1
0
forked from s434673/AI_Waiter
This commit is contained in:
s450026 2020-04-03 20:23:36 +02:00
parent 4fef084602
commit cb72fff93c

View File

@ -8,8 +8,6 @@ class Waiter(pygame.sprite.Sprite):
pygame.sprite.Sprite.__init__(self) pygame.sprite.Sprite.__init__(self)
self.moveX = 0 self.moveX = 0
self.moveY = 0 self.moveY = 0
self.clearX = 0
self.clearY = 0
self.frame = 0 self.frame = 0
self.imageWaiter = waiter self.imageWaiter = waiter
self.imageFloor = floor self.imageFloor = floor
@ -33,7 +31,7 @@ screen = pygame.display.set_mode((700, 750))
done = False done = False
block_size = 50 block_size = 50
clock = pygame.time.Clock() clock = pygame.time.Clock()
fps = 40 fps = 30
ani = 40 ani = 40
rect = 1 rect = 1
@ -53,7 +51,6 @@ waiterPly = Waiter()
def main(): def main():
drawBackground() drawBackground()
while not done: while not done:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == pygame.QUIT: