1
0
forked from s434673/AI_Waiter
AI_Waiter/main.py
2020-04-06 22:10:21 +02:00

36 lines
886 B
Python

import sys
from src.graphics import *
from src.waiter import *
if __name__ == "__main__":
# SETUP
pygame.init()
clock = pygame.time.Clock()
fps = 40
graphics = Graphics()
waiter = Waiter(graphics)
# init functions
graphics.drawBackground(waiter.matrix)
graphics.update(waiter.X, waiter.Y)
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
break
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
pygame.quit()
sys.exit()
break
graphics.clear(waiter.X, waiter.Y)
waiter.update(event, graphics)
graphics.update(waiter.X, waiter.Y)
pygame.display.flip()
clock.tick(fps)