Clients;
struct sockaddr_in nadawca;
socklen_t dl = sizeof(struct sockaddr_in);
int i;
int j;
char ff;
//Inicjalizacja Tablicy Klientów
for(i=0; i<=4; i++)
{
@ -78,7 +42,7 @@ int main(void) {
adr_bind.sin_port = htons(44444);
adr_bind.sin_addr.s_addr = INADDR_ANY;
if (bind(socket_bind, (struct sockaddr*) &adr_bind, sizeof(adr_bind)) < 0)
if (bind(socket_bind, (struct sockaddr*) &bind_adr, sizeof(bind_adr)) < 0)
{
printf("Error: Bind\n");
return 1;
@ -94,6 +58,11 @@ int main(void) {
//NASŁUCHIWANIE KLIENTÓW
while (1) {
scanf("%c", &ff);
printf("\n");
if(ff == 'e') {
return 0;
}
//Aktualizacja deskryptorów
max_fd = 0;
FD_ZERO(Clients);
@ -134,9 +103,9 @@ int main(void) {
//PRZETWARZANIE WIADOMOŚCI
for(i = 0; i<=4; i++)
{
if(client[i].socket > 0 && FD_ISSET(clients[i].socket, &Clients))
if(client[i].socket > 0 && FD_ISSET(client[i].socket, &Clients))
{
recv(clients[i].socket, &msg, 1024, 0);
recv(client[i].socket, &msg, 1024, 0);
//Co zrobić z wiadomością?
if (msg == "/EXIT") {
@ -176,8 +145,5 @@ int main(void) {
}
*/
close(gniazdo);
return 0;
}