implementation for 2nd individual project

This commit is contained in:
Kamila Bobkowska 2020-05-07 16:10:22 +00:00
parent edfdbc255f
commit af86485bd0

View File

@ -1,69 +1,109 @@
import numpy as np import numpy as np
import pygame import random
import os
class trash(): class trash():
def __init__(self): def __init__(self):
self.id = 0 self.id = 0
self.plastic = 0 self.plastic = 0
self.paper = 0 self.paper = 0
self.mixed = 0 self.metal = 0
self.organic = 0 self.cardboard = 0
self.glass = 0 self.glass = 0
self.color = 0 self.color = 0
self.xy = 0 self.xy = 0
self.value = 1 self.value = 1
self.numberx = 0 self.numberx = 0
self.numbery = 0 self.numbery = 0
self.trashPaths = []
self.trash = 0
self.kind = ""
def giveID(self,id): def giveID(self,id):
self.id = id self.id = id
#puts garbage locations into a list
def createTrash(self, x, type):
trashPaths=[]
for i in range(x):
kind = random.choice(type)
path = "Garbage classification\\testset\\" + kind
file = random.choice(os.listdir(path))
path = "Garbage classification\\testset\\" + kind + "\\" + file
trashPaths.append(path)
return trashPaths
def throwAway(self): def throwAway(self):
trash = np.random.randint(1,6) trash = np.random.randint(1,6)
if trash == 1: if trash == 1:
self.plastic += 1 #plastic YELLOW
tra = self.createTrash(random.randint(1,3), ["plastic"])
sh = self.createTrash((random.randint(0,2)), ["cardboard", "glass", "metal", "paper", "plastic"])
self.trash = tra + sh
self.kind = "plastic"
self.plastic += len(self.trash)
return True return True
elif trash == 2: elif trash == 2:
self.paper += 1 #paper GREEN
tra = self.createTrash(random.randint(1,3), ["paper"])
sh = self.createTrash((random.randint(0,2)), ["cardboard", "glass", "metal", "paper", "plastic"])
self.trash = tra + sh
self.kind = "paper"
self.paper += len(self.trash)
return True return True
elif trash == 3: elif trash == 3:
self.glass += 1 #glass RED
tra = self.createTrash(random.randint(1,3), ["glass"])
sh = self.createTrash((random.randint(0,2)), ["cardboard", "glass", "metal", "paper", "plastic"])
self.trash = tra + sh
self.kind = "glass"
self.glass += len(self.trash)
return True return True
elif trash == 4: elif trash == 4:
self.organic += 1 #cardboard BLUE
tra = self.createTrash(random.randint(1,3), ["cardboard"])
sh = self.createTrash((random.randint(0,2)), ["cardboard", "glass", "metal", "paper", "plastic"])
self.trash = tra + sh
self.kind = "cardboard"
self.cardboard += len(self.trash)
return True return True
elif trash == 5: elif trash == 5:
self.mixed += 1 #metal BLACK
tra = self.createTrash(random.randint(1,3), ["metal"])
sh = self.createTrash((random.randint(0,2)), ["cardboard", "glass", "metal", "paper", "plastic"])
self.trash = tra + sh
self.kind = "metal"
self.metal += len(self.trash)
return True return True
else: else:
return False return False
def empty(self): def empty(self, i):
if self.plastic > 0:
if i == "plastic":
self.plastic -= 1 self.plastic -= 1
print("taking plastic") #print("taking plastic")
return True return True
elif self.paper > 0: elif i == "paper":
self.paper -= 1 self.paper -= 1
print("taking paper") #print("taking paper")
return True return True
elif self.glass > 0: elif i == "glass":
self.glass -= 1 self.glass -= 1
print("taking glass") #print("taking glass")
return True return True
elif self.organic > 0: elif i == "cardboard":
self.organic -= 1 self.cardboard -= 1
print("taking organic") #print("taking cardboard")
return True return True
elif self.mixed > 0: elif i == "metal":
self.mixed -= 1 self.metal -= 1
print("taking mixed") #print("taking metal")
return True return True
else: else:
print("can't take trash from this dumpster")
return False return False
def colour(self): def colour(self):
@ -76,10 +116,10 @@ class trash():
elif self.glass > 0: elif self.glass > 0:
self.color = 3 self.color = 3
return True return True
elif self.organic > 0: elif self.cardboard > 0:
self.color = 4 self.color = 4
return True return True
elif self.mixed > 0: elif self.metal > 0:
self.color = 5 self.color = 5
return True return True
else: else: